class_tilemap.rst 58 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/TileMap.xml.
  6. .. _class_TileMap:
  7. TileMap
  8. =======
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Node for 2D tile-based maps.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Node for 2D tile-based maps. Tilemaps use a :ref:`TileSet<class_TileSet>` which contain a list of tiles which are used to create grid-based maps. A TileMap may have several layers, layouting tiles on top of each other.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - :doc:`Using Tilemaps <../tutorials/2d/using_tilemaps>`
  19. - `2D Platformer Demo <https://godotengine.org/asset-library/asset/120>`__
  20. - `2D Isometric Demo <https://godotengine.org/asset-library/asset/112>`__
  21. - `2D Hexagonal Demo <https://godotengine.org/asset-library/asset/111>`__
  22. - `2D Navigation Astar Demo <https://godotengine.org/asset-library/asset/519>`__
  23. - `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
  24. - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
  25. .. rst-class:: classref-reftable-group
  26. Properties
  27. ----------
  28. .. table::
  29. :widths: auto
  30. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  31. | :ref:`int<class_int>` | :ref:`cell_quadrant_size<class_TileMap_property_cell_quadrant_size>` | ``16`` |
  32. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  33. | :ref:`bool<class_bool>` | :ref:`collision_animatable<class_TileMap_property_collision_animatable>` | ``false`` |
  34. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  35. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`collision_visibility_mode<class_TileMap_property_collision_visibility_mode>` | ``0`` |
  36. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  37. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`navigation_visibility_mode<class_TileMap_property_navigation_visibility_mode>` | ``0`` |
  38. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  39. | :ref:`TileSet<class_TileSet>` | :ref:`tile_set<class_TileMap_property_tile_set>` | |
  40. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  41. .. rst-class:: classref-reftable-group
  42. Methods
  43. -------
  44. .. table::
  45. :widths: auto
  46. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | void | :ref:`_tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual| |
  48. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`bool<class_bool>` | :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual| |
  50. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | void | :ref:`add_layer<class_TileMap_method_add_layer>` **(** :ref:`int<class_int>` to_position **)** |
  52. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`clear<class_TileMap_method_clear>` **(** **)** |
  54. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`clear_layer<class_TileMap_method_clear_layer>` **(** :ref:`int<class_int>` layer **)** |
  56. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`erase_cell<class_TileMap_method_erase_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |
  58. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`fix_invalid_tiles<class_TileMap_method_fix_invalid_tiles>` **(** **)** |
  60. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`force_update<class_TileMap_method_force_update>` **(** :ref:`int<class_int>` layer=-1 **)** |
  62. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`int<class_int>` | :ref:`get_cell_alternative_tile<class_TileMap_method_get_cell_alternative_tile>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  64. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_cell_atlas_coords<class_TileMap_method_get_cell_atlas_coords>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  66. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`int<class_int>` | :ref:`get_cell_source_id<class_TileMap_method_get_cell_source_id>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  68. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`TileData<class_TileData>` | :ref:`get_cell_tile_data<class_TileMap_method_get_cell_tile_data>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  70. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_coords_for_body_rid<class_TileMap_method_get_coords_for_body_rid>` **(** :ref:`RID<class_RID>` body **)** |
  72. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | :ref:`Color<class_Color>` | :ref:`get_layer_modulate<class_TileMap_method_get_layer_modulate>` **(** :ref:`int<class_int>` layer **)** |const| |
  74. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`String<class_String>` | :ref:`get_layer_name<class_TileMap_method_get_layer_name>` **(** :ref:`int<class_int>` layer **)** |const| |
  76. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`int<class_int>` | :ref:`get_layer_y_sort_origin<class_TileMap_method_get_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer **)** |const| |
  78. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`int<class_int>` | :ref:`get_layer_z_index<class_TileMap_method_get_layer_z_index>` **(** :ref:`int<class_int>` layer **)** |const| |
  80. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | :ref:`int<class_int>` | :ref:`get_layers_count<class_TileMap_method_get_layers_count>` **(** **)** |const| |
