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class_vector3.rst 72 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/Vector3.xml.
  6. .. _class_Vector3:
  7. Vector3
  8. =======
  9. A 3D vector using floating point coordinates.
  10. .. rst-class:: classref-introduction-group
  11. Description
  12. -----------
  13. A 3-element structure that can be used to represent 3D coordinates or any other triplet of numeric values.
  14. It uses floating-point coordinates. By default, these floating-point values use 32-bit precision, unlike :ref:`float<class_float>` which is always 64-bit. If double precision is needed, compile the engine with the option ``precision=double``.
  15. See :ref:`Vector3i<class_Vector3i>` for its integer counterpart.
  16. \ **Note:** In a boolean context, a Vector3 will evaluate to ``false`` if it's equal to ``Vector3(0, 0, 0)``. Otherwise, a Vector3 will always evaluate to ``true``.
  17. .. rst-class:: classref-introduction-group
  18. Tutorials
  19. ---------
  20. - :doc:`Math documentation index <../tutorials/math/index>`
  21. - :doc:`Vector math <../tutorials/math/vector_math>`
  22. - :doc:`Advanced vector math <../tutorials/math/vectors_advanced>`
  23. - `3Blue1Brown Essence of Linear Algebra <https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab>`__
  24. - `Matrix Transform Demo <https://godotengine.org/asset-library/asset/584>`__
  25. - `All 3D Demos <https://github.com/godotengine/godot-demo-projects/tree/master/3d>`__
  26. .. rst-class:: classref-reftable-group
  27. Properties
  28. ----------
  29. .. table::
  30. :widths: auto
  31. +---------------------------+------------------------------------+---------+
  32. | :ref:`float<class_float>` | :ref:`x<class_Vector3_property_x>` | ``0.0`` |
  33. +---------------------------+------------------------------------+---------+
  34. | :ref:`float<class_float>` | :ref:`y<class_Vector3_property_y>` | ``0.0`` |
  35. +---------------------------+------------------------------------+---------+
  36. | :ref:`float<class_float>` | :ref:`z<class_Vector3_property_z>` | ``0.0`` |
  37. +---------------------------+------------------------------------+---------+
  38. .. rst-class:: classref-reftable-group
  39. Constructors
  40. ------------
  41. .. table::
  42. :widths: auto
  43. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`Vector3<class_Vector3>` | :ref:`Vector3<class_Vector3_constructor_Vector3>` **(** **)** |
  45. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Vector3<class_Vector3>` | :ref:`Vector3<class_Vector3_constructor_Vector3>` **(** :ref:`Vector3<class_Vector3>` from **)** |
  47. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`Vector3<class_Vector3>` | :ref:`Vector3<class_Vector3_constructor_Vector3>` **(** :ref:`Vector3i<class_Vector3i>` from **)** |
  49. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`Vector3<class_Vector3>` | :ref:`Vector3<class_Vector3_constructor_Vector3>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z **)** |
  51. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  52. .. rst-class:: classref-reftable-group
  53. Methods
  54. -------
  55. .. table::
  56. :widths: auto
  57. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`Vector3<class_Vector3>` | :ref:`abs<class_Vector3_method_abs>` **(** **)** |const| |
  59. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`float<class_float>` | :ref:`angle_to<class_Vector3_method_angle_to>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  61. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`Vector3<class_Vector3>` | :ref:`bezier_derivative<class_Vector3_method_bezier_derivative>` **(** :ref:`Vector3<class_Vector3>` control_1, :ref:`Vector3<class_Vector3>` control_2, :ref:`Vector3<class_Vector3>` end, :ref:`float<class_float>` t **)** |const| |
  63. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`Vector3<class_Vector3>` | :ref:`bezier_interpolate<class_Vector3_method_bezier_interpolate>` **(** :ref:`Vector3<class_Vector3>` control_1, :ref:`Vector3<class_Vector3>` control_2, :ref:`Vector3<class_Vector3>` end, :ref:`float<class_float>` t **)** |const| |
  65. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`Vector3<class_Vector3>` | :ref:`bounce<class_Vector3_method_bounce>` **(** :ref:`Vector3<class_Vector3>` n **)** |const| |
  67. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`Vector3<class_Vector3>` | :ref:`ceil<class_Vector3_method_ceil>` **(** **)** |const| |
  69. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`Vector3<class_Vector3>` | :ref:`clamp<class_Vector3_method_clamp>` **(** :ref:`Vector3<class_Vector3>` min, :ref:`Vector3<class_Vector3>` max **)** |const| |
  71. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`Vector3<class_Vector3>` | :ref:`cross<class_Vector3_method_cross>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  73. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`Vector3<class_Vector3>` | :ref:`cubic_interpolate<class_Vector3_method_cubic_interpolate>` **(** :ref:`Vector3<class_Vector3>` b, :ref:`Vector3<class_Vector3>` pre_a, :ref:`Vector3<class_Vector3>` post_b, :ref:`float<class_float>` weight **)** |const| |
  75. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | :ref:`Vector3<class_Vector3>` | :ref:`cubic_interpolate_in_time<class_Vector3_method_cubic_interpolate_in_time>` **(** :ref:`Vector3<class_Vector3>` b, :ref:`Vector3<class_Vector3>` pre_a, :ref:`Vector3<class_Vector3>` post_b, :ref:`float<class_float>` weight, :ref:`float<class_float>` b_t, :ref:`float<class_float>` pre_a_t, :ref:`float<class_float>` post_b_t **)** |const| |
  77. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`Vector3<class_Vector3>` | :ref:`direction_to<class_Vector3_method_direction_to>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  79. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | :ref:`float<class_float>` | :ref:`distance_squared_to<class_Vector3_method_distance_squared_to>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  81. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | :ref:`float<class_float>` | :ref:`distance_to<class_Vector3_method_distance_to>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  83. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | :ref:`float<class_float>` | :ref:`dot<class_Vector3_method_dot>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  85. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | :ref:`Vector3<class_Vector3>` | :ref:`floor<class_Vector3_method_floor>` **(** **)** |const| |
