class_editorresourcepreview.rst 5.6 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_EditorResourcePreview:
  4. EditorResourcePreview
  5. =====================
  6. **Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Helper to generate previews of reources or files.
  11. Member Functions
  12. ----------------
  13. +-------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  14. | void | :ref:`add_preview_generator<class_EditorResourcePreview_add_preview_generator>` **(** :ref:`EditorResourcePreviewGenerator<class_editorresourcepreviewgenerator>` generator **)** |
  15. +-------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | void | :ref:`check_for_invalidation<class_EditorResourcePreview_check_for_invalidation>` **(** :ref:`String<class_string>` path **)** |
  17. +-------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | void | :ref:`queue_edited_resource_preview<class_EditorResourcePreview_queue_edited_resource_preview>` **(** :ref:`Resource<class_resource>` resource, :ref:`Object<class_object>` receiver, :ref:`String<class_string>` receiver_func, :ref:`Variant<class_variant>` userdata **)** |
  19. +-------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | void | :ref:`queue_resource_preview<class_EditorResourcePreview_queue_resource_preview>` **(** :ref:`String<class_string>` path, :ref:`Object<class_object>` receiver, :ref:`String<class_string>` receiver_func, :ref:`Variant<class_variant>` userdata **)** |
  21. +-------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`remove_preview_generator<class_EditorResourcePreview_remove_preview_generator>` **(** :ref:`EditorResourcePreviewGenerator<class_editorresourcepreviewgenerator>` generator **)** |
  23. +-------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. Signals
  25. -------
  26. - **preview_invalidated** **(** :ref:`String<class_string>` path **)**
  27. If a preview was invalidated (changed) this signal will emit (using the path of the preview)
  28. Description
  29. -----------
  30. This object is used to generate previews for resources of files.
  31. Member Function Description
  32. ---------------------------
  33. .. _class_EditorResourcePreview_add_preview_generator:
  34. - void **add_preview_generator** **(** :ref:`EditorResourcePreviewGenerator<class_editorresourcepreviewgenerator>` generator **)**
  35. Create an own, custom preview generator.
  36. .. _class_EditorResourcePreview_check_for_invalidation:
  37. - void **check_for_invalidation** **(** :ref:`String<class_string>` path **)**
  38. Check if the resource changed, if so it will be invalidated and the corresponding signal emitted.
  39. .. _class_EditorResourcePreview_queue_edited_resource_preview:
  40. - void **queue_edited_resource_preview** **(** :ref:`Resource<class_resource>` resource, :ref:`Object<class_object>` receiver, :ref:`String<class_string>` receiver_func, :ref:`Variant<class_variant>` userdata **)**
  41. Queue a resource being edited for preview (using an instance). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texure (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
  42. .. _class_EditorResourcePreview_queue_resource_preview:
  43. - void **queue_resource_preview** **(** :ref:`String<class_string>` path, :ref:`Object<class_object>` receiver, :ref:`String<class_string>` receiver_func, :ref:`Variant<class_variant>` userdata **)**
  44. Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texure (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
  45. .. _class_EditorResourcePreview_remove_preview_generator:
  46. - void **remove_preview_generator** **(** :ref:`EditorResourcePreviewGenerator<class_editorresourcepreviewgenerator>` generator **)**
  47. Remove a custom preview generator.