Ricardo Buring 60e05c8ef4 Clarify per-instance uniforms are not supported in the Compatibility renderer 1 年之前
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img fabd885d89 Merge pull request #8459 from ShlomiRex/visual_shaders_interface 1 年之前
shader_reference 60e05c8ef4 Clarify per-instance uniforms are not supported in the Compatibility renderer 1 年之前
your_first_shader 95fb178429 Add support for user-provided comments with Giscus 1 年之前
advanced_postprocessing.rst 3e734afb43 Remove outdated references to other tutorial 1 年之前
compute_shaders.rst 7fb4080299 Document limitations of local RenderingDevices in Using compute shaders 1 年之前
converting_glsl_to_godot_shaders.rst 83cad834b2 Fixed unordered list markup in "Converting GLSL to Godot shaders" 1 年之前
custom_postprocessing.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders 1 年之前
index.rst 95fb178429 Add support for user-provided comments with Giscus 1 年之前
introduction_to_shaders.rst db0c9bb046 Remove reference of ``vertex`` in particle shaders 1 年之前
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" 1 年之前
screen-reading_shaders.rst bd6cc665a7 Fix incorrect uses of a/an 1 年之前
shader_materials.rst b82cd0690d A bunch of renames for Godot 4.0 2 年之前
shaders_style_guide.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders 1 年之前
using_viewport_as_texture.rst 6c13f5ba58 More Godot 4 renames and fixes (#6317) 2 年之前
visual_shaders.rst ee9e10e6a9 Update vs_node.webp 1 年之前