class_shapecast.rst 25 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/ShapeCast.xml.
  6. .. _class_ShapeCast:
  7. ShapeCast
  8. =========
  9. **Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Node for physics collision sweep and immediate overlap queries. Similar to the :ref:`RayCast<class_RayCast>` node.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Shape casting allows to detect collision objects by sweeping the :ref:`shape<class_ShapeCast_property_shape>` along the cast direction determined by :ref:`target_position<class_ShapeCast_property_target_position>` (useful for things like beam weapons).
  15. Immediate collision overlaps can be done with the :ref:`target_position<class_ShapeCast_property_target_position>` set to ``Vector3(0, 0, 0)`` and by calling :ref:`force_shapecast_update<class_ShapeCast_method_force_shapecast_update>` within the same **physics_frame**. This also helps to overcome some limitations of :ref:`Area<class_Area>` when used as a continuous detection area, often requiring waiting a couple of frames before collision information is available to :ref:`Area<class_Area>` nodes, and when using the signals creates unnecessary complexity.
  16. The node can detect multiple collision objects, but it's usually used to detect the first collision.
  17. \ **Note:** Shape casting is more computationally expensive compared to ray casting.
  18. .. rst-class:: classref-reftable-group
  19. Properties
  20. ----------
  21. .. table::
  22. :widths: auto
  23. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  24. | :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_ShapeCast_property_collide_with_areas>` | ``false`` |
  25. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  26. | :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_ShapeCast_property_collide_with_bodies>` | ``true`` |
  27. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  28. | :ref:`int<class_int>` | :ref:`collision_mask<class_ShapeCast_property_collision_mask>` | ``1`` |
  29. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  30. | :ref:`Array<class_Array>` | :ref:`collision_result<class_ShapeCast_property_collision_result>` | |
  31. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  32. | :ref:`Color<class_Color>` | :ref:`debug_shape_custom_color<class_ShapeCast_property_debug_shape_custom_color>` | ``Color( 0, 0, 0, 1 )`` |
  33. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  34. | :ref:`bool<class_bool>` | :ref:`enabled<class_ShapeCast_property_enabled>` | ``true`` |
  35. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  36. | :ref:`bool<class_bool>` | :ref:`exclude_parent<class_ShapeCast_property_exclude_parent>` | ``true`` |
  37. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  38. | :ref:`float<class_float>` | :ref:`margin<class_ShapeCast_property_margin>` | ``0.0`` |
  39. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  40. | :ref:`int<class_int>` | :ref:`max_results<class_ShapeCast_property_max_results>` | ``32`` |
  41. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  42. | :ref:`Shape<class_Shape>` | :ref:`shape<class_ShapeCast_property_shape>` | |
  43. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  44. | :ref:`Vector3<class_Vector3>` | :ref:`target_position<class_ShapeCast_property_target_position>` | ``Vector3( 0, -1, 0 )`` |
  45. +-------------------------------+------------------------------------------------------------------------------------+-------------------------+
  46. .. rst-class:: classref-reftable-group
  47. Methods
  48. -------
  49. .. table::
  50. :widths: auto
  51. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | void | :ref:`add_exception<class_ShapeCast_method_add_exception>` **(** :ref:`Object<class_Object>` node **)** |
  53. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | void | :ref:`add_exception_rid<class_ShapeCast_method_add_exception_rid>` **(** :ref:`RID<class_RID>` rid **)** |
  55. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`clear_exceptions<class_ShapeCast_method_clear_exceptions>` **(** **)** |
  57. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`force_shapecast_update<class_ShapeCast_method_force_shapecast_update>` **(** **)** |
  59. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`float<class_float>` | :ref:`get_closest_collision_safe_fraction<class_ShapeCast_method_get_closest_collision_safe_fraction>` **(** **)** |const| |
  61. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`float<class_float>` | :ref:`get_closest_collision_unsafe_fraction<class_ShapeCast_method_get_closest_collision_unsafe_fraction>` **(** **)** |const| |
