class_visualshadernodegroupbase.rst 18 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/VisualShaderNodeGroupBase.xml.
  6. .. _class_VisualShaderNodeGroupBase:
  7. VisualShaderNodeGroupBase
  8. =========================
  9. **Inherits:** :ref:`VisualShaderNodeResizableBase<class_VisualShaderNodeResizableBase>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`VisualShaderNodeExpression<class_VisualShaderNodeExpression>`
  11. Base class for a family of nodes with variable number of input and output ports within the visual shader graph.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. Currently, has no direct usage, use the derived classes instead.
  16. .. rst-class:: classref-reftable-group
  17. Methods
  18. -------
  19. .. table::
  20. :widths: auto
  21. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`add_input_port<class_VisualShaderNodeGroupBase_method_add_input_port>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` type, :ref:`String<class_String>` name **)** |
  23. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | void | :ref:`add_output_port<class_VisualShaderNodeGroupBase_method_add_output_port>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` type, :ref:`String<class_String>` name **)** |
  25. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | void | :ref:`clear_input_ports<class_VisualShaderNodeGroupBase_method_clear_input_ports>` **(** **)** |
  27. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | void | :ref:`clear_output_ports<class_VisualShaderNodeGroupBase_method_clear_output_ports>` **(** **)** |
  29. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`int<class_int>` | :ref:`get_free_input_port_id<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>` **(** **)** |const| |
  31. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`int<class_int>` | :ref:`get_free_output_port_id<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>` **(** **)** |const| |
  33. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`int<class_int>` | :ref:`get_input_port_count<class_VisualShaderNodeGroupBase_method_get_input_port_count>` **(** **)** |const| |
  35. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`String<class_String>` | :ref:`get_inputs<class_VisualShaderNodeGroupBase_method_get_inputs>` **(** **)** |const| |
  37. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`int<class_int>` | :ref:`get_output_port_count<class_VisualShaderNodeGroupBase_method_get_output_port_count>` **(** **)** |const| |
  39. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`String<class_String>` | :ref:`get_outputs<class_VisualShaderNodeGroupBase_method_get_outputs>` **(** **)** |const| |
  41. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`bool<class_bool>` | :ref:`has_input_port<class_VisualShaderNodeGroupBase_method_has_input_port>` **(** :ref:`int<class_int>` id **)** |const| |
  43. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`bool<class_bool>` | :ref:`has_output_port<class_VisualShaderNodeGroupBase_method_has_output_port>` **(** :ref:`int<class_int>` id **)** |const| |
  45. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`bool<class_bool>` | :ref:`is_valid_port_name<class_VisualShaderNodeGroupBase_method_is_valid_port_name>` **(** :ref:`String<class_String>` name **)** |const| |
  47. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | void | :ref:`remove_input_port<class_VisualShaderNodeGroupBase_method_remove_input_port>` **(** :ref:`int<class_int>` id **)** |
  49. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | void | :ref:`remove_output_port<class_VisualShaderNodeGroupBase_method_remove_output_port>` **(** :ref:`int<class_int>` id **)** |
  51. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | void | :ref:`set_input_port_name<class_VisualShaderNodeGroupBase_method_set_input_port_name>` **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)** |
  53. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | void | :ref:`set_input_port_type<class_VisualShaderNodeGroupBase_method_set_input_port_type>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` type **)** |
  55. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`set_inputs<class_VisualShaderNodeGroupBase_method_set_inputs>` **(** :ref:`String<class_String>` inputs **)** |
  57. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`set_output_port_name<class_VisualShaderNodeGroupBase_method_set_output_port_name>` **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)** |
  59. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`set_output_port_type<class_VisualShaderNodeGroupBase_method_set_output_port_type>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` type **)** |
  61. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | void | :ref:`set_outputs<class_VisualShaderNodeGroupBase_method_set_outputs>` **(** :ref:`String<class_String>` outputs **)** |
  63. +-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. .. rst-class:: classref-section-separator
  65. ----
  66. .. rst-class:: classref-descriptions-group
  67. Method Descriptions
  68. -------------------
  69. .. _class_VisualShaderNodeGroupBase_method_add_input_port:
  70. .. rst-class:: classref-method
  71. void **add_input_port** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` type, :ref:`String<class_String>` name **)**