  87. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | :ref:`Vector3<class_Vector3>` | :ref:`inverse<class_Vector3_method_inverse>` **(** **)** |const| |
  89. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Vector3_method_is_equal_approx>` **(** :ref:`Vector3<class_Vector3>` to **)** |const| |
  91. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`bool<class_bool>` | :ref:`is_finite<class_Vector3_method_is_finite>` **(** **)** |const| |
  93. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`bool<class_bool>` | :ref:`is_normalized<class_Vector3_method_is_normalized>` **(** **)** |const| |
  95. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | :ref:`bool<class_bool>` | :ref:`is_zero_approx<class_Vector3_method_is_zero_approx>` **(** **)** |const| |
  97. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | :ref:`float<class_float>` | :ref:`length<class_Vector3_method_length>` **(** **)** |const| |
  99. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | :ref:`float<class_float>` | :ref:`length_squared<class_Vector3_method_length_squared>` **(** **)** |const| |
  101. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | :ref:`Vector3<class_Vector3>` | :ref:`lerp<class_Vector3_method_lerp>` **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` weight **)** |const| |
  103. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | :ref:`Vector3<class_Vector3>` | :ref:`limit_length<class_Vector3_method_limit_length>` **(** :ref:`float<class_float>` length=1.0 **)** |const| |
  105. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | :ref:`int<class_int>` | :ref:`max_axis_index<class_Vector3_method_max_axis_index>` **(** **)** |const| |
  107. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | :ref:`int<class_int>` | :ref:`min_axis_index<class_Vector3_method_min_axis_index>` **(** **)** |const| |
  109. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | :ref:`Vector3<class_Vector3>` | :ref:`move_toward<class_Vector3_method_move_toward>` **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` delta **)** |const| |
  111. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | :ref:`Vector3<class_Vector3>` | :ref:`normalized<class_Vector3_method_normalized>` **(** **)** |const| |
  113. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | :ref:`Vector3<class_Vector3>` | :ref:`octahedron_decode<class_Vector3_method_octahedron_decode>` **(** :ref:`Vector2<class_Vector2>` uv **)** |static| |
  115. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | :ref:`Vector2<class_Vector2>` | :ref:`octahedron_encode<class_Vector3_method_octahedron_encode>` **(** **)** |const| |
  117. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | :ref:`Basis<class_Basis>` | :ref:`outer<class_Vector3_method_outer>` **(** :ref:`Vector3<class_Vector3>` with **)** |const| |
  119. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | :ref:`Vector3<class_Vector3>` | :ref:`posmod<class_Vector3_method_posmod>` **(** :ref:`float<class_float>` mod **)** |const| |
  121. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | :ref:`Vector3<class_Vector3>` | :ref:`posmodv<class_Vector3_method_posmodv>` **(** :ref:`Vector3<class_Vector3>` modv **)** |const| |
  123. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | :ref:`Vector3<class_Vector3>` | :ref:`project<class_Vector3_method_project>` **(** :ref:`Vector3<class_Vector3>` b **)** |const| |
  125. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | :ref:`Vector3<class_Vector3>` | :ref:`reflect<class_Vector3_method_reflect>` **(** :ref:`Vector3<class_Vector3>` n **)** |const| |
  127. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | :ref:`Vector3<class_Vector3>` | :ref:`rotated<class_Vector3_method_rotated>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |const| |
  129. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | :ref:`Vector3<class_Vector3>` | :ref:`round<class_Vector3_method_round>` **(** **)** |const| |
  131. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | :ref:`Vector3<class_Vector3>` | :ref:`sign<class_Vector3_method_sign>` **(** **)** |const| |
  133. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | :ref:`float<class_float>` | :ref:`signed_angle_to<class_Vector3_method_signed_angle_to>` **(** :ref:`Vector3<class_Vector3>` to, :ref:`Vector3<class_Vector3>` axis **)** |const| |
  135. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. | :ref:`Vector3<class_Vector3>` | :ref:`slerp<class_Vector3_method_slerp>` **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` weight **)** |const| |
  137. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  138. | :ref:`Vector3<class_Vector3>` | :ref:`slide<class_Vector3_method_slide>` **(** :ref:`Vector3<class_Vector3>` n **)** |const| |
  139. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  140. | :ref:`Vector3<class_Vector3>` | :ref:`snapped<class_Vector3_method_snapped>` **(** :ref:`Vector3<class_Vector3>` step **)** |const| |
  141. +-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  142. .. rst-class:: classref-reftable-group
  143. Operators
  144. ---------
  145. .. table::
  146. :widths: auto
  147. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  148. | :ref:`bool<class_bool>` | :ref:`operator !=<class_Vector3_operator_neq_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  149. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  150. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_Basis>` **(** :ref:`Basis<class_Basis>` right **)** |
  151. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  152. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_Quaternion>` **(** :ref:`Quaternion<class_Quaternion>` right **)** |
  153. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  154. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_Transform3D>` **(** :ref:`Transform3D<class_Transform3D>` right **)** |
  155. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  156. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  157. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  158. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_float>` **(** :ref:`float<class_float>` right **)** |
  159. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  160. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3_operator_mul_int>` **(** :ref:`int<class_int>` right **)** |