  63. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`Object<class_Object>` | :ref:`get_collider<class_ShapeCast_method_get_collider>` **(** :ref:`int<class_int>` index **)** |const| |
  65. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`RID<class_RID>` | :ref:`get_collider_rid<class_ShapeCast_method_get_collider_rid>` **(** :ref:`int<class_int>` index **)** |const| |
  67. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`int<class_int>` | :ref:`get_collider_shape<class_ShapeCast_method_get_collider_shape>` **(** :ref:`int<class_int>` index **)** |const| |
  69. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`int<class_int>` | :ref:`get_collision_count<class_ShapeCast_method_get_collision_count>` **(** **)** |const| |
  71. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`bool<class_bool>` | :ref:`get_collision_mask_value<class_ShapeCast_method_get_collision_mask_value>` **(** :ref:`int<class_int>` layer_number **)** |const| |
  73. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`Vector3<class_Vector3>` | :ref:`get_collision_normal<class_ShapeCast_method_get_collision_normal>` **(** :ref:`int<class_int>` index **)** |const| |
  75. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | :ref:`Vector3<class_Vector3>` | :ref:`get_collision_point<class_ShapeCast_method_get_collision_point>` **(** :ref:`int<class_int>` index **)** |const| |
  77. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`bool<class_bool>` | :ref:`is_colliding<class_ShapeCast_method_is_colliding>` **(** **)** |const| |
  79. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | void | :ref:`remove_exception<class_ShapeCast_method_remove_exception>` **(** :ref:`Object<class_Object>` node **)** |
  81. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`remove_exception_rid<class_ShapeCast_method_remove_exception_rid>` **(** :ref:`RID<class_RID>` rid **)** |
  83. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | void | :ref:`resource_changed<class_ShapeCast_method_resource_changed>` **(** :ref:`Resource<class_Resource>` resource **)** |
  85. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | void | :ref:`set_collision_mask_value<class_ShapeCast_method_set_collision_mask_value>` **(** :ref:`int<class_int>` layer_number, :ref:`bool<class_bool>` value **)** |
  87. +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. .. rst-class:: classref-section-separator
  89. ----
  90. .. rst-class:: classref-descriptions-group
  91. Property Descriptions
  92. ---------------------
  93. .. _class_ShapeCast_property_collide_with_areas:
  94. .. rst-class:: classref-property
  95. :ref:`bool<class_bool>` **collide_with_areas** = ``false``
  96. .. rst-class:: classref-property-setget
  97. - void **set_collide_with_areas** **(** :ref:`bool<class_bool>` value **)**
  98. - :ref:`bool<class_bool>` **is_collide_with_areas_enabled** **(** **)**
  99. If ``true``, collision with :ref:`Area<class_Area>`\ s will be reported.
  100. .. rst-class:: classref-item-separator
  101. ----
  102. .. _class_ShapeCast_property_collide_with_bodies:
  103. .. rst-class:: classref-property
  104. :ref:`bool<class_bool>` **collide_with_bodies** = ``true``
  105. .. rst-class:: classref-property-setget
  106. - void **set_collide_with_bodies** **(** :ref:`bool<class_bool>` value **)**
  107. - :ref:`bool<class_bool>` **is_collide_with_bodies_enabled** **(** **)**
  108. If ``true``, collision with :ref:`PhysicsBody<class_PhysicsBody>`\ s will be reported.
  109. .. rst-class:: classref-item-separator
  110. ----
  111. .. _class_ShapeCast_property_collision_mask:
  112. .. rst-class:: classref-property
  113. :ref:`int<class_int>` **collision_mask** = ``1``
  114. .. rst-class:: classref-property-setget
  115. - void **set_collision_mask** **(** :ref:`int<class_int>` value **)**
  116. - :ref:`int<class_int>` **get_collision_mask** **(** **)**
  117. The shape's collision mask. Only objects in at least one collision layer enabled in the mask will be detected. See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
  118. .. rst-class:: classref-item-separator
  119. ----
  120. .. _class_ShapeCast_property_collision_result:
  121. .. rst-class:: classref-property
  122. :ref:`Array<class_Array>` **collision_result**
  123. Returns the complete collision information from the collision sweep. The data returned is the same as in the :ref:`PhysicsDirectSpaceState.get_rest_info<class_PhysicsDirectSpaceState_method_get_rest_info>` method.