  82. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | :ref:`RID<class_RID>` | :ref:`get_navigation_map<class_TileMap_method_get_navigation_map>` **(** :ref:`int<class_int>` layer **)** |const| |
  84. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_neighbor_cell<class_TileMap_method_get_neighbor_cell>` **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const| |
  86. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | :ref:`TileMapPattern<class_TileMapPattern>` | :ref:`get_pattern<class_TileMap_method_get_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)** |
  88. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_surrounding_cells<class_TileMap_method_get_surrounding_cells>` **(** :ref:`Vector2i<class_Vector2i>` coords **)** |
  90. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells<class_TileMap_method_get_used_cells>` **(** :ref:`int<class_int>` layer **)** |const| |
  92. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells_by_id<class_TileMap_method_get_used_cells_by_id>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=-1 **)** |const| |
  94. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | :ref:`Rect2i<class_Rect2i>` | :ref:`get_used_rect<class_TileMap_method_get_used_rect>` **(** **)** |
  96. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | :ref:`bool<class_bool>` | :ref:`is_layer_enabled<class_TileMap_method_is_layer_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  98. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | :ref:`bool<class_bool>` | :ref:`is_layer_y_sort_enabled<class_TileMap_method_is_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  100. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | :ref:`Vector2i<class_Vector2i>` | :ref:`local_to_map<class_TileMap_method_local_to_map>` **(** :ref:`Vector2<class_Vector2>` local_position **)** |const| |
  102. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | :ref:`Vector2i<class_Vector2i>` | :ref:`map_pattern<class_TileMap_method_map_pattern>` **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  104. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | :ref:`Vector2<class_Vector2>` | :ref:`map_to_local<class_TileMap_method_map_to_local>` **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const| |
  106. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | void | :ref:`move_layer<class_TileMap_method_move_layer>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)** |
  108. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | void | :ref:`remove_layer<class_TileMap_method_remove_layer>` **(** :ref:`int<class_int>` layer **)** |
  110. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | void | :ref:`set_cell<class_TileMap_method_set_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)** |
  112. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | void | :ref:`set_cells_terrain_connect<class_TileMap_method_set_cells_terrain_connect>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  114. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | void | :ref:`set_cells_terrain_path<class_TileMap_method_set_cells_terrain_path>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  116. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`set_layer_enabled<class_TileMap_method_set_layer_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
  118. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`set_layer_modulate<class_TileMap_method_set_layer_modulate>` **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)** |
  120. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`set_layer_name<class_TileMap_method_set_layer_name>` **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)** |
  122. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | void | :ref:`set_layer_y_sort_enabled<class_TileMap_method_set_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)** |
  124. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | void | :ref:`set_layer_y_sort_origin<class_TileMap_method_set_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)** |
  126. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. | void | :ref:`set_layer_z_index<class_TileMap_method_set_layer_z_index>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)** |
  128. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  129. | void | :ref:`set_navigation_map<class_TileMap_method_set_navigation_map>` **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)** |
  130. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  131. | void | :ref:`set_pattern<class_TileMap_method_set_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  132. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  133. .. rst-class:: classref-section-separator
  134. ----
  135. .. rst-class:: classref-descriptions-group
  136. Signals
  137. -------
  138. .. _class_TileMap_signal_changed:
  139. .. rst-class:: classref-signal
  140. **changed** **(** **)**
  141. Emitted when the :ref:`TileSet<class_TileSet>` of this TileMap changes.
  142. .. rst-class:: classref-section-separator
  143. ----
  144. .. rst-class:: classref-descriptions-group
  145. Enumerations
  146. ------------
  147. .. _enum_TileMap_VisibilityMode:
  148. .. rst-class:: classref-enumeration
  149. enum **VisibilityMode**:
  150. .. _class_TileMap_constant_VISIBILITY_MODE_DEFAULT:
  151. .. rst-class:: classref-enumeration-constant
  152. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_DEFAULT** = ``0``
  153. Use the debug settings to determine visibility.
  154. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_HIDE:
  155. .. rst-class:: classref-enumeration-constant
  156. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_HIDE** = ``2``
  157. Always hide.
  158. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_SHOW:
  159. .. rst-class:: classref-enumeration-constant
  160. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_SHOW** = ``1``
  161. Always show.
  162. .. rst-class:: classref-section-separator
  163. ----
  164. .. rst-class:: classref-descriptions-group
  165. Property Descriptions
  166. ---------------------
  167. .. _class_TileMap_property_cell_quadrant_size:
  168. .. rst-class:: classref-property
  169. :ref:`int<class_int>` **cell_quadrant_size** = ``16``
  170. .. rst-class:: classref-property-setget
  171. - void **set_quadrant_size** **(** :ref:`int<class_int>` value **)**
  172. - :ref:`int<class_int>` **get_quadrant_size** **(** **)**
  173. The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size.
  174. .. rst-class:: classref-item-separator
  175. ----
  176. .. _class_TileMap_property_collision_animatable:
  177. .. rst-class:: classref-property
  178. :ref:`bool<class_bool>` **collision_animatable** = ``false``
  179. .. rst-class:: classref-property-setget
  180. - void **set_collision_animatable** **(** :ref:`bool<class_bool>` value **)**
  181. - :ref:`bool<class_bool>` **is_collision_animatable** **(** **)**
  182. If enabled, the TileMap will see its collisions synced to the physics tick and change its collision type from static to kinematic. This is required to create TileMap-based moving platform.
  183. \ **Note:** Enabling :ref:`collision_animatable<class_TileMap_property_collision_animatable>` may have a small performance impact, only do it if the TileMap is moving and has colliding tiles.
  184. .. rst-class:: classref-item-separator
  185. ----
  186. .. _class_TileMap_property_collision_visibility_mode:
  187. .. rst-class:: classref-property
  188. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **collision_visibility_mode** = ``0``
  189. .. rst-class:: classref-property-setget
  190. - void **set_collision_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  191. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_collision_visibility_mode** **(** **)**
  192. Show or hide the TileMap's collision shapes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show collision debug settings.
  193. .. rst-class:: classref-item-separator
  194. ----
  195. .. _class_TileMap_property_navigation_visibility_mode:
  196. .. rst-class:: classref-property
  197. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **navigation_visibility_mode** = ``0``
  198. .. rst-class:: classref-property-setget
  199. - void **set_navigation_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  200. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_navigation_visibility_mode** **(** **)**
  201. Show or hide the TileMap's navigation meshes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show navigation debug settings.
  202. .. rst-class:: classref-item-separator
  203. ----
  204. .. _class_TileMap_property_tile_set:
  205. .. rst-class:: classref-property
  206. :ref:`TileSet<class_TileSet>` **tile_set**
  207. .. rst-class:: classref-property-setget
  208. - void **set_tileset** **(** :ref:`TileSet<class_TileSet>` value **)**
  209. - :ref:`TileSet<class_TileSet>` **get_tileset** **(** **)**
  210. The assigned :ref:`TileSet<class_TileSet>`.
  211. .. rst-class:: classref-section-separator
  212. ----
  213. .. rst-class:: classref-descriptions-group
  214. Method Descriptions
  215. -------------------
  216. .. _class_TileMap_method__tile_data_runtime_update:
  217. .. rst-class:: classref-method
  218. void **_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual|
  219. Called with a TileData object about to be used internally by the TileMap, allowing its modification at runtime.
  220. This method is only called if :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` is implemented and returns ``true`` for the given tile ``coords`` and ``layer``.
  221. \ **Warning:** The ``tile_data`` object's sub-resources are the same as the one in the TileSet. Modifying them might impact the whole TileSet. Instead, make sure to duplicate those resources.