  161. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  162. | :ref:`Vector3<class_Vector3>` | :ref:`operator +<class_Vector3_operator_sum_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  163. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  164. | :ref:`Vector3<class_Vector3>` | :ref:`operator -<class_Vector3_operator_dif_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  165. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  166. | :ref:`Vector3<class_Vector3>` | :ref:`operator /<class_Vector3_operator_div_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  167. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  168. | :ref:`Vector3<class_Vector3>` | :ref:`operator /<class_Vector3_operator_div_float>` **(** :ref:`float<class_float>` right **)** |
  169. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  170. | :ref:`Vector3<class_Vector3>` | :ref:`operator /<class_Vector3_operator_div_int>` **(** :ref:`int<class_int>` right **)** |
  171. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  172. | :ref:`bool<class_bool>` | :ref:`operator \<<class_Vector3_operator_lt_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  173. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  174. | :ref:`bool<class_bool>` | :ref:`operator \<=<class_Vector3_operator_lte_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  175. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  176. | :ref:`bool<class_bool>` | :ref:`operator ==<class_Vector3_operator_eq_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  177. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  178. | :ref:`bool<class_bool>` | :ref:`operator ><class_Vector3_operator_gt_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  179. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  180. | :ref:`bool<class_bool>` | :ref:`operator >=<class_Vector3_operator_gte_Vector3>` **(** :ref:`Vector3<class_Vector3>` right **)** |
  181. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  182. | :ref:`float<class_float>` | :ref:`operator []<class_Vector3_operator_idx_int>` **(** :ref:`int<class_int>` index **)** |
  183. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  184. | :ref:`Vector3<class_Vector3>` | :ref:`operator unary+<class_Vector3_operator_unplus>` **(** **)** |
  185. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  186. | :ref:`Vector3<class_Vector3>` | :ref:`operator unary-<class_Vector3_operator_unminus>` **(** **)** |
  187. +-------------------------------+-------------------------------------------------------------------------------------------------------------------+
  188. .. rst-class:: classref-section-separator
  189. ----
  190. .. rst-class:: classref-descriptions-group
  191. Constants
  192. ---------
  193. .. _class_Vector3_constant_AXIS_X:
  194. .. rst-class:: classref-constant
  195. **AXIS_X** = ``0``
  196. Enumerated value for the X axis. Returned by :ref:`max_axis_index<class_Vector3_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3_method_min_axis_index>`.
  197. .. _class_Vector3_constant_AXIS_Y:
  198. .. rst-class:: classref-constant
  199. **AXIS_Y** = ``1``
  200. Enumerated value for the Y axis. Returned by :ref:`max_axis_index<class_Vector3_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3_method_min_axis_index>`.
  201. .. _class_Vector3_constant_AXIS_Z:
  202. .. rst-class:: classref-constant
  203. **AXIS_Z** = ``2``
  204. Enumerated value for the Z axis. Returned by :ref:`max_axis_index<class_Vector3_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3_method_min_axis_index>`.
  205. .. _class_Vector3_constant_ZERO:
  206. .. rst-class:: classref-constant
  207. **ZERO** = ``Vector3(0, 0, 0)``
  208. Zero vector, a vector with all components set to ``0``.
  209. .. _class_Vector3_constant_ONE:
  210. .. rst-class:: classref-constant
  211. **ONE** = ``Vector3(1, 1, 1)``
  212. One vector, a vector with all components set to ``1``.
  213. .. _class_Vector3_constant_INF:
  214. .. rst-class:: classref-constant
  215. **INF** = ``Vector3(inf, inf, inf)``
  216. Infinity vector, a vector with all components set to :ref:`@GDScript.INF<class_@GDScript_constant_INF>`.
  217. .. _class_Vector3_constant_LEFT:
  218. .. rst-class:: classref-constant
  219. **LEFT** = ``Vector3(-1, 0, 0)``
  220. Left unit vector. Represents the local direction of left, and the global direction of west.
  221. .. _class_Vector3_constant_RIGHT:
  222. .. rst-class:: classref-constant
  223. **RIGHT** = ``Vector3(1, 0, 0)``
  224. Right unit vector. Represents the local direction of right, and the global direction of east.
  225. .. _class_Vector3_constant_UP:
  226. .. rst-class:: classref-constant
  227. **UP** = ``Vector3(0, 1, 0)``
  228. Up unit vector.
  229. .. _class_Vector3_constant_DOWN:
  230. .. rst-class:: classref-constant
  231. **DOWN** = ``Vector3(0, -1, 0)``
  232. Down unit vector.
  233. .. _class_Vector3_constant_FORWARD:
  234. .. rst-class:: classref-constant
  235. **FORWARD** = ``Vector3(0, 0, -1)``
  236. Forward unit vector. Represents the local direction of forward, and the global direction of north.
  237. .. _class_Vector3_constant_BACK:
  238. .. rst-class:: classref-constant
  239. **BACK** = ``Vector3(0, 0, 1)``
  240. Back unit vector. Represents the local direction of back, and the global direction of south.
  241. .. rst-class:: classref-section-separator
  242. ----
  243. .. rst-class:: classref-descriptions-group
  244. Property Descriptions
  245. ---------------------
  246. .. _class_Vector3_property_x:
  247. .. rst-class:: classref-property
  248. :ref:`float<class_float>` **x** = ``0.0``
  249. The vector's X component. Also accessible by using the index position ``[0]``.
  250. .. rst-class:: classref-item-separator
  251. ----
  252. .. _class_Vector3_property_y:
  253. .. rst-class:: classref-property
  254. :ref:`float<class_float>` **y** = ``0.0``
  255. The vector's Y component. Also accessible by using the index position ``[1]``.
  256. .. rst-class:: classref-item-separator
  257. ----
  258. .. _class_Vector3_property_z:
  259. .. rst-class:: classref-property
  260. :ref:`float<class_float>` **z** = ``0.0``
  261. The vector's Z component. Also accessible by using the index position ``[2]``.
  262. .. rst-class:: classref-section-separator
  263. ----
  264. .. rst-class:: classref-descriptions-group
  265. Constructor Descriptions
  266. ------------------------
  267. .. _class_Vector3_constructor_Vector3:
