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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml.
- .. _class_VisualShaderNodeVectorDerivativeFunc:
- VisualShaderNodeVectorDerivativeFunc
- ====================================
- **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Calculates a vector derivative within the visual shader graph.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This node is only available in ``Fragment`` and ``Light`` visual shaders.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------------------------------------------------+-------------------------------------------------------------------------------+-------+
- | :ref:`Function<enum_VisualShaderNodeVectorDerivativeFunc_Function>` | :ref:`function<class_VisualShaderNodeVectorDerivativeFunc_property_function>` | ``0`` |
- +---------------------------------------------------------------------+-------------------------------------------------------------------------------+-------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_VisualShaderNodeVectorDerivativeFunc_Function:
- .. rst-class:: classref-enumeration
- enum **Function**:
- .. _class_VisualShaderNodeVectorDerivativeFunc_constant_FUNC_SUM:
- .. rst-class:: classref-enumeration-constant
- :ref:`Function<enum_VisualShaderNodeVectorDerivativeFunc_Function>` **FUNC_SUM** = ``0``
- Sum of absolute derivative in ``x`` and ``y``.
- .. _class_VisualShaderNodeVectorDerivativeFunc_constant_FUNC_X:
- .. rst-class:: classref-enumeration-constant
- :ref:`Function<enum_VisualShaderNodeVectorDerivativeFunc_Function>` **FUNC_X** = ``1``
- Derivative in ``x`` using local differencing.
- .. _class_VisualShaderNodeVectorDerivativeFunc_constant_FUNC_Y:
- .. rst-class:: classref-enumeration-constant
- :ref:`Function<enum_VisualShaderNodeVectorDerivativeFunc_Function>` **FUNC_Y** = ``2``
- Derivative in ``y`` using local differencing.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeVectorDerivativeFunc_property_function:
- .. rst-class:: classref-property
- :ref:`Function<enum_VisualShaderNodeVectorDerivativeFunc_Function>` **function** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_function** **(** :ref:`Function<enum_VisualShaderNodeVectorDerivativeFunc_Function>` value **)**
- - :ref:`Function<enum_VisualShaderNodeVectorDerivativeFunc_Function>` **get_function** **(** **)**
- A derivative type. See :ref:`Function<enum_VisualShaderNodeVectorDerivativeFunc_Function>` for options.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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