  124. .. rst-class:: classref-item-separator
  125. ----
  126. .. _class_ShapeCast_property_debug_shape_custom_color:
  127. .. rst-class:: classref-property
  128. :ref:`Color<class_Color>` **debug_shape_custom_color** = ``Color( 0, 0, 0, 1 )``
  129. .. rst-class:: classref-property-setget
  130. - void **set_debug_shape_custom_color** **(** :ref:`Color<class_Color>` value **)**
  131. - :ref:`Color<class_Color>` **get_debug_shape_custom_color** **(** **)**
  132. The custom color to use to draw the shape in the editor and at run-time if **Visible Collision Shapes** is enabled in the **Debug** menu. This color will be highlighted at run-time if the **ShapeCast** is colliding with something.
  133. If set to ``Color(0.0, 0.0, 0.0)`` (by default), the color set in :ref:`ProjectSettings.debug/shapes/collision/shape_color<class_ProjectSettings_property_debug/shapes/collision/shape_color>` is used.
  134. .. rst-class:: classref-item-separator
  135. ----
  136. .. _class_ShapeCast_property_enabled:
  137. .. rst-class:: classref-property
  138. :ref:`bool<class_bool>` **enabled** = ``true``
  139. .. rst-class:: classref-property-setget
  140. - void **set_enabled** **(** :ref:`bool<class_bool>` value **)**
  141. - :ref:`bool<class_bool>` **is_enabled** **(** **)**
  142. If ``true``, collisions will be reported.
  143. .. rst-class:: classref-item-separator
  144. ----
  145. .. _class_ShapeCast_property_exclude_parent:
  146. .. rst-class:: classref-property
  147. :ref:`bool<class_bool>` **exclude_parent** = ``true``
  148. .. rst-class:: classref-property-setget
  149. - void **set_exclude_parent_body** **(** :ref:`bool<class_bool>` value **)**
  150. - :ref:`bool<class_bool>` **get_exclude_parent_body** **(** **)**
  151. If ``true``, the parent node will be excluded from collision detection.
  152. .. rst-class:: classref-item-separator
  153. ----
  154. .. _class_ShapeCast_property_margin:
  155. .. rst-class:: classref-property
  156. :ref:`float<class_float>` **margin** = ``0.0``
  157. .. rst-class:: classref-property-setget
  158. - void **set_margin** **(** :ref:`float<class_float>` value **)**
  159. - :ref:`float<class_float>` **get_margin** **(** **)**
  160. The collision margin for the shape. A larger margin helps detecting collisions more consistently, at the cost of precision.
  161. .. rst-class:: classref-item-separator
  162. ----
  163. .. _class_ShapeCast_property_max_results:
  164. .. rst-class:: classref-property
  165. :ref:`int<class_int>` **max_results** = ``32``
  166. .. rst-class:: classref-property-setget
  167. - void **set_max_results** **(** :ref:`int<class_int>` value **)**
  168. - :ref:`int<class_int>` **get_max_results** **(** **)**
  169. The number of intersections can be limited with this parameter, to reduce the processing time.
  170. .. rst-class:: classref-item-separator
  171. ----
  172. .. _class_ShapeCast_property_shape:
  173. .. rst-class:: classref-property
  174. :ref:`Shape<class_Shape>` **shape**
  175. .. rst-class:: classref-property-setget
  176. - void **set_shape** **(** :ref:`Shape<class_Shape>` value **)**
  177. - :ref:`Shape<class_Shape>` **get_shape** **(** **)**
  178. The :ref:`Shape<class_Shape>` to be used for collision queries.
  179. .. rst-class:: classref-item-separator
  180. ----
  181. .. _class_ShapeCast_property_target_position:
  182. .. rst-class:: classref-property
  183. :ref:`Vector3<class_Vector3>` **target_position** = ``Vector3( 0, -1, 0 )``
  184. .. rst-class:: classref-property-setget
  185. - void **set_target_position** **(** :ref:`Vector3<class_Vector3>` value **)**