  268. .. rst-class:: classref-constructor
  269. :ref:`Vector3<class_Vector3>` **Vector3** **(** **)**
  270. Constructs a default-initialized **Vector3** with all components set to ``0``.
  271. .. rst-class:: classref-item-separator
  272. ----
  273. .. rst-class:: classref-constructor
  274. :ref:`Vector3<class_Vector3>` **Vector3** **(** :ref:`Vector3<class_Vector3>` from **)**
  275. Constructs a **Vector3** as a copy of the given **Vector3**.
  276. .. rst-class:: classref-item-separator
  277. ----
  278. .. rst-class:: classref-constructor
  279. :ref:`Vector3<class_Vector3>` **Vector3** **(** :ref:`Vector3i<class_Vector3i>` from **)**
  280. Constructs a new **Vector3** from :ref:`Vector3i<class_Vector3i>`.
  281. .. rst-class:: classref-item-separator
  282. ----
  283. .. rst-class:: classref-constructor
  284. :ref:`Vector3<class_Vector3>` **Vector3** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z **)**
  285. Returns a **Vector3** with the given components.
  286. .. rst-class:: classref-section-separator
  287. ----
  288. .. rst-class:: classref-descriptions-group
  289. Method Descriptions
  290. -------------------
  291. .. _class_Vector3_method_abs:
  292. .. rst-class:: classref-method
  293. :ref:`Vector3<class_Vector3>` **abs** **(** **)** |const|
  294. Returns a new vector with all components in absolute values (i.e. positive).
  295. .. rst-class:: classref-item-separator
  296. ----
  297. .. _class_Vector3_method_angle_to:
  298. .. rst-class:: classref-method
  299. :ref:`float<class_float>` **angle_to** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  300. Returns the unsigned minimum angle to the given vector, in radians.
  301. .. rst-class:: classref-item-separator
  302. ----
  303. .. _class_Vector3_method_bezier_derivative:
  304. .. rst-class:: classref-method
  305. :ref:`Vector3<class_Vector3>` **bezier_derivative** **(** :ref:`Vector3<class_Vector3>` control_1, :ref:`Vector3<class_Vector3>` control_2, :ref:`Vector3<class_Vector3>` end, :ref:`float<class_float>` t **)** |const|
  306. Returns the derivative at the given ``t`` on the `Bézier curve <https://en.wikipedia.org/wiki/B%C3%A9zier_curve>`__ defined by this vector and the given ``control_1``, ``control_2``, and ``end`` points.
  307. .. rst-class:: classref-item-separator
  308. ----
  309. .. _class_Vector3_method_bezier_interpolate:
  310. .. rst-class:: classref-method
  311. :ref:`Vector3<class_Vector3>` **bezier_interpolate** **(** :ref:`Vector3<class_Vector3>` control_1, :ref:`Vector3<class_Vector3>` control_2, :ref:`Vector3<class_Vector3>` end, :ref:`float<class_float>` t **)** |const|
  312. Returns the point at the given ``t`` on the `Bézier curve <https://en.wikipedia.org/wiki/B%C3%A9zier_curve>`__ defined by this vector and the given ``control_1``, ``control_2``, and ``end`` points.
  313. .. rst-class:: classref-item-separator
  314. ----
  315. .. _class_Vector3_method_bounce:
  316. .. rst-class:: classref-method
  317. :ref:`Vector3<class_Vector3>` **bounce** **(** :ref:`Vector3<class_Vector3>` n **)** |const|
  318. Returns the vector "bounced off" from a plane defined by the given normal.
  319. .. rst-class:: classref-item-separator
  320. ----
  321. .. _class_Vector3_method_ceil:
  322. .. rst-class:: classref-method
  323. :ref:`Vector3<class_Vector3>` **ceil** **(** **)** |const|
  324. Returns a new vector with all components rounded up (towards positive infinity).
  325. .. rst-class:: classref-item-separator
  326. ----
  327. .. _class_Vector3_method_clamp:
  328. .. rst-class:: classref-method
  329. :ref:`Vector3<class_Vector3>` **clamp** **(** :ref:`Vector3<class_Vector3>` min, :ref:`Vector3<class_Vector3>` max **)** |const|
  330. Returns a new vector with all components clamped between the components of ``min`` and ``max``, by running :ref:`@GlobalScope.clamp<class_@GlobalScope_method_clamp>` on each component.
  331. .. rst-class:: classref-item-separator
  332. ----
  333. .. _class_Vector3_method_cross:
  334. .. rst-class:: classref-method
  335. :ref:`Vector3<class_Vector3>` **cross** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  336. Returns the cross product of this vector and ``with``.
  337. .. rst-class:: classref-item-separator
  338. ----
  339. .. _class_Vector3_method_cubic_interpolate:
  340. .. rst-class:: classref-method
  341. :ref:`Vector3<class_Vector3>` **cubic_interpolate** **(** :ref:`Vector3<class_Vector3>` b, :ref:`Vector3<class_Vector3>` pre_a, :ref:`Vector3<class_Vector3>` post_b, :ref:`float<class_float>` weight **)** |const|
  342. Performs a cubic interpolation between this vector and ``b`` using ``pre_a`` and ``post_b`` as handles, and returns the result at position ``weight``. ``weight`` is on the range of 0.0 to 1.0, representing the amount of interpolation.
  343. .. rst-class:: classref-item-separator
  344. ----
  345. .. _class_Vector3_method_cubic_interpolate_in_time:
  346. .. rst-class:: classref-method
  347. :ref:`Vector3<class_Vector3>` **cubic_interpolate_in_time** **(** :ref:`Vector3<class_Vector3>` b, :ref:`Vector3<class_Vector3>` pre_a, :ref:`Vector3<class_Vector3>` post_b, :ref:`float<class_float>` weight, :ref:`float<class_float>` b_t, :ref:`float<class_float>` pre_a_t, :ref:`float<class_float>` post_b_t **)** |const|
  348. Performs a cubic interpolation between this vector and ``b`` using ``pre_a`` and ``post_b`` as handles, and returns the result at position ``weight``. ``weight`` is on the range of 0.0 to 1.0, representing the amount of interpolation.
