1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 |
- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisualShaderNodeTransformFunc.xml.
- .. _class_VisualShaderNodeTransformFunc:
- VisualShaderNodeTransformFunc
- =============================
- **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Computes a :ref:`Transform<class_Transform>` function within the visual shader graph.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Computes an inverse or transpose function on the provided :ref:`Transform<class_Transform>`.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +--------------------------------------------------------------+------------------------------------------------------------------------+-------+
- | :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` | :ref:`function<class_VisualShaderNodeTransformFunc_property_function>` | ``0`` |
- +--------------------------------------------------------------+------------------------------------------------------------------------+-------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_VisualShaderNodeTransformFunc_Function:
- .. rst-class:: classref-enumeration
- enum **Function**:
- .. _class_VisualShaderNodeTransformFunc_constant_FUNC_INVERSE:
- .. rst-class:: classref-enumeration-constant
- :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` **FUNC_INVERSE** = ``0``
- Perform the inverse operation on the :ref:`Transform<class_Transform>` matrix.
- .. _class_VisualShaderNodeTransformFunc_constant_FUNC_TRANSPOSE:
- .. rst-class:: classref-enumeration-constant
- :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` **FUNC_TRANSPOSE** = ``1``
- Perform the transpose operation on the :ref:`Transform<class_Transform>` matrix.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeTransformFunc_property_function:
- .. rst-class:: classref-property
- :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` **function** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_function** **(** :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` value **)**
- - :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` **get_function** **(** **)**
- The function to be computed. See :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` for options.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|