  186. - :ref:`Vector3<class_Vector3>` **get_target_position** **(** **)**
  187. The shape's destination point, relative to this node's ``position``.
  188. .. rst-class:: classref-section-separator
  189. ----
  190. .. rst-class:: classref-descriptions-group
  191. Method Descriptions
  192. -------------------
  193. .. _class_ShapeCast_method_add_exception:
  194. .. rst-class:: classref-method
  195. void **add_exception** **(** :ref:`Object<class_Object>` node **)**
  196. Adds a collision exception so the shape does not report collisions with the specified :ref:`CollisionObject<class_CollisionObject>` node.
  197. .. rst-class:: classref-item-separator
  198. ----
  199. .. _class_ShapeCast_method_add_exception_rid:
  200. .. rst-class:: classref-method
  201. void **add_exception_rid** **(** :ref:`RID<class_RID>` rid **)**
  202. Adds a collision exception so the shape does not report collisions with the specified :ref:`RID<class_RID>`.
  203. .. rst-class:: classref-item-separator
  204. ----
  205. .. _class_ShapeCast_method_clear_exceptions:
  206. .. rst-class:: classref-method
  207. void **clear_exceptions** **(** **)**
  208. Removes all collision exceptions for this **ShapeCast**.
  209. .. rst-class:: classref-item-separator
  210. ----
  211. .. _class_ShapeCast_method_force_shapecast_update:
  212. .. rst-class:: classref-method
  213. void **force_shapecast_update** **(** **)**
  214. Updates the collision information for the shape. Use this method to update the collision information immediately instead of waiting for the next ``_physics_process`` call, for example if the shape or its parent has changed state.
  215. \ **Note:** ``enabled`` is not required for this to work.
  216. .. rst-class:: classref-item-separator
  217. ----
  218. .. _class_ShapeCast_method_get_closest_collision_safe_fraction:
  219. .. rst-class:: classref-method
  220. :ref:`float<class_float>` **get_closest_collision_safe_fraction** **(** **)** |const|
  221. The fraction from the **ShapeCast**'s origin to its :ref:`target_position<class_ShapeCast_property_target_position>` (between 0 and 1) of how far the shape can move without triggering a collision.
  222. .. rst-class:: classref-item-separator
  223. ----
  224. .. _class_ShapeCast_method_get_closest_collision_unsafe_fraction:
  225. .. rst-class:: classref-method
  226. :ref:`float<class_float>` **get_closest_collision_unsafe_fraction** **(** **)** |const|
  227. The fraction from the **ShapeCast**'s origin to its :ref:`target_position<class_ShapeCast_property_target_position>` (between 0 and 1) of how far the shape must move to trigger a collision.
  228. .. rst-class:: classref-item-separator
  229. ----
  230. .. _class_ShapeCast_method_get_collider:
  231. .. rst-class:: classref-method
  232. :ref:`Object<class_Object>` **get_collider** **(** :ref:`int<class_int>` index **)** |const|
  233. Returns the collided :ref:`Object<class_Object>` of one of the multiple collisions at ``index``, or ``null`` if no object is intersecting the shape (i.e. :ref:`is_colliding<class_ShapeCast_method_is_colliding>` returns ``false``).
  234. .. rst-class:: classref-item-separator
  235. ----
  236. .. _class_ShapeCast_method_get_collider_rid:
  237. .. rst-class:: classref-method
  238. :ref:`RID<class_RID>` **get_collider_rid** **(** :ref:`int<class_int>` index **)** |const|
  239. Returns the :ref:`RID<class_RID>` of the collided object of one of the multiple collisions at ``index``.
  240. .. rst-class:: classref-item-separator
  241. ----
  242. .. _class_ShapeCast_method_get_collider_shape:
  243. .. rst-class:: classref-method
  244. :ref:`int<class_int>` **get_collider_shape** **(** :ref:`int<class_int>` index **)** |const|
  245. Returns the shape ID of the colliding shape of one of the multiple collisions at ``index``, or ``0`` if no object is intersecting the shape (i.e. :ref:`is_colliding<class_ShapeCast_method_is_colliding>` returns ``false``).