  222. \ **Note:** If the properties of ``tile_data`` object should change over time, use :ref:`force_update<class_TileMap_method_force_update>` to trigger a TileMap update.
  223. .. rst-class:: classref-item-separator
  224. ----
  225. .. _class_TileMap_method__use_tile_data_runtime_update:
  226. .. rst-class:: classref-method
  227. :ref:`bool<class_bool>` **_use_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual|
  228. Should return ``true`` if the tile at coordinates ``coords`` on layer ``layer`` requires a runtime update.
  229. \ **Warning:** Make sure this function only return ``true`` when needed. Any tile processed at runtime without a need for it will imply a significant performance penalty.
  230. .. rst-class:: classref-item-separator
  231. ----
  232. .. _class_TileMap_method_add_layer:
  233. .. rst-class:: classref-method
  234. void **add_layer** **(** :ref:`int<class_int>` to_position **)**
  235. Adds a layer at the given position ``to_position`` in the array. If ``to_position`` is negative, the position is counted from the end, with ``-1`` adding the layer at the end of the array.
  236. .. rst-class:: classref-item-separator
  237. ----
  238. .. _class_TileMap_method_clear:
  239. .. rst-class:: classref-method
  240. void **clear** **(** **)**
  241. Clears all cells.
  242. .. rst-class:: classref-item-separator
  243. ----
  244. .. _class_TileMap_method_clear_layer:
  245. .. rst-class:: classref-method
  246. void **clear_layer** **(** :ref:`int<class_int>` layer **)**
  247. Clears all cells on the given layer.
  248. .. rst-class:: classref-item-separator
  249. ----
  250. .. _class_TileMap_method_erase_cell:
  251. .. rst-class:: classref-method
  252. void **erase_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)**
  253. Erases the cell on layer ``layer`` at coordinates ``coords``.
  254. .. rst-class:: classref-item-separator
  255. ----
  256. .. _class_TileMap_method_fix_invalid_tiles:
  257. .. rst-class:: classref-method
  258. void **fix_invalid_tiles** **(** **)**
  259. Clears cells that do not exist in the tileset.
  260. .. rst-class:: classref-item-separator
  261. ----
  262. .. _class_TileMap_method_force_update:
  263. .. rst-class:: classref-method
  264. void **force_update** **(** :ref:`int<class_int>` layer=-1 **)**
  265. Triggers an update of the TileMap. If ``layer`` is provided, only updates the given layer.
  266. \ **Note:** The TileMap node updates automatically when one of its properties is modified. A manual update is only needed if runtime modifications (implemented in :ref:`_tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>`) need to be applied.
  267. \ **Warning:** Updating the TileMap is computationally expensive and may impact performance. Try to limit the number of updates and the tiles they impact (by placing frequently updated tiles in a dedicated layer for example).
  268. .. rst-class:: classref-item-separator
  269. ----
  270. .. _class_TileMap_method_get_cell_alternative_tile:
  271. .. rst-class:: classref-method
  272. :ref:`int<class_int>` **get_cell_alternative_tile** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  273. Returns the tile alternative ID of the cell on layer ``layer`` at ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  274. .. rst-class:: classref-item-separator
  275. ----
  276. .. _class_TileMap_method_get_cell_atlas_coords:
  277. .. rst-class:: classref-method
  278. :ref:`Vector2i<class_Vector2i>` **get_cell_atlas_coords** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  279. Returns the tile atlas coordinates ID of the cell on layer ``layer`` at coordinates ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  280. .. rst-class:: classref-item-separator
  281. ----
  282. .. _class_TileMap_method_get_cell_source_id:
  283. .. rst-class:: classref-method
  284. :ref:`int<class_int>` **get_cell_source_id** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  285. Returns the tile source ID of the cell on layer ``layer`` at coordinates ``coords``. Returns ``-1`` if the cell does not exist.
