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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/World.xml.
- .. _class_World:
- World
- =====
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Class that has everything pertaining to a world.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Class that has everything pertaining to a world. A physics space, a visual scenario, a navigation map and a sound space. Spatial nodes register their resources into the current world.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`../tutorials/physics/ray-casting`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------------------------------------------+------------------------------------------------------------------------+
- | :ref:`PhysicsDirectSpaceState<class_PhysicsDirectSpaceState>` | :ref:`direct_space_state<class_World_property_direct_space_state>` |
- +---------------------------------------------------------------+------------------------------------------------------------------------+
- | :ref:`Environment<class_Environment>` | :ref:`environment<class_World_property_environment>` |
- +---------------------------------------------------------------+------------------------------------------------------------------------+
- | :ref:`Environment<class_Environment>` | :ref:`fallback_environment<class_World_property_fallback_environment>` |
- +---------------------------------------------------------------+------------------------------------------------------------------------+
- | :ref:`RID<class_RID>` | :ref:`navigation_map<class_World_property_navigation_map>` |
- +---------------------------------------------------------------+------------------------------------------------------------------------+
- | :ref:`RID<class_RID>` | :ref:`scenario<class_World_property_scenario>` |
- +---------------------------------------------------------------+------------------------------------------------------------------------+
- | :ref:`RID<class_RID>` | :ref:`space<class_World_property_space>` |
- +---------------------------------------------------------------+------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_World_property_direct_space_state:
- .. rst-class:: classref-property
- :ref:`PhysicsDirectSpaceState<class_PhysicsDirectSpaceState>` **direct_space_state**
- .. rst-class:: classref-property-setget
- - :ref:`PhysicsDirectSpaceState<class_PhysicsDirectSpaceState>` **get_direct_space_state** **(** **)**
- Direct access to the world's physics 3D space state. Used for querying current and potential collisions.
- .. rst-class:: classref-item-separator
- ----
- .. _class_World_property_environment:
- .. rst-class:: classref-property
- :ref:`Environment<class_Environment>` **environment**
- .. rst-class:: classref-property-setget
- - void **set_environment** **(** :ref:`Environment<class_Environment>` value **)**
- - :ref:`Environment<class_Environment>` **get_environment** **(** **)**
- The World's :ref:`Environment<class_Environment>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_World_property_fallback_environment:
- .. rst-class:: classref-property
- :ref:`Environment<class_Environment>` **fallback_environment**
- .. rst-class:: classref-property-setget
- - void **set_fallback_environment** **(** :ref:`Environment<class_Environment>` value **)**
- - :ref:`Environment<class_Environment>` **get_fallback_environment** **(** **)**
- The World's fallback environment will be used if :ref:`environment<class_World_property_environment>` fails or is missing.
- .. rst-class:: classref-item-separator
- ----
- .. _class_World_property_navigation_map:
- .. rst-class:: classref-property
- :ref:`RID<class_RID>` **navigation_map**
- .. rst-class:: classref-property-setget
- - :ref:`RID<class_RID>` **get_navigation_map** **(** **)**
- The :ref:`RID<class_RID>` of this world's navigation map. Used by the :ref:`NavigationServer<class_NavigationServer>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_World_property_scenario:
- .. rst-class:: classref-property
- :ref:`RID<class_RID>` **scenario**
- .. rst-class:: classref-property-setget
- - :ref:`RID<class_RID>` **get_scenario** **(** **)**
- The World's visual scenario.
- .. rst-class:: classref-item-separator
- ----
- .. _class_World_property_space:
- .. rst-class:: classref-property
- :ref:`RID<class_RID>` **space**
- .. rst-class:: classref-property-setget
- - :ref:`RID<class_RID>` **get_space** **(** **)**
- The World's physics space.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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