class_lineshape2d.rst 2.7 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/LineShape2D.xml.
  6. .. _class_LineShape2D:
  7. LineShape2D
  8. ===========
  9. **Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  10. Line shape for 2D collisions.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Line shape for 2D collisions. It works like a 2D plane and will not allow any physics body to go to the negative side. Not recommended for rigid bodies, and usually not recommended for static bodies either because it forces checks against it on every frame.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +-------------------------------+--------------------------------------------------+----------------------+
  21. | :ref:`float<class_float>` | :ref:`d<class_LineShape2D_property_d>` | ``0.0`` |
  22. +-------------------------------+--------------------------------------------------+----------------------+
  23. | :ref:`Vector2<class_Vector2>` | :ref:`normal<class_LineShape2D_property_normal>` | ``Vector2( 0, -1 )`` |
  24. +-------------------------------+--------------------------------------------------+----------------------+
  25. .. rst-class:: classref-section-separator
  26. ----
  27. .. rst-class:: classref-descriptions-group
  28. Property Descriptions
  29. ---------------------
  30. .. _class_LineShape2D_property_d:
  31. .. rst-class:: classref-property
  32. :ref:`float<class_float>` **d** = ``0.0``
  33. .. rst-class:: classref-property-setget
  34. - void **set_d** **(** :ref:`float<class_float>` value **)**
  35. - :ref:`float<class_float>` **get_d** **(** **)**
  36. The line's distance from the origin.
  37. .. rst-class:: classref-item-separator
  38. ----
  39. .. _class_LineShape2D_property_normal:
  40. .. rst-class:: classref-property
  41. :ref:`Vector2<class_Vector2>` **normal** = ``Vector2( 0, -1 )``
  42. .. rst-class:: classref-property-setget
  43. - void **set_normal** **(** :ref:`Vector2<class_Vector2>` value **)**
  44. - :ref:`Vector2<class_Vector2>` **get_normal** **(** **)**
  45. The line's normal.
  46. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  47. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  48. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  49. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`