  286. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  287. .. rst-class:: classref-item-separator
  288. ----
  289. .. _class_TileMap_method_get_cell_tile_data:
  290. .. rst-class:: classref-method
  291. :ref:`TileData<class_TileData>` **get_cell_tile_data** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  292. Returns the :ref:`TileData<class_TileData>` object associated with the given cell, or ``null`` if the cell does not exist or is not a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`.
  293. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  294. ::
  295. func get_clicked_tile_power():
  296. var clicked_cell = tile_map.local_to_map(tile_map.get_local_mouse_position())
  297. var data = tile_map.get_cell_tile_data(0, clicked_cell)
  298. if data:
  299. return data.get_custom_data("power")
  300. else:
  301. return 0
  302. .. rst-class:: classref-item-separator
  303. ----
  304. .. _class_TileMap_method_get_coords_for_body_rid:
  305. .. rst-class:: classref-method
  306. :ref:`Vector2i<class_Vector2i>` **get_coords_for_body_rid** **(** :ref:`RID<class_RID>` body **)**
  307. Returns the coordinates of the tile for given physics body RID. Such RID can be retrieved from :ref:`KinematicCollision2D.get_collider_rid<class_KinematicCollision2D_method_get_collider_rid>`, when colliding with a tile.
  308. .. rst-class:: classref-item-separator
  309. ----
  310. .. _class_TileMap_method_get_layer_modulate:
  311. .. rst-class:: classref-method
  312. :ref:`Color<class_Color>` **get_layer_modulate** **(** :ref:`int<class_int>` layer **)** |const|
  313. Returns a TileMap layer's modulate.
  314. .. rst-class:: classref-item-separator
  315. ----
  316. .. _class_TileMap_method_get_layer_name:
  317. .. rst-class:: classref-method
  318. :ref:`String<class_String>` **get_layer_name** **(** :ref:`int<class_int>` layer **)** |const|
  319. Returns a TileMap layer's name.
  320. .. rst-class:: classref-item-separator
  321. ----
  322. .. _class_TileMap_method_get_layer_y_sort_origin:
  323. .. rst-class:: classref-method
  324. :ref:`int<class_int>` **get_layer_y_sort_origin** **(** :ref:`int<class_int>` layer **)** |const|
  325. Returns a TileMap layer's Y sort origin.
  326. .. rst-class:: classref-item-separator
  327. ----
  328. .. _class_TileMap_method_get_layer_z_index:
  329. .. rst-class:: classref-method
  330. :ref:`int<class_int>` **get_layer_z_index** **(** :ref:`int<class_int>` layer **)** |const|
  331. Returns a TileMap layer's Z-index value.
  332. .. rst-class:: classref-item-separator
  333. ----
  334. .. _class_TileMap_method_get_layers_count:
  335. .. rst-class:: classref-method
  336. :ref:`int<class_int>` **get_layers_count** **(** **)** |const|
  337. Returns the number of layers in the TileMap.
  338. .. rst-class:: classref-item-separator
  339. ----
  340. .. _class_TileMap_method_get_navigation_map:
  341. .. rst-class:: classref-method
  342. :ref:`RID<class_RID>` **get_navigation_map** **(** :ref:`int<class_int>` layer **)** |const|
  343. Returns the :ref:`NavigationServer2D<class_NavigationServer2D>` navigation map :ref:`RID<class_RID>` currently assigned to the specified TileMap ``layer``.
  344. By default the TileMap uses the default :ref:`World2D<class_World2D>` navigation map for the first TileMap layer. For each additional TileMap layer a new navigation map is created for the additional layer.
  345. In order to make :ref:`NavigationAgent2D<class_NavigationAgent2D>` switch between TileMap layer navigation maps use :ref:`NavigationAgent2D.set_navigation_map<class_NavigationAgent2D_method_set_navigation_map>` with the navigation map received from :ref:`get_navigation_map<class_TileMap_method_get_navigation_map>`.