  72. Adds an input port with the specified ``type`` (see :ref:`PortType<enum_VisualShaderNode_PortType>`) and ``name``.
  73. .. rst-class:: classref-item-separator
  74. ----
  75. .. _class_VisualShaderNodeGroupBase_method_add_output_port:
  76. .. rst-class:: classref-method
  77. void **add_output_port** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` type, :ref:`String<class_String>` name **)**
  78. Adds an output port with the specified ``type`` (see :ref:`PortType<enum_VisualShaderNode_PortType>`) and ``name``.
  79. .. rst-class:: classref-item-separator
  80. ----
  81. .. _class_VisualShaderNodeGroupBase_method_clear_input_ports:
  82. .. rst-class:: classref-method
  83. void **clear_input_ports** **(** **)**
  84. Removes all previously specified input ports.
  85. .. rst-class:: classref-item-separator
  86. ----
  87. .. _class_VisualShaderNodeGroupBase_method_clear_output_ports:
  88. .. rst-class:: classref-method
  89. void **clear_output_ports** **(** **)**
  90. Removes all previously specified output ports.
  91. .. rst-class:: classref-item-separator
  92. ----
  93. .. _class_VisualShaderNodeGroupBase_method_get_free_input_port_id:
  94. .. rst-class:: classref-method
  95. :ref:`int<class_int>` **get_free_input_port_id** **(** **)** |const|
  96. Returns a free input port ID which can be used in :ref:`add_input_port<class_VisualShaderNodeGroupBase_method_add_input_port>`.
  97. .. rst-class:: classref-item-separator
  98. ----
  99. .. _class_VisualShaderNodeGroupBase_method_get_free_output_port_id:
  100. .. rst-class:: classref-method
  101. :ref:`int<class_int>` **get_free_output_port_id** **(** **)** |const|
  102. Returns a free output port ID which can be used in :ref:`add_output_port<class_VisualShaderNodeGroupBase_method_add_output_port>`.
  103. .. rst-class:: classref-item-separator
  104. ----
  105. .. _class_VisualShaderNodeGroupBase_method_get_input_port_count:
  106. .. rst-class:: classref-method
  107. :ref:`int<class_int>` **get_input_port_count** **(** **)** |const|
  108. Returns the number of input ports in use. Alternative for :ref:`get_free_input_port_id<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`.
  109. .. rst-class:: classref-item-separator
  110. ----
  111. .. _class_VisualShaderNodeGroupBase_method_get_inputs:
  112. .. rst-class:: classref-method
  113. :ref:`String<class_String>` **get_inputs** **(** **)** |const|
  114. Returns a :ref:`String<class_String>` description of the input ports as a colon-separated list using the format ``id,type,name;`` (see :ref:`add_input_port<class_VisualShaderNodeGroupBase_method_add_input_port>`).
  115. .. rst-class:: classref-item-separator
  116. ----
  117. .. _class_VisualShaderNodeGroupBase_method_get_output_port_count:
  118. .. rst-class:: classref-method
  119. :ref:`int<class_int>` **get_output_port_count** **(** **)** |const|
  120. Returns the number of output ports in use. Alternative for :ref:`get_free_output_port_id<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`.
  121. .. rst-class:: classref-item-separator
  122. ----
  123. .. _class_VisualShaderNodeGroupBase_method_get_outputs:
  124. .. rst-class:: classref-method
  125. :ref:`String<class_String>` **get_outputs** **(** **)** |const|
  126. Returns a :ref:`String<class_String>` description of the output ports as a colon-separated list using the format ``id,type,name;`` (see :ref:`add_output_port<class_VisualShaderNodeGroupBase_method_add_output_port>`).