  349. It can perform smoother interpolation than ``cubic_interpolate()`` by the time values.
  350. .. rst-class:: classref-item-separator
  351. ----
  352. .. _class_Vector3_method_direction_to:
  353. .. rst-class:: classref-method
  354. :ref:`Vector3<class_Vector3>` **direction_to** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  355. Returns the normalized vector pointing from this vector to ``to``. This is equivalent to using ``(b - a).normalized()``.
  356. .. rst-class:: classref-item-separator
  357. ----
  358. .. _class_Vector3_method_distance_squared_to:
  359. .. rst-class:: classref-method
  360. :ref:`float<class_float>` **distance_squared_to** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  361. Returns the squared distance between this vector and ``to``.
  362. This method runs faster than :ref:`distance_to<class_Vector3_method_distance_to>`, so prefer it if you need to compare vectors or need the squared distance for some formula.
  363. .. rst-class:: classref-item-separator
  364. ----
  365. .. _class_Vector3_method_distance_to:
  366. .. rst-class:: classref-method
  367. :ref:`float<class_float>` **distance_to** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  368. Returns the distance between this vector and ``to``.
  369. .. rst-class:: classref-item-separator
  370. ----
  371. .. _class_Vector3_method_dot:
  372. .. rst-class:: classref-method
  373. :ref:`float<class_float>` **dot** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  374. Returns the dot product of this vector and ``with``. This can be used to compare the angle between two vectors. For example, this can be used to determine whether an enemy is facing the player.
  375. The dot product will be ``0`` for a straight angle (90 degrees), greater than 0 for angles narrower than 90 degrees and lower than 0 for angles wider than 90 degrees.
  376. When using unit (normalized) vectors, the result will always be between ``-1.0`` (180 degree angle) when the vectors are facing opposite directions, and ``1.0`` (0 degree angle) when the vectors are aligned.
  377. \ **Note:** ``a.dot(b)`` is equivalent to ``b.dot(a)``.
  378. .. rst-class:: classref-item-separator
  379. ----
  380. .. _class_Vector3_method_floor:
  381. .. rst-class:: classref-method
  382. :ref:`Vector3<class_Vector3>` **floor** **(** **)** |const|
  383. Returns a new vector with all components rounded down (towards negative infinity).
  384. .. rst-class:: classref-item-separator
  385. ----
  386. .. _class_Vector3_method_inverse:
  387. .. rst-class:: classref-method
  388. :ref:`Vector3<class_Vector3>` **inverse** **(** **)** |const|
  389. Returns the inverse of the vector. This is the same as ``Vector3(1.0 / v.x, 1.0 / v.y, 1.0 / v.z)``.
  390. .. rst-class:: classref-item-separator
  391. ----
  392. .. _class_Vector3_method_is_equal_approx:
  393. .. rst-class:: classref-method
  394. :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Vector3<class_Vector3>` to **)** |const|
  395. Returns ``true`` if this vector and ``to`` are approximately equal, by running :ref:`@GlobalScope.is_equal_approx<class_@GlobalScope_method_is_equal_approx>` on each component.
  396. .. rst-class:: classref-item-separator
  397. ----
  398. .. _class_Vector3_method_is_finite:
  399. .. rst-class:: classref-method
  400. :ref:`bool<class_bool>` **is_finite** **(** **)** |const|
  401. Returns ``true`` if this vector is finite, by calling :ref:`@GlobalScope.is_finite<class_@GlobalScope_method_is_finite>` on each component.
  402. .. rst-class:: classref-item-separator
  403. ----
  404. .. _class_Vector3_method_is_normalized:
  405. .. rst-class:: classref-method
  406. :ref:`bool<class_bool>` **is_normalized** **(** **)** |const|
  407. Returns ``true`` if the vector is normalized, i.e. its length is approximately equal to 1.
  408. .. rst-class:: classref-item-separator
  409. ----
  410. .. _class_Vector3_method_is_zero_approx:
  411. .. rst-class:: classref-method
  412. :ref:`bool<class_bool>` **is_zero_approx** **(** **)** |const|
  413. Returns ``true`` if this vector's values are approximately zero, by running :ref:`@GlobalScope.is_zero_approx<class_@GlobalScope_method_is_zero_approx>` on each component.
  414. This method is faster than using :ref:`is_equal_approx<class_Vector3_method_is_equal_approx>` with one value as a zero vector.
  415. .. rst-class:: classref-item-separator
  416. ----
  417. .. _class_Vector3_method_length:
  418. .. rst-class:: classref-method
  419. :ref:`float<class_float>` **length** **(** **)** |const|
  420. Returns the length (magnitude) of this vector.
  421. .. rst-class:: classref-item-separator
  422. ----
  423. .. _class_Vector3_method_length_squared:
  424. .. rst-class:: classref-method
  425. :ref:`float<class_float>` **length_squared** **(** **)** |const|
  426. Returns the squared length (squared magnitude) of this vector.
  427. This method runs faster than :ref:`length<class_Vector3_method_length>`, so prefer it if you need to compare vectors or need the squared distance for some formula.
  428. .. rst-class:: classref-item-separator
  429. ----
  430. .. _class_Vector3_method_lerp:
  431. .. rst-class:: classref-method
  432. :ref:`Vector3<class_Vector3>` **lerp** **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` weight **)** |const|
  433. Returns the result of the linear interpolation between this vector and ``to`` by amount ``weight``. ``weight`` is on the range of ``0.0`` to ``1.0``, representing the amount of interpolation.
