123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339 |
- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/visual_script/doc_classes/VisualScriptPropertySet.xml.
- .. _class_VisualScriptPropertySet:
- VisualScriptPropertySet
- =======================
- **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- A Visual Script node that sets a property of an :ref:`Object<class_Object>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- **VisualScriptPropertySet** can set the value of any property from the current object or other objects.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- | :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` | :ref:`assign_op<class_VisualScriptPropertySet_property_assign_op>` | ``0`` |
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- | :ref:`String<class_String>` | :ref:`base_script<class_VisualScriptPropertySet_property_base_script>` | |
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- | :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptPropertySet_property_base_type>` | ``"Object"`` |
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- | :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` | :ref:`basic_type<class_VisualScriptPropertySet_property_basic_type>` | |
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- | :ref:`String<class_String>` | :ref:`index<class_VisualScriptPropertySet_property_index>` | |
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptPropertySet_property_node_path>` | |
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- | :ref:`String<class_String>` | :ref:`property<class_VisualScriptPropertySet_property_property>` | ``""`` |
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- | :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` | :ref:`set_mode<class_VisualScriptPropertySet_property_set_mode>` | ``0`` |
- +--------------------------------------------------------+------------------------------------------------------------------------+--------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_VisualScriptPropertySet_CallMode:
- .. rst-class:: classref-enumeration
- enum **CallMode**:
- .. _class_VisualScriptPropertySet_constant_CALL_MODE_SELF:
- .. rst-class:: classref-enumeration-constant
- :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` **CALL_MODE_SELF** = ``0``
- The property will be set on this :ref:`Object<class_Object>`.
- .. _class_VisualScriptPropertySet_constant_CALL_MODE_NODE_PATH:
- .. rst-class:: classref-enumeration-constant
- :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` **CALL_MODE_NODE_PATH** = ``1``
- The property will be set on the given :ref:`Node<class_Node>` in the scene tree.
- .. _class_VisualScriptPropertySet_constant_CALL_MODE_INSTANCE:
- .. rst-class:: classref-enumeration-constant
- :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` **CALL_MODE_INSTANCE** = ``2``
- The property will be set on an instanced node with the given type and script.
- .. _class_VisualScriptPropertySet_constant_CALL_MODE_BASIC_TYPE:
- .. rst-class:: classref-enumeration-constant
- :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` **CALL_MODE_BASIC_TYPE** = ``3``
- The property will be set on a GDScript basic type (e.g. :ref:`Vector2<class_Vector2>`).
- .. rst-class:: classref-item-separator
- ----
- .. _enum_VisualScriptPropertySet_AssignOp:
- .. rst-class:: classref-enumeration
- enum **AssignOp**:
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_NONE:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_NONE** = ``0``
- The property will be assigned regularly.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_ADD:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_ADD** = ``1``
- The value will be added to the property. Equivalent of doing ``+=``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_SUB:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_SUB** = ``2``
- The value will be subtracted from the property. Equivalent of doing ``-=``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_MUL:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_MUL** = ``3``
- The property will be multiplied by the value. Equivalent of doing ``*=``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_DIV:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_DIV** = ``4``
- The property will be divided by the value. Equivalent of doing ``/=``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_MOD:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_MOD** = ``5``
- A modulo operation will be performed on the property and the value. Equivalent of doing ``%=``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_SHIFT_LEFT:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_SHIFT_LEFT** = ``6``
- The property will be binarly shifted to the left by the given value. Equivalent of doing ``<<``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_SHIFT_RIGHT:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_SHIFT_RIGHT** = ``7``
- The property will be binarly shifted to the right by the given value. Equivalent of doing ``>>``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_BIT_AND:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_BIT_AND** = ``8``
- A binary ``AND`` operation will be performed on the property. Equivalent of doing ``&=``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_BIT_OR:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_BIT_OR** = ``9``
- A binary ``OR`` operation will be performed on the property. Equivalent of doing ``|=``.
- .. _class_VisualScriptPropertySet_constant_ASSIGN_OP_BIT_XOR:
- .. rst-class:: classref-enumeration-constant
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **ASSIGN_OP_BIT_XOR** = ``10``
- A binary ``XOR`` operation will be performed on the property. Equivalent of doing ``^=``.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_VisualScriptPropertySet_property_assign_op:
- .. rst-class:: classref-property
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **assign_op** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_assign_op** **(** :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` value **)**
- - :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **get_assign_op** **(** **)**
- The additional operation to perform when assigning. See :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` for options.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptPropertySet_property_base_script:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **base_script**
- .. rst-class:: classref-property-setget
- - void **set_base_script** **(** :ref:`String<class_String>` value **)**
- - :ref:`String<class_String>` **get_base_script** **(** **)**
- The script to be used when :ref:`set_mode<class_VisualScriptPropertySet_property_set_mode>` is set to :ref:`CALL_MODE_INSTANCE<class_VisualScriptPropertySet_constant_CALL_MODE_INSTANCE>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptPropertySet_property_base_type:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **base_type** = ``"Object"``
- .. rst-class:: classref-property-setget
- - void **set_base_type** **(** :ref:`String<class_String>` value **)**
- - :ref:`String<class_String>` **get_base_type** **(** **)**
- The base type to be used when :ref:`set_mode<class_VisualScriptPropertySet_property_set_mode>` is set to :ref:`CALL_MODE_INSTANCE<class_VisualScriptPropertySet_constant_CALL_MODE_INSTANCE>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptPropertySet_property_basic_type:
- .. rst-class:: classref-property
- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **basic_type**
- .. rst-class:: classref-property-setget
- - void **set_basic_type** **(** :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` value **)**
- - :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **get_basic_type** **(** **)**
- The type to be used when :ref:`set_mode<class_VisualScriptPropertySet_property_set_mode>` is set to :ref:`CALL_MODE_BASIC_TYPE<class_VisualScriptPropertySet_constant_CALL_MODE_BASIC_TYPE>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptPropertySet_property_index:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **index**
- .. rst-class:: classref-property-setget
- - void **set_index** **(** :ref:`String<class_String>` value **)**
- - :ref:`String<class_String>` **get_index** **(** **)**
- The indexed name of the property to set. See :ref:`Object.set_indexed<class_Object_method_set_indexed>` for details.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptPropertySet_property_node_path:
- .. rst-class:: classref-property
- :ref:`NodePath<class_NodePath>` **node_path**
- .. rst-class:: classref-property-setget
- - void **set_base_path** **(** :ref:`NodePath<class_NodePath>` value **)**
- - :ref:`NodePath<class_NodePath>` **get_base_path** **(** **)**
- The node path to use when :ref:`set_mode<class_VisualScriptPropertySet_property_set_mode>` is set to :ref:`CALL_MODE_NODE_PATH<class_VisualScriptPropertySet_constant_CALL_MODE_NODE_PATH>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptPropertySet_property_property:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **property** = ``""``
- .. rst-class:: classref-property-setget
- - void **set_property** **(** :ref:`String<class_String>` value **)**
- - :ref:`String<class_String>` **get_property** **(** **)**
- The name of the property to set. Changing this will clear :ref:`index<class_VisualScriptPropertySet_property_index>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptPropertySet_property_set_mode:
- .. rst-class:: classref-property
- :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` **set_mode** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_call_mode** **(** :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` value **)**
- - :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` **get_call_mode** **(** **)**
- ``set_mode`` determines the target object on which the property will be set. See :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` for options.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|