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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/visual_script/doc_classes/VisualScriptYield.xml.
- .. _class_VisualScriptYield:
- VisualScriptYield
- =================
- **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- A Visual Script node used to pause a function execution.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- **VisualScriptYield** will pause the function call and return :ref:`VisualScriptFunctionState<class_VisualScriptFunctionState>`, which can be used to resume the function.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +----------------------------------------------------+--------------------------------------------------------------+-------+
- | :ref:`YieldMode<enum_VisualScriptYield_YieldMode>` | :ref:`mode<class_VisualScriptYield_property_mode>` | ``1`` |
- +----------------------------------------------------+--------------------------------------------------------------+-------+
- | :ref:`float<class_float>` | :ref:`wait_time<class_VisualScriptYield_property_wait_time>` | |
- +----------------------------------------------------+--------------------------------------------------------------+-------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_VisualScriptYield_YieldMode:
- .. rst-class:: classref-enumeration
- enum **YieldMode**:
- .. _class_VisualScriptYield_constant_YIELD_FRAME:
- .. rst-class:: classref-enumeration-constant
- :ref:`YieldMode<enum_VisualScriptYield_YieldMode>` **YIELD_FRAME** = ``1``
- Yields during an idle frame.
- .. _class_VisualScriptYield_constant_YIELD_PHYSICS_FRAME:
- .. rst-class:: classref-enumeration-constant
- :ref:`YieldMode<enum_VisualScriptYield_YieldMode>` **YIELD_PHYSICS_FRAME** = ``2``
- Yields during a physics frame.
- .. _class_VisualScriptYield_constant_YIELD_WAIT:
- .. rst-class:: classref-enumeration-constant
- :ref:`YieldMode<enum_VisualScriptYield_YieldMode>` **YIELD_WAIT** = ``3``
- Yields a function and waits the given time.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_VisualScriptYield_property_mode:
- .. rst-class:: classref-property
- :ref:`YieldMode<enum_VisualScriptYield_YieldMode>` **mode** = ``1``
- .. rst-class:: classref-property-setget
- - void **set_yield_mode** **(** :ref:`YieldMode<enum_VisualScriptYield_YieldMode>` value **)**
- - :ref:`YieldMode<enum_VisualScriptYield_YieldMode>` **get_yield_mode** **(** **)**
- The mode to use for yielding. See :ref:`YieldMode<enum_VisualScriptYield_YieldMode>` for available options.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualScriptYield_property_wait_time:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **wait_time**
- .. rst-class:: classref-property-setget
- - void **set_wait_time** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_wait_time** **(** **)**
- The time to wait when :ref:`mode<class_VisualScriptYield_property_mode>` is set to :ref:`YIELD_WAIT<class_VisualScriptYield_constant_YIELD_WAIT>`.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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