  434. .. rst-class:: classref-item-separator
  435. ----
  436. .. _class_Vector3_method_limit_length:
  437. .. rst-class:: classref-method
  438. :ref:`Vector3<class_Vector3>` **limit_length** **(** :ref:`float<class_float>` length=1.0 **)** |const|
  439. Returns the vector with a maximum length by limiting its length to ``length``.
  440. .. rst-class:: classref-item-separator
  441. ----
  442. .. _class_Vector3_method_max_axis_index:
  443. .. rst-class:: classref-method
  444. :ref:`int<class_int>` **max_axis_index** **(** **)** |const|
  445. Returns the axis of the vector's highest value. See ``AXIS_*`` constants. If all components are equal, this method returns :ref:`AXIS_X<class_Vector3_constant_AXIS_X>`.
  446. .. rst-class:: classref-item-separator
  447. ----
  448. .. _class_Vector3_method_min_axis_index:
  449. .. rst-class:: classref-method
  450. :ref:`int<class_int>` **min_axis_index** **(** **)** |const|
  451. Returns the axis of the vector's lowest value. See ``AXIS_*`` constants. If all components are equal, this method returns :ref:`AXIS_Z<class_Vector3_constant_AXIS_Z>`.
  452. .. rst-class:: classref-item-separator
  453. ----
  454. .. _class_Vector3_method_move_toward:
  455. .. rst-class:: classref-method
  456. :ref:`Vector3<class_Vector3>` **move_toward** **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` delta **)** |const|
  457. Returns a new vector moved toward ``to`` by the fixed ``delta`` amount. Will not go past the final value.
  458. .. rst-class:: classref-item-separator
  459. ----
  460. .. _class_Vector3_method_normalized:
  461. .. rst-class:: classref-method
  462. :ref:`Vector3<class_Vector3>` **normalized** **(** **)** |const|
  463. Returns the result of scaling the vector to unit length. Equivalent to ``v / v.length()``. See also :ref:`is_normalized<class_Vector3_method_is_normalized>`.
  464. \ **Note:** This function may return incorrect values if the input vector length is near zero.
  465. .. rst-class:: classref-item-separator
  466. ----
  467. .. _class_Vector3_method_octahedron_decode:
  468. .. rst-class:: classref-method
  469. :ref:`Vector3<class_Vector3>` **octahedron_decode** **(** :ref:`Vector2<class_Vector2>` uv **)** |static|
  470. Returns the **Vector3** from an octahedral-compressed form created using :ref:`octahedron_encode<class_Vector3_method_octahedron_encode>` (stored as a :ref:`Vector2<class_Vector2>`).
  471. .. rst-class:: classref-item-separator
  472. ----
  473. .. _class_Vector3_method_octahedron_encode:
  474. .. rst-class:: classref-method
  475. :ref:`Vector2<class_Vector2>` **octahedron_encode** **(** **)** |const|
  476. Returns the octahedral-encoded (oct32) form of this **Vector3** as a :ref:`Vector2<class_Vector2>`. Since a :ref:`Vector2<class_Vector2>` occupies 1/3 less memory compared to **Vector3**, this form of compression can be used to pass greater amounts of :ref:`normalized<class_Vector3_method_normalized>` **Vector3**\ s without increasing storage or memory requirements. See also :ref:`octahedron_decode<class_Vector3_method_octahedron_decode>`.
  477. \ **Note:** :ref:`octahedron_encode<class_Vector3_method_octahedron_encode>` can only be used for :ref:`normalized<class_Vector3_method_normalized>` vectors. :ref:`octahedron_encode<class_Vector3_method_octahedron_encode>` does *not* check whether this **Vector3** is normalized, and will return a value that does not decompress to the original value if the **Vector3** is not normalized.
  478. \ **Note:** Octahedral compression is *lossy*, although visual differences are rarely perceptible in real world scenarios.
  479. .. rst-class:: classref-item-separator
  480. ----
  481. .. _class_Vector3_method_outer:
  482. .. rst-class:: classref-method
  483. :ref:`Basis<class_Basis>` **outer** **(** :ref:`Vector3<class_Vector3>` with **)** |const|
  484. Returns the outer product with ``with``.
  485. .. rst-class:: classref-item-separator
  486. ----
  487. .. _class_Vector3_method_posmod:
  488. .. rst-class:: classref-method
  489. :ref:`Vector3<class_Vector3>` **posmod** **(** :ref:`float<class_float>` mod **)** |const|
  490. Returns a vector composed of the :ref:`@GlobalScope.fposmod<class_@GlobalScope_method_fposmod>` of this vector's components and ``mod``.
  491. .. rst-class:: classref-item-separator
  492. ----
  493. .. _class_Vector3_method_posmodv:
  494. .. rst-class:: classref-method
  495. :ref:`Vector3<class_Vector3>` **posmodv** **(** :ref:`Vector3<class_Vector3>` modv **)** |const|
  496. Returns a vector composed of the :ref:`@GlobalScope.fposmod<class_@GlobalScope_method_fposmod>` of this vector's components and ``modv``'s components.
  497. .. rst-class:: classref-item-separator
  498. ----
  499. .. _class_Vector3_method_project:
  500. .. rst-class:: classref-method
  501. :ref:`Vector3<class_Vector3>` **project** **(** :ref:`Vector3<class_Vector3>` b **)** |const|
  502. Returns the result of projecting the vector onto the given vector ``b``.
  503. .. rst-class:: classref-item-separator
  504. ----
  505. .. _class_Vector3_method_reflect:
  506. .. rst-class:: classref-method
  507. :ref:`Vector3<class_Vector3>` **reflect** **(** :ref:`Vector3<class_Vector3>` n **)** |const|
  508. Returns the result of reflecting the vector from a plane defined by the given normal ``n``.
  509. .. rst-class:: classref-item-separator
  510. ----
  511. .. _class_Vector3_method_rotated:
  512. .. rst-class:: classref-method
  513. :ref:`Vector3<class_Vector3>` **rotated** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |const|
  514. Returns the result of rotating this vector around a given axis by ``angle`` (in radians). The axis must be a normalized vector. See also :ref:`@GlobalScope.deg_to_rad<class_@GlobalScope_method_deg_to_rad>`.
