class_renderscenebuffersextension.rst 5.1 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.3/doc/classes/RenderSceneBuffersExtension.xml.
  6. .. _class_RenderSceneBuffersExtension:
  7. RenderSceneBuffersExtension
  8. ===========================
  9. **Inherits:** :ref:`RenderSceneBuffers<class_RenderSceneBuffers>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. This class allows for a RenderSceneBuffer implementation to be made in GDExtension.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. This class allows for a RenderSceneBuffer implementation to be made in GDExtension.
  15. .. rst-class:: classref-reftable-group
  16. Methods
  17. -------
  18. .. table::
  19. :widths: auto
  20. +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | |void| | :ref:`_configure<class_RenderSceneBuffersExtension_private_method__configure>`\ (\ config\: :ref:`RenderSceneBuffersConfiguration<class_RenderSceneBuffersConfiguration>`\ ) |virtual| |
  22. +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | |void| | :ref:`_set_fsr_sharpness<class_RenderSceneBuffersExtension_private_method__set_fsr_sharpness>`\ (\ fsr_sharpness\: :ref:`float<class_float>`\ ) |virtual| |
  24. +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | |void| | :ref:`_set_texture_mipmap_bias<class_RenderSceneBuffersExtension_private_method__set_texture_mipmap_bias>`\ (\ texture_mipmap_bias\: :ref:`float<class_float>`\ ) |virtual| |
  26. +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | |void| | :ref:`_set_use_debanding<class_RenderSceneBuffersExtension_private_method__set_use_debanding>`\ (\ use_debanding\: :ref:`bool<class_bool>`\ ) |virtual| |
  28. +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. .. rst-class:: classref-section-separator
  30. ----
  31. .. rst-class:: classref-descriptions-group
  32. Method Descriptions
  33. -------------------
  34. .. _class_RenderSceneBuffersExtension_private_method__configure:
  35. .. rst-class:: classref-method
  36. |void| **_configure**\ (\ config\: :ref:`RenderSceneBuffersConfiguration<class_RenderSceneBuffersConfiguration>`\ ) |virtual| :ref:`🔗<class_RenderSceneBuffersExtension_private_method__configure>`
  37. Implement this in GDExtension to handle the (re)sizing of a viewport.
  38. .. rst-class:: classref-item-separator
  39. ----
  40. .. _class_RenderSceneBuffersExtension_private_method__set_fsr_sharpness:
  41. .. rst-class:: classref-method
  42. |void| **_set_fsr_sharpness**\ (\ fsr_sharpness\: :ref:`float<class_float>`\ ) |virtual| :ref:`🔗<class_RenderSceneBuffersExtension_private_method__set_fsr_sharpness>`
  43. Implement this in GDExtension to record a new FSR sharpness value.
  44. .. rst-class:: classref-item-separator
  45. ----
  46. .. _class_RenderSceneBuffersExtension_private_method__set_texture_mipmap_bias:
  47. .. rst-class:: classref-method
  48. |void| **_set_texture_mipmap_bias**\ (\ texture_mipmap_bias\: :ref:`float<class_float>`\ ) |virtual| :ref:`🔗<class_RenderSceneBuffersExtension_private_method__set_texture_mipmap_bias>`
  49. Implement this in GDExtension to change the texture mipmap bias.
  50. .. rst-class:: classref-item-separator
  51. ----
  52. .. _class_RenderSceneBuffersExtension_private_method__set_use_debanding:
  53. .. rst-class:: classref-method
  54. |void| **_set_use_debanding**\ (\ use_debanding\: :ref:`bool<class_bool>`\ ) |virtual| :ref:`🔗<class_RenderSceneBuffersExtension_private_method__set_use_debanding>`
  55. Implement this in GDExtension to react to the debanding flag changing.
  56. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  57. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  58. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  59. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  60. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  61. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  62. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  63. .. |void| replace:: :abbr:`void (No return value.)`