Hugo Locurcio c64bb5d7df Update Optimization using Servers for Godot 4 5 giorni fa
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img 991cea2fef Add diagram of shader compilation steps to Pipeline Compilations page 1 anno fa
vertex_animation 7525f7c0ec Remove "outdated article" banner on index pages 2 settimane fa
cpu_optimization.rst 3a28ad3263 Fix code sample in CPU optimization 3 mesi fa
general_optimization.rst 4ee80de918 Remove deprecated Intel GPA from General optimization tips 6 mesi fa
gpu_optimization.rst 92cd36b50e Various grammar and spelling fixes 7 mesi fa
index.rst 275dc116ae Add tutorial for reducing pipeline compilation stutters. 1 anno fa
optimizing_3d_performance.rst b3cbe5f777 Remove old Godot version references to simplify documentation 3 mesi fa
pipeline_compilations.rst d334ecb11b Add documentation on shader baking 5 mesi fa
thread_safe_apis.rst 79724873c5 Update Thread-safe APIs for Godot 4.5 3 mesi fa
using_multimesh.rst 1e9348b138 Delete mention of OpenGL ES 2 1 anno fa
using_multiple_threads.rst 7a7a2f588b Add a section for multithreading primitives to Core types. 2 mesi fa
using_servers.rst c64bb5d7df Update Optimization using Servers for Godot 4 3 giorni fa