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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_VisualScriptDeconstruct:
- VisualScriptDeconstruct
- =======================
- **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_deconstruct_input_type<class_VisualScriptDeconstruct_get_deconstruct_input_type>` **(** **)** const |
- +------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_deconstruct_type<class_VisualScriptDeconstruct_get_deconstruct_type>` **(** **)** const |
- +------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_deconstruct_input_type<class_VisualScriptDeconstruct_set_deconstruct_input_type>` **(** :ref:`int<class_int>` input_type **)** |
- +------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_deconstruct_type<class_VisualScriptDeconstruct_set_deconstruct_type>` **(** :ref:`int<class_int>` type **)** |
- +------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
- Member Function Description
- ---------------------------
- .. _class_VisualScriptDeconstruct_get_deconstruct_input_type:
- - :ref:`int<class_int>` **get_deconstruct_input_type** **(** **)** const
- .. _class_VisualScriptDeconstruct_get_deconstruct_type:
- - :ref:`int<class_int>` **get_deconstruct_type** **(** **)** const
- .. _class_VisualScriptDeconstruct_set_deconstruct_input_type:
- - void **set_deconstruct_input_type** **(** :ref:`int<class_int>` input_type **)**
- .. _class_VisualScriptDeconstruct_set_deconstruct_type:
- - void **set_deconstruct_type** **(** :ref:`int<class_int>` type **)**
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