1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980 |
- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/visual_script/doc_classes/VisualScriptTypeCast.xml.
- .. _class_VisualScriptTypeCast:
- VisualScriptTypeCast
- ====================
- **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- A Visual Script node that casts the given value to another type.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- **VisualScriptTypeCast** will perform a type conversion to an :ref:`Object<class_Object>`-derived type.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-----------------------------+---------------------------------------------------------------------+--------------+
- | :ref:`String<class_String>` | :ref:`base_script<class_VisualScriptTypeCast_property_base_script>` | ``""`` |
- +-----------------------------+---------------------------------------------------------------------+--------------+
- | :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptTypeCast_property_base_type>` | ``"Object"`` |
- +-----------------------------+---------------------------------------------------------------------+--------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_VisualScriptTypeCast_property_base_script:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **base_script** = ``""``
- .. rst-class:: classref-property-setget
- - void **set_base_script** **(** :ref:`String<class_String>` value **)**
- - :ref:`String<class_String>` **get_base_script** **(** **)**
- The target script class to be converted to. If none, only the :ref:`base_type<class_VisualScriptTypeCast_property_base_type>` will be used.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptTypeCast_property_base_type:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **base_type** = ``"Object"``
- .. rst-class:: classref-property-setget
- - void **set_base_type** **(** :ref:`String<class_String>` value **)**
- - :ref:`String<class_String>` **get_base_type** **(** **)**
- The target type to be converted to.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|