class_physics2dshapequeryparameters.rst 8.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/Physics2DShapeQueryParameters.xml.
  6. .. _class_Physics2DShapeQueryParameters:
  7. Physics2DShapeQueryParameters
  8. =============================
  9. **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  10. Parameters to be sent to a 2D shape physics query.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. This class contains the shape and other parameters for 2D intersection/collision queries.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_Physics2DShapeQueryParameters_property_collide_with_areas>` | ``false`` |
  22. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  23. | :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_Physics2DShapeQueryParameters_property_collide_with_bodies>` | ``true`` |
  24. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  25. | :ref:`int<class_int>` | :ref:`collision_layer<class_Physics2DShapeQueryParameters_property_collision_layer>` | ``2147483647`` |
  26. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  27. | :ref:`Array<class_Array>` | :ref:`exclude<class_Physics2DShapeQueryParameters_property_exclude>` | ``[ ]`` |
  28. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  29. | :ref:`float<class_float>` | :ref:`margin<class_Physics2DShapeQueryParameters_property_margin>` | ``0.0`` |
  30. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  31. | :ref:`Vector2<class_Vector2>` | :ref:`motion<class_Physics2DShapeQueryParameters_property_motion>` | ``Vector2( 0, 0 )`` |
  32. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  33. | :ref:`RID<class_RID>` | :ref:`shape_rid<class_Physics2DShapeQueryParameters_property_shape_rid>` | |
  34. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  35. | :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_Physics2DShapeQueryParameters_property_transform>` | ``Transform2D( 1, 0, 0, 1, 0, 0 )`` |
  36. +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
  37. .. rst-class:: classref-reftable-group
  38. Methods
  39. -------
  40. .. table::
  41. :widths: auto
  42. +------+--------------------------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`set_shape<class_Physics2DShapeQueryParameters_method_set_shape>` **(** :ref:`Resource<class_Resource>` shape **)** |
  44. +------+--------------------------------------------------------------------------------------------------------------------------+
  45. .. rst-class:: classref-section-separator
  46. ----
  47. .. rst-class:: classref-descriptions-group
  48. Property Descriptions
  49. ---------------------
  50. .. _class_Physics2DShapeQueryParameters_property_collide_with_areas:
  51. .. rst-class:: classref-property
  52. :ref:`bool<class_bool>` **collide_with_areas** = ``false``
  53. .. rst-class:: classref-property-setget
  54. - void **set_collide_with_areas** **(** :ref:`bool<class_bool>` value **)**
  55. - :ref:`bool<class_bool>` **is_collide_with_areas_enabled** **(** **)**
  56. If ``true``, the query will take :ref:`Area2D<class_Area2D>`\ s into account.
  57. .. rst-class:: classref-item-separator
  58. ----
  59. .. _class_Physics2DShapeQueryParameters_property_collide_with_bodies:
  60. .. rst-class:: classref-property
  61. :ref:`bool<class_bool>` **collide_with_bodies** = ``true``
  62. .. rst-class:: classref-property-setget
  63. - void **set_collide_with_bodies** **(** :ref:`bool<class_bool>` value **)**
  64. - :ref:`bool<class_bool>` **is_collide_with_bodies_enabled** **(** **)**
  65. If ``true``, the query will take :ref:`PhysicsBody2D<class_PhysicsBody2D>`\ s into account.
  66. .. rst-class:: classref-item-separator
  67. ----
  68. .. _class_Physics2DShapeQueryParameters_property_collision_layer:
  69. .. rst-class:: classref-property
  70. :ref:`int<class_int>` **collision_layer** = ``2147483647``
  71. .. rst-class:: classref-property-setget
  72. - void **set_collision_layer** **(** :ref:`int<class_int>` value **)**
  73. - :ref:`int<class_int>` **get_collision_layer** **(** **)**
  74. The physics layer(s) the query will take into account (as a bitmask). See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
  75. .. rst-class:: classref-item-separator
  76. ----
  77. .. _class_Physics2DShapeQueryParameters_property_exclude:
  78. .. rst-class:: classref-property
  79. :ref:`Array<class_Array>` **exclude** = ``[ ]``
  80. .. rst-class:: classref-property-setget
  81. - void **set_exclude** **(** :ref:`Array<class_Array>` value **)**
  82. - :ref:`Array<class_Array>` **get_exclude** **(** **)**
  83. The list of objects or object :ref:`RID<class_RID>`\ s that will be excluded from collisions.
  84. .. rst-class:: classref-item-separator
  85. ----
  86. .. _class_Physics2DShapeQueryParameters_property_margin:
  87. .. rst-class:: classref-property
  88. :ref:`float<class_float>` **margin** = ``0.0``
  89. .. rst-class:: classref-property-setget
  90. - void **set_margin** **(** :ref:`float<class_float>` value **)**
  91. - :ref:`float<class_float>` **get_margin** **(** **)**
  92. The collision margin for the shape.
  93. .. rst-class:: classref-item-separator
  94. ----
  95. .. _class_Physics2DShapeQueryParameters_property_motion:
  96. .. rst-class:: classref-property
  97. :ref:`Vector2<class_Vector2>` **motion** = ``Vector2( 0, 0 )``
  98. .. rst-class:: classref-property-setget
  99. - void **set_motion** **(** :ref:`Vector2<class_Vector2>` value **)**
  100. - :ref:`Vector2<class_Vector2>` **get_motion** **(** **)**
  101. The motion of the shape being queried for.
  102. .. rst-class:: classref-item-separator
  103. ----
  104. .. _class_Physics2DShapeQueryParameters_property_shape_rid:
  105. .. rst-class:: classref-property
  106. :ref:`RID<class_RID>` **shape_rid**
  107. .. rst-class:: classref-property-setget
  108. - void **set_shape_rid** **(** :ref:`RID<class_RID>` value **)**
  109. - :ref:`RID<class_RID>` **get_shape_rid** **(** **)**
  110. The queried shape's :ref:`RID<class_RID>`. See also :ref:`set_shape<class_Physics2DShapeQueryParameters_method_set_shape>`.
  111. .. rst-class:: classref-item-separator
  112. ----
  113. .. _class_Physics2DShapeQueryParameters_property_transform:
  114. .. rst-class:: classref-property
  115. :ref:`Transform2D<class_Transform2D>` **transform** = ``Transform2D( 1, 0, 0, 1, 0, 0 )``
  116. .. rst-class:: classref-property-setget
  117. - void **set_transform** **(** :ref:`Transform2D<class_Transform2D>` value **)**
  118. - :ref:`Transform2D<class_Transform2D>` **get_transform** **(** **)**
  119. The queried shape's transform matrix.
  120. .. rst-class:: classref-section-separator
  121. ----
  122. .. rst-class:: classref-descriptions-group
  123. Method Descriptions
  124. -------------------
  125. .. _class_Physics2DShapeQueryParameters_method_set_shape:
  126. .. rst-class:: classref-method
  127. void **set_shape** **(** :ref:`Resource<class_Resource>` shape **)**
  128. Sets the :ref:`Shape2D<class_Shape2D>` that will be used for collision/intersection queries.
  129. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  130. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  131. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  132. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`