  346. .. rst-class:: classref-item-separator
  347. ----
  348. .. _class_TileMap_method_get_neighbor_cell:
  349. .. rst-class:: classref-method
  350. :ref:`Vector2i<class_Vector2i>` **get_neighbor_cell** **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const|
  351. Returns the neighboring cell to the one at coordinates ``coords``, identified by the ``neighbor`` direction. This method takes into account the different layouts a TileMap can take.
  352. .. rst-class:: classref-item-separator
  353. ----
  354. .. _class_TileMap_method_get_pattern:
  355. .. rst-class:: classref-method
  356. :ref:`TileMapPattern<class_TileMapPattern>` **get_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)**
  357. Creates a new :ref:`TileMapPattern<class_TileMapPattern>` from the given layer and set of cells.
  358. .. rst-class:: classref-item-separator
  359. ----
  360. .. _class_TileMap_method_get_surrounding_cells:
  361. .. rst-class:: classref-method
  362. :ref:`Vector2i[]<class_Vector2i>` **get_surrounding_cells** **(** :ref:`Vector2i<class_Vector2i>` coords **)**
  363. Returns the list of all neighbourings cells to the one at ``coords``.
  364. .. rst-class:: classref-item-separator
  365. ----
  366. .. _class_TileMap_method_get_used_cells:
  367. .. rst-class:: classref-method
  368. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells** **(** :ref:`int<class_int>` layer **)** |const|
  369. Returns a :ref:`Vector2i<class_Vector2i>` array with the positions of all cells containing a tile in the given layer. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  370. .. rst-class:: classref-item-separator
  371. ----
  372. .. _class_TileMap_method_get_used_cells_by_id:
  373. .. rst-class:: classref-method
  374. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells_by_id** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=-1 **)** |const|
  375. Returns a :ref:`Vector2i<class_Vector2i>` array with the positions of all cells containing a tile in the given layer. Tiles may be filtered according to their source (``source_id``), their atlas coordinates (``atlas_coords``) or alternative id (``alternative_tile``).
  376. If a parameter has it's value set to the default one, this parameter is not used to filter a cell. Thus, if all parameters have their respective default value, this method returns the same result as :ref:`get_used_cells<class_TileMap_method_get_used_cells>`.
  377. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  378. .. rst-class:: classref-item-separator
  379. ----
  380. .. _class_TileMap_method_get_used_rect:
  381. .. rst-class:: classref-method
  382. :ref:`Rect2i<class_Rect2i>` **get_used_rect** **(** **)**
  383. Returns a rectangle enclosing the used (non-empty) tiles of the map, including all layers.
  384. .. rst-class:: classref-item-separator
  385. ----
  386. .. _class_TileMap_method_is_layer_enabled:
  387. .. rst-class:: classref-method
  388. :ref:`bool<class_bool>` **is_layer_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  389. Returns if a layer is enabled.
  390. .. rst-class:: classref-item-separator
  391. ----
  392. .. _class_TileMap_method_is_layer_y_sort_enabled:
  393. .. rst-class:: classref-method
  394. :ref:`bool<class_bool>` **is_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  395. Returns if a layer Y-sorts its tiles.
  396. .. rst-class:: classref-item-separator
  397. ----
  398. .. _class_TileMap_method_local_to_map:
  399. .. rst-class:: classref-method
  400. :ref:`Vector2i<class_Vector2i>` **local_to_map** **(** :ref:`Vector2<class_Vector2>` local_position **)** |const|
  401. Returns the map coordinates of the cell containing the given ``local_position``. If ``local_position`` is in global coordinates, consider using :ref:`Node2D.to_local<class_Node2D_method_to_local>` before passing it to this method. See also :ref:`map_to_local<class_TileMap_method_map_to_local>`.
