class_visualscript.rst 33 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288
  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_VisualScript:
  4. VisualScript
  5. ============
  6. **Inherits:** :ref:`Script<class_script>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Member Functions
  11. ----------------
  12. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  13. | void | :ref:`add_custom_signal<class_VisualScript_add_custom_signal>` **(** :ref:`String<class_string>` name **)** |
  14. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  15. | void | :ref:`add_function<class_VisualScript_add_function>` **(** :ref:`String<class_string>` name **)** |
  16. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | void | :ref:`add_node<class_VisualScript_add_node>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id, :ref:`VisualScriptNode<class_visualscriptnode>` node, :ref:`Vector2<class_vector2>` pos=Vector2( 0, 0 ) **)** |
  18. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | void | :ref:`add_variable<class_VisualScript_add_variable>` **(** :ref:`String<class_string>` name, :ref:`Variant<class_variant>` default_value=null, :ref:`bool<class_bool>` export=false **)** |
  20. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | void | :ref:`custom_signal_add_argument<class_VisualScript_custom_signal_add_argument>` **(** :ref:`String<class_string>` name, :ref:`int<class_int>` type, :ref:`String<class_string>` argname, :ref:`int<class_int>` index=-1 **)** |
  22. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`int<class_int>` | :ref:`custom_signal_get_argument_count<class_VisualScript_custom_signal_get_argument_count>` **(** :ref:`String<class_string>` name **)** const |
  24. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`String<class_string>` | :ref:`custom_signal_get_argument_name<class_VisualScript_custom_signal_get_argument_name>` **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx **)** const |
  26. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`int<class_int>` | :ref:`custom_signal_get_argument_type<class_VisualScript_custom_signal_get_argument_type>` **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx **)** const |
  28. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | void | :ref:`custom_signal_remove_argument<class_VisualScript_custom_signal_remove_argument>` **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx **)** |
  30. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`custom_signal_set_argument_name<class_VisualScript_custom_signal_set_argument_name>` **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx, :ref:`String<class_string>` argname **)** |
  32. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`custom_signal_set_argument_type<class_VisualScript_custom_signal_set_argument_type>` **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx, :ref:`int<class_int>` type **)** |
  34. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | void | :ref:`custom_signal_swap_argument<class_VisualScript_custom_signal_swap_argument>` **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx, :ref:`int<class_int>` withidx **)** |
  36. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`data_connect<class_VisualScript_data_connect>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_port, :ref:`int<class_int>` to_node, :ref:`int<class_int>` to_port **)** |
  38. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`data_disconnect<class_VisualScript_data_disconnect>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_port, :ref:`int<class_int>` to_node, :ref:`int<class_int>` to_port **)** |
  40. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`int<class_int>` | :ref:`get_function_node_id<class_VisualScript_get_function_node_id>` **(** :ref:`String<class_string>` name **)** const |
  42. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | :ref:`Vector2<class_vector2>` | :ref:`get_function_scroll<class_VisualScript_get_function_scroll>` **(** :ref:`String<class_string>` name **)** const |
  44. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`VisualScriptNode<class_visualscriptnode>` | :ref:`get_node<class_VisualScript_get_node>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id **)** const |
  46. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`Vector2<class_vector2>` | :ref:`get_node_pos<class_VisualScript_get_node_pos>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id **)** const |
  48. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`Variant<class_variant>` | :ref:`get_variable_default_value<class_VisualScript_get_variable_default_value>` **(** :ref:`String<class_string>` name **)** const |
  50. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`bool<class_bool>` | :ref:`get_variable_export<class_VisualScript_get_variable_export>` **(** :ref:`String<class_string>` name **)** const |
  52. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`Dictionary<class_dictionary>` | :ref:`get_variable_info<class_VisualScript_get_variable_info>` **(** :ref:`String<class_string>` name **)** const |
  54. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | :ref:`bool<class_bool>` | :ref:`has_custom_signal<class_VisualScript_has_custom_signal>` **(** :ref:`String<class_string>` name **)** const |
  56. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | :ref:`bool<class_bool>` | :ref:`has_data_connection<class_VisualScript_has_data_connection>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_port, :ref:`int<class_int>` to_node, :ref:`int<class_int>` to_port **)** const |
  58. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | :ref:`bool<class_bool>` | :ref:`has_function<class_VisualScript_has_function>` **(** :ref:`String<class_string>` name **)** const |
