tetrapod00 858c663ab1 Add note to use varyings to access builtins in shader pages 6 months ago
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img 09c21f1039 Update using visual shaders page for 4.4 6 months ago
shader_reference 858c663ab1 Add note to use varyings to access builtins in shader pages 6 months ago
your_first_shader 33a91dff25 Fully update first 3D Shader page 6 months ago
advanced_postprocessing.rst 6f0e3bcfaf Fix usage of source_color with hint_depth_texture 8 months ago
compute_shaders.rst cea78730d0 [.NET] Use collection expressions 8 months ago
converting_glsl_to_godot_shaders.rst c4d3aa134a Standardize RST header syntax 7 months ago
custom_postprocessing.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" 9 months ago
index.rst 95fb178429 Add support for user-provided comments with Giscus 1 year ago
introduction_to_shaders.rst c4d3aa134a Standardize RST header syntax 7 months ago
making_trees.rst d1e3cfeff3 Fix Making trees tutorial 1 year ago
screen-reading_shaders.rst c4d3aa134a Standardize RST header syntax 7 months ago
shader_materials.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" 9 months ago
shaders_style_guide.rst 5d6dfe147d Mention documentation comment support in Shading language 1 year ago
using_viewport_as_texture.rst 74077e0edf Update using a viewport as a texture tutorial for 4.2 1 year ago
visual_shaders.rst 09c21f1039 Update using visual shaders page for 4.4 6 months ago