  402. .. rst-class:: classref-item-separator
  403. ----
  404. .. _class_TileMap_method_map_pattern:
  405. .. rst-class:: classref-method
  406. :ref:`Vector2i<class_Vector2i>` **map_pattern** **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  407. Returns for the given coordinate ``coords_in_pattern`` in a :ref:`TileMapPattern<class_TileMapPattern>` the corresponding cell coordinates if the pattern was pasted at the ``position_in_tilemap`` coordinates (see :ref:`set_pattern<class_TileMap_method_set_pattern>`). This mapping is required as in half-offset tile shapes, the mapping might not work by calculating ``position_in_tile_map + coords_in_pattern``.
  408. .. rst-class:: classref-item-separator
  409. ----
  410. .. _class_TileMap_method_map_to_local:
  411. .. rst-class:: classref-method
  412. :ref:`Vector2<class_Vector2>` **map_to_local** **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const|
  413. Returns the centered position of a cell in the TileMap's local coordinate space. To convert the returned value into global coordinates, use :ref:`Node2D.to_global<class_Node2D_method_to_global>`. See also :ref:`local_to_map<class_TileMap_method_local_to_map>`.
  414. \ **Note:** This may not correspond to the visual position of the tile, i.e. it ignores the :ref:`TileData.texture_origin<class_TileData_property_texture_origin>` property of individual tiles.
  415. .. rst-class:: classref-item-separator
  416. ----
  417. .. _class_TileMap_method_move_layer:
  418. .. rst-class:: classref-method
  419. void **move_layer** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)**
  420. Moves the layer at index ``layer`` to the given position ``to_position`` in the array.
  421. .. rst-class:: classref-item-separator
  422. ----
  423. .. _class_TileMap_method_remove_layer:
  424. .. rst-class:: classref-method
  425. void **remove_layer** **(** :ref:`int<class_int>` layer **)**
  426. Removes the layer at index ``layer``.
  427. .. rst-class:: classref-item-separator
  428. ----
  429. .. _class_TileMap_method_set_cell:
  430. .. rst-class:: classref-method
  431. void **set_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)**
  432. Sets the tile indentifiers for the cell on layer ``layer`` at coordinates ``coords``. Each tile of the :ref:`TileSet<class_TileSet>` is identified using three parts:
  433. - The source identifier ``source_id`` identifies a :ref:`TileSetSource<class_TileSetSource>` identifier. See :ref:`TileSet.set_source_id<class_TileSet_method_set_source_id>`,
  434. - The atlas coordinates identifier ``atlas_coords`` identifies a tile coordinates in the atlas (if the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`). For :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>` it should always be ``Vector2i(0, 0)``),
  435. - The alternative tile identifier ``alternative_tile`` identifies a tile alternative in the atlas (if the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`), and the scene for a :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>`.
  436. If ``source_id`` is set to ``-1``, ``atlas_coords`` to ``Vector2i(-1, -1)`` or ``alternative_tile`` to ``-1``, the cell will be erased. An erased cell gets **all** its identifiers automatically set to their respective invalid values, namely ``-1``, ``Vector2i(-1, -1)`` and ``-1``.
  437. .. rst-class:: classref-item-separator
  438. ----
  439. .. _class_TileMap_method_set_cells_terrain_connect:
  440. .. rst-class:: classref-method
  441. void **set_cells_terrain_connect** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  442. Update all the cells in the ``cells`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. If an updated cell has the same terrain as one of its neighboring cells, this function tries to join the two. This function might update neighboring tiles if needed to create correct terrain transitions.
  443. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  444. \ **Note:** To work correctly, this method requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  445. .. rst-class:: classref-item-separator
  446. ----
  447. .. _class_TileMap_method_set_cells_terrain_path:
  448. .. rst-class:: classref-method
  449. void **set_cells_terrain_path** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  450. Update all the cells in the ``path`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. The function will also connect two successive cell in the path with the same terrain. This function might update neighboring tiles if needed to create correct terrain transitions.