  246. .. rst-class:: classref-item-separator
  247. ----
  248. .. _class_ShapeCast_method_get_collision_count:
  249. .. rst-class:: classref-method
  250. :ref:`int<class_int>` **get_collision_count** **(** **)** |const|
  251. The number of collisions detected at the point of impact. Use this to iterate over multiple collisions as provided by :ref:`get_collider<class_ShapeCast_method_get_collider>`, :ref:`get_collider_shape<class_ShapeCast_method_get_collider_shape>`, :ref:`get_collision_point<class_ShapeCast_method_get_collision_point>`, and :ref:`get_collision_normal<class_ShapeCast_method_get_collision_normal>` methods.
  252. .. rst-class:: classref-item-separator
  253. ----
  254. .. _class_ShapeCast_method_get_collision_mask_value:
  255. .. rst-class:: classref-method
  256. :ref:`bool<class_bool>` **get_collision_mask_value** **(** :ref:`int<class_int>` layer_number **)** |const|
  257. Returns whether or not the specified layer of the :ref:`collision_mask<class_ShapeCast_property_collision_mask>` is enabled, given a ``layer_number`` between 1 and 32.
  258. .. rst-class:: classref-item-separator
  259. ----
  260. .. _class_ShapeCast_method_get_collision_normal:
  261. .. rst-class:: classref-method
  262. :ref:`Vector3<class_Vector3>` **get_collision_normal** **(** :ref:`int<class_int>` index **)** |const|
  263. Returns the normal of one of the multiple collisions at ``index`` of the intersecting object.
  264. .. rst-class:: classref-item-separator
  265. ----
  266. .. _class_ShapeCast_method_get_collision_point:
  267. .. rst-class:: classref-method
  268. :ref:`Vector3<class_Vector3>` **get_collision_point** **(** :ref:`int<class_int>` index **)** |const|
  269. Returns the collision point of one of the multiple collisions at ``index`` where the shape intersects the colliding object.
  270. \ **Note:** this point is in the **global** coordinate system.
  271. .. rst-class:: classref-item-separator
  272. ----
  273. .. _class_ShapeCast_method_is_colliding:
  274. .. rst-class:: classref-method
  275. :ref:`bool<class_bool>` **is_colliding** **(** **)** |const|
  276. Returns whether any object is intersecting with the shape's vector (considering the vector length).
  277. .. rst-class:: classref-item-separator
  278. ----
  279. .. _class_ShapeCast_method_remove_exception:
  280. .. rst-class:: classref-method
  281. void **remove_exception** **(** :ref:`Object<class_Object>` node **)**
  282. Removes a collision exception so the shape does report collisions with the specified :ref:`CollisionObject<class_CollisionObject>` node.
  283. .. rst-class:: classref-item-separator
  284. ----
  285. .. _class_ShapeCast_method_remove_exception_rid:
  286. .. rst-class:: classref-method
  287. void **remove_exception_rid** **(** :ref:`RID<class_RID>` rid **)**
  288. Removes a collision exception so the shape does report collisions with the specified :ref:`RID<class_RID>`.
  289. .. rst-class:: classref-item-separator
  290. ----
  291. .. _class_ShapeCast_method_resource_changed:
  292. .. rst-class:: classref-method
  293. void **resource_changed** **(** :ref:`Resource<class_Resource>` resource **)**
  294. This method is used internally to update the debug gizmo in the editor. Any code placed in this function will be called whenever the :ref:`shape<class_ShapeCast_property_shape>` resource is modified.
  295. .. rst-class:: classref-item-separator
  296. ----
  297. .. _class_ShapeCast_method_set_collision_mask_value:
  298. .. rst-class:: classref-method
  299. void **set_collision_mask_value** **(** :ref:`int<class_int>` layer_number, :ref:`bool<class_bool>` value **)**
  300. Based on ``value``, enables or disables the specified layer in the :ref:`collision_mask<class_ShapeCast_property_collision_mask>`, given a ``layer_number`` between 1 and 32.
  301. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  302. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  303. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  304. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`