  515. .. rst-class:: classref-item-separator
  516. ----
  517. .. _class_Vector3_method_round:
  518. .. rst-class:: classref-method
  519. :ref:`Vector3<class_Vector3>` **round** **(** **)** |const|
  520. Returns a new vector with all components rounded to the nearest integer, with halfway cases rounded away from zero.
  521. .. rst-class:: classref-item-separator
  522. ----
  523. .. _class_Vector3_method_sign:
  524. .. rst-class:: classref-method
  525. :ref:`Vector3<class_Vector3>` **sign** **(** **)** |const|
  526. Returns a new vector with each component set to ``1.0`` if it's positive, ``-1.0`` if it's negative, and ``0.0`` if it's zero. The result is identical to calling :ref:`@GlobalScope.sign<class_@GlobalScope_method_sign>` on each component.
  527. .. rst-class:: classref-item-separator
  528. ----
  529. .. _class_Vector3_method_signed_angle_to:
  530. .. rst-class:: classref-method
  531. :ref:`float<class_float>` **signed_angle_to** **(** :ref:`Vector3<class_Vector3>` to, :ref:`Vector3<class_Vector3>` axis **)** |const|
  532. Returns the signed angle to the given vector, in radians. The sign of the angle is positive in a counter-clockwise direction and negative in a clockwise direction when viewed from the side specified by the ``axis``.
  533. .. rst-class:: classref-item-separator
  534. ----
  535. .. _class_Vector3_method_slerp:
  536. .. rst-class:: classref-method
  537. :ref:`Vector3<class_Vector3>` **slerp** **(** :ref:`Vector3<class_Vector3>` to, :ref:`float<class_float>` weight **)** |const|
  538. Returns the result of spherical linear interpolation between this vector and ``to``, by amount ``weight``. ``weight`` is on the range of 0.0 to 1.0, representing the amount of interpolation.
  539. This method also handles interpolating the lengths if the input vectors have different lengths. For the special case of one or both input vectors having zero length, this method behaves like :ref:`lerp<class_Vector3_method_lerp>`.
  540. .. rst-class:: classref-item-separator
  541. ----
  542. .. _class_Vector3_method_slide:
  543. .. rst-class:: classref-method
  544. :ref:`Vector3<class_Vector3>` **slide** **(** :ref:`Vector3<class_Vector3>` n **)** |const|
  545. Returns a new vector slid along a plane defined by the given normal.
  546. .. rst-class:: classref-item-separator
  547. ----
  548. .. _class_Vector3_method_snapped:
  549. .. rst-class:: classref-method
  550. :ref:`Vector3<class_Vector3>` **snapped** **(** :ref:`Vector3<class_Vector3>` step **)** |const|
  551. Returns a new vector with each component snapped to the nearest multiple of the corresponding component in ``step``. This can also be used to round the components to an arbitrary number of decimals.
  552. .. rst-class:: classref-section-separator
  553. ----
  554. .. rst-class:: classref-descriptions-group
  555. Operator Descriptions
  556. ---------------------
  557. .. _class_Vector3_operator_neq_Vector3:
  558. .. rst-class:: classref-operator
  559. :ref:`bool<class_bool>` **operator !=** **(** :ref:`Vector3<class_Vector3>` right **)**
  560. Returns ``true`` if the vectors are not equal.
  561. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Vector3_method_is_equal_approx>` instead, which is more reliable.
  562. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  563. .. rst-class:: classref-item-separator
  564. ----
  565. .. _class_Vector3_operator_mul_Basis:
  566. .. rst-class:: classref-operator
  567. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Basis<class_Basis>` right **)**
  568. Inversely transforms (multiplies) the **Vector3** by the given :ref:`Basis<class_Basis>` matrix.
  569. .. rst-class:: classref-item-separator
  570. ----
  571. .. _class_Vector3_operator_mul_Quaternion:
  572. .. rst-class:: classref-operator
  573. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Quaternion<class_Quaternion>` right **)**
  574. Inversely transforms (multiplies) the **Vector3** by the given :ref:`Quaternion<class_Quaternion>`.
  575. .. rst-class:: classref-item-separator
  576. ----
  577. .. _class_Vector3_operator_mul_Transform3D:
  578. .. rst-class:: classref-operator
  579. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Transform3D<class_Transform3D>` right **)**
  580. Inversely transforms (multiplies) the **Vector3** by the given :ref:`Transform3D<class_Transform3D>` transformation matrix.
  581. .. rst-class:: classref-item-separator
  582. ----
  583. .. _class_Vector3_operator_mul_Vector3:
  584. .. rst-class:: classref-operator
  585. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`Vector3<class_Vector3>` right **)**
  586. Multiplies each component of the **Vector3** by the components of the given **Vector3**.
  587. ::
  588. print(Vector3(10, 20, 30) * Vector3(3, 4, 5)) # Prints "(30, 80, 150)"
  589. .. rst-class:: classref-item-separator
  590. ----
  591. .. _class_Vector3_operator_mul_float:
  592. .. rst-class:: classref-operator
  593. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`float<class_float>` right **)**
  594. Multiplies each component of the **Vector3** by the given :ref:`float<class_float>`.
  595. .. rst-class:: classref-item-separator
  596. ----
  597. .. _class_Vector3_operator_mul_int:
  598. .. rst-class:: classref-operator
  599. :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`int<class_int>` right **)**