  451. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  452. \ **Note:** To work correctly, this method requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  453. .. rst-class:: classref-item-separator
  454. ----
  455. .. _class_TileMap_method_set_layer_enabled:
  456. .. rst-class:: classref-method
  457. void **set_layer_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**
  458. Enables or disables the layer ``layer``. A disabled layer is not processed at all (no rendering, no physics, etc...).
  459. If ``layer`` is negative, the layers are accessed from the last one.
  460. .. rst-class:: classref-item-separator
  461. ----
  462. .. _class_TileMap_method_set_layer_modulate:
  463. .. rst-class:: classref-method
  464. void **set_layer_modulate** **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)**
  465. Sets a layer's color. It will be multiplied by tile's color and TileMap's modulate.
  466. If ``layer`` is negative, the layers are accessed from the last one.
  467. .. rst-class:: classref-item-separator
  468. ----
  469. .. _class_TileMap_method_set_layer_name:
  470. .. rst-class:: classref-method
  471. void **set_layer_name** **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)**
  472. Sets a layer's name. This is mostly useful in the editor.
  473. If ``layer`` is negative, the layers are accessed from the last one.
  474. .. rst-class:: classref-item-separator
  475. ----
  476. .. _class_TileMap_method_set_layer_y_sort_enabled:
  477. .. rst-class:: classref-method
  478. void **set_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)**
  479. Enables or disables a layer's Y-sorting. If a layer is Y-sorted, the layer will behave as a CanvasItem node where each of its tile gets Y-sorted.
  480. Y-sorted layers should usually be on different Z-index values than not Y-sorted layers, otherwise, each of those layer will be Y-sorted as whole with the Y-sorted one. This is usually an undesired behavior.
  481. If ``layer`` is negative, the layers are accessed from the last one.
  482. .. rst-class:: classref-item-separator
  483. ----
  484. .. _class_TileMap_method_set_layer_y_sort_origin:
  485. .. rst-class:: classref-method
  486. void **set_layer_y_sort_origin** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)**
  487. Sets a layer's Y-sort origin value. This Y-sort origin value is added to each tile's Y-sort origin value.
  488. This allows, for example, to fake a different height level on each layer. This can be useful for top-down view games.
  489. If ``layer`` is negative, the layers are accessed from the last one.
  490. .. rst-class:: classref-item-separator
  491. ----
  492. .. _class_TileMap_method_set_layer_z_index:
  493. .. rst-class:: classref-method
  494. void **set_layer_z_index** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)**
  495. Sets a layers Z-index value. This Z-index is added to each tile's Z-index value.
  496. If ``layer`` is negative, the layers are accessed from the last one.
  497. .. rst-class:: classref-item-separator
  498. ----
  499. .. _class_TileMap_method_set_navigation_map:
  500. .. rst-class:: classref-method
  501. void **set_navigation_map** **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)**
  502. Assigns a :ref:`NavigationServer2D<class_NavigationServer2D>` navigation map :ref:`RID<class_RID>` to the specified TileMap ``layer``.
  503. By default the TileMap uses the default :ref:`World2D<class_World2D>` navigation map for the first TileMap layer. For each additional TileMap layer a new navigation map is created for the additional layer.
  504. In order to make :ref:`NavigationAgent2D<class_NavigationAgent2D>` switch between TileMap layer navigation maps use :ref:`NavigationAgent2D.set_navigation_map<class_NavigationAgent2D_method_set_navigation_map>` with the navigation map received from :ref:`get_navigation_map<class_TileMap_method_get_navigation_map>`.
  505. .. rst-class:: classref-item-separator
  506. ----
  507. .. _class_TileMap_method_set_pattern:
  508. .. rst-class:: classref-method
  509. void **set_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  510. Paste the given :ref:`TileMapPattern<class_TileMapPattern>` at the given ``position`` and ``layer`` in the tile map.
  511. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  512. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  513. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  514. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  515. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  516. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`