  60. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | :ref:`bool<class_bool>` | :ref:`has_node<class_VisualScript_has_node>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id **)** const |
  62. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`bool<class_bool>` | :ref:`has_sequence_connection<class_VisualScript_has_sequence_connection>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_output, :ref:`int<class_int>` to_node **)** const |
  64. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`bool<class_bool>` | :ref:`has_variable<class_VisualScript_has_variable>` **(** :ref:`String<class_string>` name **)** const |
  66. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | void | :ref:`remove_custom_signal<class_VisualScript_remove_custom_signal>` **(** :ref:`String<class_string>` name **)** |
  68. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | void | :ref:`remove_function<class_VisualScript_remove_function>` **(** :ref:`String<class_string>` name **)** |
  70. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | void | :ref:`remove_node<class_VisualScript_remove_node>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id **)** |
  72. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | void | :ref:`remove_variable<class_VisualScript_remove_variable>` **(** :ref:`String<class_string>` name **)** |
  74. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | void | :ref:`rename_custom_signal<class_VisualScript_rename_custom_signal>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` new_name **)** |
  76. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | void | :ref:`rename_function<class_VisualScript_rename_function>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` new_name **)** |
  78. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | void | :ref:`rename_variable<class_VisualScript_rename_variable>` **(** :ref:`String<class_string>` name, :ref:`String<class_string>` new_name **)** |
  80. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | void | :ref:`sequence_connect<class_VisualScript_sequence_connect>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_output, :ref:`int<class_int>` to_node **)** |
  82. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | void | :ref:`sequence_disconnect<class_VisualScript_sequence_disconnect>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_output, :ref:`int<class_int>` to_node **)** |
  84. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | void | :ref:`set_function_scroll<class_VisualScript_set_function_scroll>` **(** :ref:`String<class_string>` name, :ref:`Vector2<class_vector2>` ofs **)** |
  86. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | void | :ref:`set_instance_base_type<class_VisualScript_set_instance_base_type>` **(** :ref:`String<class_string>` type **)** |
  88. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | void | :ref:`set_node_pos<class_VisualScript_set_node_pos>` **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id, :ref:`Vector2<class_vector2>` pos **)** |
  90. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | void | :ref:`set_variable_default_value<class_VisualScript_set_variable_default_value>` **(** :ref:`String<class_string>` name, :ref:`Variant<class_variant>` value **)** |
  92. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | void | :ref:`set_variable_export<class_VisualScript_set_variable_export>` **(** :ref:`String<class_string>` name, :ref:`bool<class_bool>` enable **)** |
  94. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | void | :ref:`set_variable_info<class_VisualScript_set_variable_info>` **(** :ref:`String<class_string>` name, :ref:`Dictionary<class_dictionary>` value **)** |
  96. +--------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. Signals
  98. -------
  99. - **node_ports_changed** **(** :ref:`String<class_string>` function, :ref:`int<class_int>` id **)**
  100. Member Variables
  101. ----------------
  102. - :ref:`Dictionary<class_dictionary>` **data**
  103. Member Function Description
  104. ---------------------------
  105. .. _class_VisualScript_add_custom_signal:
  106. - void **add_custom_signal** **(** :ref:`String<class_string>` name **)**
  107. .. _class_VisualScript_add_function:
  108. - void **add_function** **(** :ref:`String<class_string>` name **)**
  109. .. _class_VisualScript_add_node:
  110. - void **add_node** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id, :ref:`VisualScriptNode<class_visualscriptnode>` node, :ref:`Vector2<class_vector2>` pos=Vector2( 0, 0 ) **)**
  111. .. _class_VisualScript_add_variable:
  112. - void **add_variable** **(** :ref:`String<class_string>` name, :ref:`Variant<class_variant>` default_value=null, :ref:`bool<class_bool>` export=false **)**
  113. .. _class_VisualScript_custom_signal_add_argument:
  114. - void **custom_signal_add_argument** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` type, :ref:`String<class_string>` argname, :ref:`int<class_int>` index=-1 **)**
  115. .. _class_VisualScript_custom_signal_get_argument_count:
  116. - :ref:`int<class_int>` **custom_signal_get_argument_count** **(** :ref:`String<class_string>` name **)** const
  117. .. _class_VisualScript_custom_signal_get_argument_name:
  118. - :ref:`String<class_string>` **custom_signal_get_argument_name** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx **)** const
  119. .. _class_VisualScript_custom_signal_get_argument_type:
  120. - :ref:`int<class_int>` **custom_signal_get_argument_type** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx **)** const
  121. .. _class_VisualScript_custom_signal_remove_argument:
  122. - void **custom_signal_remove_argument** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx **)**
  123. .. _class_VisualScript_custom_signal_set_argument_name:
  124. - void **custom_signal_set_argument_name** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx, :ref:`String<class_string>` argname **)**
  125. .. _class_VisualScript_custom_signal_set_argument_type:
  126. - void **custom_signal_set_argument_type** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx, :ref:`int<class_int>` type **)**
  127. .. _class_VisualScript_custom_signal_swap_argument:
  128. - void **custom_signal_swap_argument** **(** :ref:`String<class_string>` name, :ref:`int<class_int>` argidx, :ref:`int<class_int>` withidx **)**
  129. .. _class_VisualScript_data_connect:
  130. - void **data_connect** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_port, :ref:`int<class_int>` to_node, :ref:`int<class_int>` to_port **)**
  131. .. _class_VisualScript_data_disconnect:
  132. - void **data_disconnect** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_port, :ref:`int<class_int>` to_node, :ref:`int<class_int>` to_port **)**
  133. .. _class_VisualScript_get_function_node_id:
  134. - :ref:`int<class_int>` **get_function_node_id** **(** :ref:`String<class_string>` name **)** const
  135. .. _class_VisualScript_get_function_scroll:
  136. - :ref:`Vector2<class_vector2>` **get_function_scroll** **(** :ref:`String<class_string>` name **)** const
  137. .. _class_VisualScript_get_node:
  138. - :ref:`VisualScriptNode<class_visualscriptnode>` **get_node** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id **)** const
  139. .. _class_VisualScript_get_node_pos:
  140. - :ref:`Vector2<class_vector2>` **get_node_pos** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id **)** const
  141. .. _class_VisualScript_get_variable_default_value:
  142. - :ref:`Variant<class_variant>` **get_variable_default_value** **(** :ref:`String<class_string>` name **)** const
  143. .. _class_VisualScript_get_variable_export:
  144. - :ref:`bool<class_bool>` **get_variable_export** **(** :ref:`String<class_string>` name **)** const
  145. .. _class_VisualScript_get_variable_info:
  146. - :ref:`Dictionary<class_dictionary>` **get_variable_info** **(** :ref:`String<class_string>` name **)** const
  147. .. _class_VisualScript_has_custom_signal:
  148. - :ref:`bool<class_bool>` **has_custom_signal** **(** :ref:`String<class_string>` name **)** const
  149. .. _class_VisualScript_has_data_connection:
  150. - :ref:`bool<class_bool>` **has_data_connection** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_port, :ref:`int<class_int>` to_node, :ref:`int<class_int>` to_port **)** const
  151. .. _class_VisualScript_has_function:
  152. - :ref:`bool<class_bool>` **has_function** **(** :ref:`String<class_string>` name **)** const
  153. .. _class_VisualScript_has_node:
  154. - :ref:`bool<class_bool>` **has_node** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id **)** const
  155. .. _class_VisualScript_has_sequence_connection:
  156. - :ref:`bool<class_bool>` **has_sequence_connection** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_output, :ref:`int<class_int>` to_node **)** const
  157. .. _class_VisualScript_has_variable:
  158. - :ref:`bool<class_bool>` **has_variable** **(** :ref:`String<class_string>` name **)** const
  159. .. _class_VisualScript_remove_custom_signal:
  160. - void **remove_custom_signal** **(** :ref:`String<class_string>` name **)**
  161. .. _class_VisualScript_remove_function:
  162. - void **remove_function** **(** :ref:`String<class_string>` name **)**
  163. .. _class_VisualScript_remove_node:
  164. - void **remove_node** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id **)**
  165. .. _class_VisualScript_remove_variable:
  166. - void **remove_variable** **(** :ref:`String<class_string>` name **)**
  167. .. _class_VisualScript_rename_custom_signal:
  168. - void **rename_custom_signal** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` new_name **)**
  169. .. _class_VisualScript_rename_function:
  170. - void **rename_function** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` new_name **)**
  171. .. _class_VisualScript_rename_variable:
  172. - void **rename_variable** **(** :ref:`String<class_string>` name, :ref:`String<class_string>` new_name **)**
  173. .. _class_VisualScript_sequence_connect:
  174. - void **sequence_connect** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_output, :ref:`int<class_int>` to_node **)**
  175. .. _class_VisualScript_sequence_disconnect:
  176. - void **sequence_disconnect** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` from_node, :ref:`int<class_int>` from_output, :ref:`int<class_int>` to_node **)**
  177. .. _class_VisualScript_set_function_scroll:
  178. - void **set_function_scroll** **(** :ref:`String<class_string>` name, :ref:`Vector2<class_vector2>` ofs **)**
  179. .. _class_VisualScript_set_instance_base_type:
  180. - void **set_instance_base_type** **(** :ref:`String<class_string>` type **)**
  181. .. _class_VisualScript_set_node_pos:
  182. - void **set_node_pos** **(** :ref:`String<class_string>` func, :ref:`int<class_int>` id, :ref:`Vector2<class_vector2>` pos **)**
  183. .. _class_VisualScript_set_variable_default_value:
  184. - void **set_variable_default_value** **(** :ref:`String<class_string>` name, :ref:`Variant<class_variant>` value **)**
  185. .. _class_VisualScript_set_variable_export:
  186. - void **set_variable_export** **(** :ref:`String<class_string>` name, :ref:`bool<class_bool>` enable **)**
  187. .. _class_VisualScript_set_variable_info:
  188. - void **set_variable_info** **(** :ref:`String<class_string>` name, :ref:`Dictionary<class_dictionary>` value **)**