  127. .. rst-class:: classref-item-separator
  128. ----
  129. .. _class_VisualShaderNodeGroupBase_method_has_input_port:
  130. .. rst-class:: classref-method
  131. :ref:`bool<class_bool>` **has_input_port** **(** :ref:`int<class_int>` id **)** |const|
  132. Returns ``true`` if the specified input port exists.
  133. .. rst-class:: classref-item-separator
  134. ----
  135. .. _class_VisualShaderNodeGroupBase_method_has_output_port:
  136. .. rst-class:: classref-method
  137. :ref:`bool<class_bool>` **has_output_port** **(** :ref:`int<class_int>` id **)** |const|
  138. Returns ``true`` if the specified output port exists.
  139. .. rst-class:: classref-item-separator
  140. ----
  141. .. _class_VisualShaderNodeGroupBase_method_is_valid_port_name:
  142. .. rst-class:: classref-method
  143. :ref:`bool<class_bool>` **is_valid_port_name** **(** :ref:`String<class_String>` name **)** |const|
  144. Returns ``true`` if the specified port name does not override an existed port name and is valid within the shader.
  145. .. rst-class:: classref-item-separator
  146. ----
  147. .. _class_VisualShaderNodeGroupBase_method_remove_input_port:
  148. .. rst-class:: classref-method
  149. void **remove_input_port** **(** :ref:`int<class_int>` id **)**
  150. Removes the specified input port.
  151. .. rst-class:: classref-item-separator
  152. ----
  153. .. _class_VisualShaderNodeGroupBase_method_remove_output_port:
  154. .. rst-class:: classref-method
  155. void **remove_output_port** **(** :ref:`int<class_int>` id **)**
  156. Removes the specified output port.
  157. .. rst-class:: classref-item-separator
  158. ----
  159. .. _class_VisualShaderNodeGroupBase_method_set_input_port_name:
  160. .. rst-class:: classref-method
  161. void **set_input_port_name** **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)**
  162. Renames the specified input port.
  163. .. rst-class:: classref-item-separator
  164. ----
  165. .. _class_VisualShaderNodeGroupBase_method_set_input_port_type:
  166. .. rst-class:: classref-method
  167. void **set_input_port_type** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` type **)**
  168. Sets the specified input port's type (see :ref:`PortType<enum_VisualShaderNode_PortType>`).
  169. .. rst-class:: classref-item-separator
  170. ----
  171. .. _class_VisualShaderNodeGroupBase_method_set_inputs:
  172. .. rst-class:: classref-method
  173. void **set_inputs** **(** :ref:`String<class_String>` inputs **)**
  174. Defines all input ports using a :ref:`String<class_String>` formatted as a colon-separated list: ``id,type,name;`` (see :ref:`add_input_port<class_VisualShaderNodeGroupBase_method_add_input_port>`).
  175. .. rst-class:: classref-item-separator
  176. ----
  177. .. _class_VisualShaderNodeGroupBase_method_set_output_port_name:
  178. .. rst-class:: classref-method
  179. void **set_output_port_name** **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)**
  180. Renames the specified output port.
  181. .. rst-class:: classref-item-separator
  182. ----
  183. .. _class_VisualShaderNodeGroupBase_method_set_output_port_type:
  184. .. rst-class:: classref-method
  185. void **set_output_port_type** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` type **)**
  186. Sets the specified output port's type (see :ref:`PortType<enum_VisualShaderNode_PortType>`).
  187. .. rst-class:: classref-item-separator
  188. ----
  189. .. _class_VisualShaderNodeGroupBase_method_set_outputs:
  190. .. rst-class:: classref-method
  191. void **set_outputs** **(** :ref:`String<class_String>` outputs **)**
  192. Defines all output ports using a :ref:`String<class_String>` formatted as a colon-separated list: ``id,type,name;`` (see :ref:`add_output_port<class_VisualShaderNodeGroupBase_method_add_output_port>`).
  193. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  194. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  195. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  196. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  197. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  198. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  199. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`