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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/opensimplex/doc_classes/OpenSimplexNoise.xml.
- .. _class_OpenSimplexNoise:
- OpenSimplexNoise
- ================
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Noise generator based on Open Simplex.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This resource allows you to configure and sample a fractal noise space. Here is a brief usage example that configures an OpenSimplexNoise and gets samples at various positions and dimensions:
- ::
- var noise = OpenSimplexNoise.new()
-
- # Configure
- noise.seed = randi()
- noise.octaves = 4
- noise.period = 20.0
- noise.persistence = 0.8
-
- # Sample
- print("Values:")
- print(noise.get_noise_2d(1.0, 1.0))
- print(noise.get_noise_3d(0.5, 3.0, 15.0))
- print(noise.get_noise_4d(0.5, 1.9, 4.7, 0.0))
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------+-----------------------------------------------------------------+----------+
- | :ref:`float<class_float>` | :ref:`lacunarity<class_OpenSimplexNoise_property_lacunarity>` | ``2.0`` |
- +---------------------------+-----------------------------------------------------------------+----------+
- | :ref:`int<class_int>` | :ref:`octaves<class_OpenSimplexNoise_property_octaves>` | ``3`` |
- +---------------------------+-----------------------------------------------------------------+----------+
- | :ref:`float<class_float>` | :ref:`period<class_OpenSimplexNoise_property_period>` | ``64.0`` |
- +---------------------------+-----------------------------------------------------------------+----------+
- | :ref:`float<class_float>` | :ref:`persistence<class_OpenSimplexNoise_property_persistence>` | ``0.5`` |
- +---------------------------+-----------------------------------------------------------------+----------+
- | :ref:`int<class_int>` | :ref:`seed<class_OpenSimplexNoise_property_seed>` | ``0`` |
- +---------------------------+-----------------------------------------------------------------+----------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Image<class_Image>` | :ref:`get_image<class_OpenSimplexNoise_method_get_image>` **(** :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`Vector2<class_Vector2>` noise_offset=Vector2( 0, 0 ) **)** |const| |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_1d<class_OpenSimplexNoise_method_get_noise_1d>` **(** :ref:`float<class_float>` x **)** |const| |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_2d<class_OpenSimplexNoise_method_get_noise_2d>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)** |const| |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_2dv<class_OpenSimplexNoise_method_get_noise_2dv>` **(** :ref:`Vector2<class_Vector2>` pos **)** |const| |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_3d<class_OpenSimplexNoise_method_get_noise_3d>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z **)** |const| |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_3dv<class_OpenSimplexNoise_method_get_noise_3dv>` **(** :ref:`Vector3<class_Vector3>` pos **)** |const| |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_4d<class_OpenSimplexNoise_method_get_noise_4d>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)** |const| |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Image<class_Image>` | :ref:`get_seamless_image<class_OpenSimplexNoise_method_get_seamless_image>` **(** :ref:`int<class_int>` size **)** |const| |
- +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_OpenSimplexNoise_property_lacunarity:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **lacunarity** = ``2.0``
- .. rst-class:: classref-property-setget
- - void **set_lacunarity** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_lacunarity** **(** **)**
- Difference in period between :ref:`octaves<class_OpenSimplexNoise_property_octaves>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_property_octaves:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **octaves** = ``3``
- .. rst-class:: classref-property-setget
- - void **set_octaves** **(** :ref:`int<class_int>` value **)**
- - :ref:`int<class_int>` **get_octaves** **(** **)**
- Number of OpenSimplex noise layers that are sampled to get the fractal noise. Higher values result in more detailed noise but take more time to generate.
- \ **Note:** The maximum allowed value is 9.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_property_period:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **period** = ``64.0``
- .. rst-class:: classref-property-setget
- - void **set_period** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_period** **(** **)**
- Period of the base octave. A lower period results in a higher-frequency noise (more value changes across the same distance).
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_property_persistence:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **persistence** = ``0.5``
- .. rst-class:: classref-property-setget
- - void **set_persistence** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_persistence** **(** **)**
- Contribution factor of the different octaves. A ``persistence`` value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_property_seed:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **seed** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_seed** **(** :ref:`int<class_int>` value **)**
- - :ref:`int<class_int>` **get_seed** **(** **)**
- Seed used to generate random values, different seeds will generate different noise maps.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_OpenSimplexNoise_method_get_image:
- .. rst-class:: classref-method
- :ref:`Image<class_Image>` **get_image** **(** :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`Vector2<class_Vector2>` noise_offset=Vector2( 0, 0 ) **)** |const|
- Generate a noise image in :ref:`Image.FORMAT_L8<class_Image_constant_FORMAT_L8>` format with the requested ``width`` and ``height``, based on the current noise parameters. If ``noise_offset`` is specified, then the offset value is used as the coordinates of the top-left corner of the generated noise.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_method_get_noise_1d:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_1d** **(** :ref:`float<class_float>` x **)** |const|
- Returns the 1D noise value ``[-1,1]`` at the given x-coordinate.
- \ **Note:** This method actually returns the 2D noise value ``[-1,1]`` with fixed y-coordinate value 0.0.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_method_get_noise_2d:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_2d** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)** |const|
- Returns the 2D noise value ``[-1,1]`` at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_method_get_noise_2dv:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_2dv** **(** :ref:`Vector2<class_Vector2>` pos **)** |const|
- Returns the 2D noise value ``[-1,1]`` at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_method_get_noise_3d:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_3d** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z **)** |const|
- Returns the 3D noise value ``[-1,1]`` at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_method_get_noise_3dv:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_3dv** **(** :ref:`Vector3<class_Vector3>` pos **)** |const|
- Returns the 3D noise value ``[-1,1]`` at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_method_get_noise_4d:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_4d** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)** |const|
- Returns the 4D noise value ``[-1,1]`` at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_OpenSimplexNoise_method_get_seamless_image:
- .. rst-class:: classref-method
- :ref:`Image<class_Image>` **get_seamless_image** **(** :ref:`int<class_int>` size **)** |const|
- Generate a tileable noise image in :ref:`Image.FORMAT_L8<class_Image_constant_FORMAT_L8>` format, based on the current noise parameters. Generated seamless images are always square (``size`` × ``size``).
- \ **Note:** Seamless noise has a lower contrast compared to non-seamless noise. This is due to the way noise uses higher dimensions for generating seamless noise.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|