class_visualshadernodescalaruniform.rst 8.4 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisualShaderNodeScalarUniform.xml.
  6. .. _class_VisualShaderNodeScalarUniform:
  7. VisualShaderNodeScalarUniform
  8. =============================
  9. **Inherits:** :ref:`VisualShaderNodeUniform<class_VisualShaderNodeUniform>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  10. .. container:: contribute
  11. There is currently no description for this class. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  12. .. rst-class:: classref-reftable-group
  13. Properties
  14. ----------
  15. .. table::
  16. :widths: auto
  17. +------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+
  18. | :ref:`float<class_float>` | :ref:`default_value<class_VisualShaderNodeScalarUniform_property_default_value>` | ``0.0`` |
  19. +------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+
  20. | :ref:`bool<class_bool>` | :ref:`default_value_enabled<class_VisualShaderNodeScalarUniform_property_default_value_enabled>` | ``false`` |
  21. +------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+
  22. | :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` | :ref:`hint<class_VisualShaderNodeScalarUniform_property_hint>` | ``0`` |
  23. +------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+
  24. | :ref:`float<class_float>` | :ref:`max<class_VisualShaderNodeScalarUniform_property_max>` | ``1.0`` |
  25. +------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+
  26. | :ref:`float<class_float>` | :ref:`min<class_VisualShaderNodeScalarUniform_property_min>` | ``0.0`` |
  27. +------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+
  28. | :ref:`float<class_float>` | :ref:`step<class_VisualShaderNodeScalarUniform_property_step>` | ``0.1`` |
  29. +------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+
  30. .. rst-class:: classref-section-separator
  31. ----
  32. .. rst-class:: classref-descriptions-group
  33. Enumerations
  34. ------------
  35. .. _enum_VisualShaderNodeScalarUniform_Hint:
  36. .. rst-class:: classref-enumeration
  37. enum **Hint**:
  38. .. _class_VisualShaderNodeScalarUniform_constant_HINT_NONE:
  39. .. rst-class:: classref-enumeration-constant
  40. :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` **HINT_NONE** = ``0``
  41. No hint used.
  42. .. _class_VisualShaderNodeScalarUniform_constant_HINT_RANGE:
  43. .. rst-class:: classref-enumeration-constant
  44. :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` **HINT_RANGE** = ``1``
  45. A range hint for scalar value, which limits possible input values between :ref:`min<class_VisualShaderNodeScalarUniform_property_min>` and :ref:`max<class_VisualShaderNodeScalarUniform_property_max>`. Translated to ``hint_range(min, max)`` in shader code.
  46. .. _class_VisualShaderNodeScalarUniform_constant_HINT_RANGE_STEP:
  47. .. rst-class:: classref-enumeration-constant
  48. :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` **HINT_RANGE_STEP** = ``2``
  49. A range hint for scalar value with step, which limits possible input values between :ref:`min<class_VisualShaderNodeScalarUniform_property_min>` and :ref:`max<class_VisualShaderNodeScalarUniform_property_max>`, with a step (increment) of :ref:`step<class_VisualShaderNodeScalarUniform_property_step>`). Translated to ``hint_range(min, max, step)`` in shader code.
  50. .. _class_VisualShaderNodeScalarUniform_constant_HINT_MAX:
  51. .. rst-class:: classref-enumeration-constant
  52. :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` **HINT_MAX** = ``3``
  53. Represents the size of the :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` enum.
  54. .. rst-class:: classref-section-separator
  55. ----
  56. .. rst-class:: classref-descriptions-group
  57. Property Descriptions
  58. ---------------------
  59. .. _class_VisualShaderNodeScalarUniform_property_default_value:
  60. .. rst-class:: classref-property
  61. :ref:`float<class_float>` **default_value** = ``0.0``
  62. .. rst-class:: classref-property-setget
  63. - void **set_default_value** **(** :ref:`float<class_float>` value **)**
  64. - :ref:`float<class_float>` **get_default_value** **(** **)**
  65. A default value to be assigned within the shader.
  66. .. rst-class:: classref-item-separator
  67. ----
  68. .. _class_VisualShaderNodeScalarUniform_property_default_value_enabled:
  69. .. rst-class:: classref-property
  70. :ref:`bool<class_bool>` **default_value_enabled** = ``false``
  71. .. rst-class:: classref-property-setget
  72. - void **set_default_value_enabled** **(** :ref:`bool<class_bool>` value **)**
  73. - :ref:`bool<class_bool>` **is_default_value_enabled** **(** **)**
  74. Enables usage of the :ref:`default_value<class_VisualShaderNodeScalarUniform_property_default_value>`.
  75. .. rst-class:: classref-item-separator
  76. ----
  77. .. _class_VisualShaderNodeScalarUniform_property_hint:
  78. .. rst-class:: classref-property
  79. :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` **hint** = ``0``
  80. .. rst-class:: classref-property-setget
  81. - void **set_hint** **(** :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` value **)**
  82. - :ref:`Hint<enum_VisualShaderNodeScalarUniform_Hint>` **get_hint** **(** **)**
  83. A hint applied to the uniform, which controls the values it can take when set through the inspector.
  84. .. rst-class:: classref-item-separator
  85. ----
  86. .. _class_VisualShaderNodeScalarUniform_property_max:
  87. .. rst-class:: classref-property
  88. :ref:`float<class_float>` **max** = ``1.0``
  89. .. rst-class:: classref-property-setget
  90. - void **set_max** **(** :ref:`float<class_float>` value **)**
  91. - :ref:`float<class_float>` **get_max** **(** **)**
  92. Minimum value for range hints. Used if :ref:`hint<class_VisualShaderNodeScalarUniform_property_hint>` is set to :ref:`HINT_RANGE<class_VisualShaderNodeScalarUniform_constant_HINT_RANGE>` or :ref:`HINT_RANGE_STEP<class_VisualShaderNodeScalarUniform_constant_HINT_RANGE_STEP>`.
  93. .. rst-class:: classref-item-separator
  94. ----
  95. .. _class_VisualShaderNodeScalarUniform_property_min:
  96. .. rst-class:: classref-property
  97. :ref:`float<class_float>` **min** = ``0.0``
  98. .. rst-class:: classref-property-setget
  99. - void **set_min** **(** :ref:`float<class_float>` value **)**
  100. - :ref:`float<class_float>` **get_min** **(** **)**
  101. Maximum value for range hints. Used if :ref:`hint<class_VisualShaderNodeScalarUniform_property_hint>` is set to :ref:`HINT_RANGE<class_VisualShaderNodeScalarUniform_constant_HINT_RANGE>` or :ref:`HINT_RANGE_STEP<class_VisualShaderNodeScalarUniform_constant_HINT_RANGE_STEP>`.
  102. .. rst-class:: classref-item-separator
  103. ----
  104. .. _class_VisualShaderNodeScalarUniform_property_step:
  105. .. rst-class:: classref-property
  106. :ref:`float<class_float>` **step** = ``0.1``
  107. .. rst-class:: classref-property-setget
  108. - void **set_step** **(** :ref:`float<class_float>` value **)**
  109. - :ref:`float<class_float>` **get_step** **(** **)**
  110. Step (increment) value for the range hint with step. Used if :ref:`hint<class_VisualShaderNodeScalarUniform_property_hint>` is set to :ref:`HINT_RANGE_STEP<class_VisualShaderNodeScalarUniform_constant_HINT_RANGE_STEP>`.
  111. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  112. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  113. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  114. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`