  600. Multiplies each component of the **Vector3** by the given :ref:`int<class_int>`.
  601. .. rst-class:: classref-item-separator
  602. ----
  603. .. _class_Vector3_operator_sum_Vector3:
  604. .. rst-class:: classref-operator
  605. :ref:`Vector3<class_Vector3>` **operator +** **(** :ref:`Vector3<class_Vector3>` right **)**
  606. Adds each component of the **Vector3** by the components of the given **Vector3**.
  607. ::
  608. print(Vector3(10, 20, 30) + Vector3(3, 4, 5)) # Prints "(13, 24, 35)"
  609. .. rst-class:: classref-item-separator
  610. ----
  611. .. _class_Vector3_operator_dif_Vector3:
  612. .. rst-class:: classref-operator
  613. :ref:`Vector3<class_Vector3>` **operator -** **(** :ref:`Vector3<class_Vector3>` right **)**
  614. Subtracts each component of the **Vector3** by the components of the given **Vector3**.
  615. ::
  616. print(Vector3(10, 20, 30) - Vector3(3, 4, 5)) # Prints "(7, 16, 25)"
  617. .. rst-class:: classref-item-separator
  618. ----
  619. .. _class_Vector3_operator_div_Vector3:
  620. .. rst-class:: classref-operator
  621. :ref:`Vector3<class_Vector3>` **operator /** **(** :ref:`Vector3<class_Vector3>` right **)**
  622. Divides each component of the **Vector3** by the components of the given **Vector3**.
  623. ::
  624. print(Vector3(10, 20, 30) / Vector3(2, 5, 3)) # Prints "(5, 4, 10)"
  625. .. rst-class:: classref-item-separator
  626. ----
  627. .. _class_Vector3_operator_div_float:
  628. .. rst-class:: classref-operator
  629. :ref:`Vector3<class_Vector3>` **operator /** **(** :ref:`float<class_float>` right **)**
  630. Divides each component of the **Vector3** by the given :ref:`float<class_float>`.
  631. .. rst-class:: classref-item-separator
  632. ----
  633. .. _class_Vector3_operator_div_int:
  634. .. rst-class:: classref-operator
  635. :ref:`Vector3<class_Vector3>` **operator /** **(** :ref:`int<class_int>` right **)**
  636. Divides each component of the **Vector3** by the given :ref:`int<class_int>`.
  637. .. rst-class:: classref-item-separator
  638. ----
  639. .. _class_Vector3_operator_lt_Vector3:
  640. .. rst-class:: classref-operator
  641. :ref:`bool<class_bool>` **operator <** **(** :ref:`Vector3<class_Vector3>` right **)**
  642. Compares two **Vector3** vectors by first checking if the X value of the left vector is less than the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  643. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  644. .. rst-class:: classref-item-separator
  645. ----
  646. .. _class_Vector3_operator_lte_Vector3:
  647. .. rst-class:: classref-operator
  648. :ref:`bool<class_bool>` **operator <=** **(** :ref:`Vector3<class_Vector3>` right **)**
  649. Compares two **Vector3** vectors by first checking if the X value of the left vector is less than or equal to the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  650. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  651. .. rst-class:: classref-item-separator
  652. ----
  653. .. _class_Vector3_operator_eq_Vector3:
  654. .. rst-class:: classref-operator
  655. :ref:`bool<class_bool>` **operator ==** **(** :ref:`Vector3<class_Vector3>` right **)**
  656. Returns ``true`` if the vectors are exactly equal.
  657. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Vector3_method_is_equal_approx>` instead, which is more reliable.
  658. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  659. .. rst-class:: classref-item-separator
  660. ----
  661. .. _class_Vector3_operator_gt_Vector3:
  662. .. rst-class:: classref-operator
  663. :ref:`bool<class_bool>` **operator >** **(** :ref:`Vector3<class_Vector3>` right **)**
  664. Compares two **Vector3** vectors by first checking if the X value of the left vector is greater than the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  665. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  666. .. rst-class:: classref-item-separator
  667. ----
  668. .. _class_Vector3_operator_gte_Vector3:
  669. .. rst-class:: classref-operator
  670. :ref:`bool<class_bool>` **operator >=** **(** :ref:`Vector3<class_Vector3>` right **)**
  671. Compares two **Vector3** vectors by first checking if the X value of the left vector is greater than or equal to the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  672. \ **Note:** Vectors with :ref:`@GDScript.NAN<class_@GDScript_constant_NAN>` elements don't behave the same as other vectors. Therefore, the results from this operator may not be accurate if NaNs are included.
  673. .. rst-class:: classref-item-separator
  674. ----
  675. .. _class_Vector3_operator_idx_int:
  676. .. rst-class:: classref-operator
  677. :ref:`float<class_float>` **operator []** **(** :ref:`int<class_int>` index **)**
  678. Access vector components using their ``index``. ``v[0]`` is equivalent to ``v.x``, ``v[1]`` is equivalent to ``v.y``, and ``v[2]`` is equivalent to ``v.z``.
  679. .. rst-class:: classref-item-separator
  680. ----
  681. .. _class_Vector3_operator_unplus:
  682. .. rst-class:: classref-operator
  683. :ref:`Vector3<class_Vector3>` **operator unary+** **(** **)**
  684. Returns the same value as if the ``+`` was not there. Unary ``+`` does nothing, but sometimes it can make your code more readable.
  685. .. rst-class:: classref-item-separator
  686. ----
  687. .. _class_Vector3_operator_unminus:
  688. .. rst-class:: classref-operator
  689. :ref:`Vector3<class_Vector3>` **operator unary-** **(** **)**
  690. Returns the negative value of the **Vector3**. This is the same as writing ``Vector3(-v.x, -v.y, -v.z)``. This operation flips the direction of the vector while keeping the same magnitude. With floats, the number zero can be either positive or negative.
  691. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  692. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  693. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  694. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  695. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  696. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`