class_visualscriptfunctionstate.rst 2.4 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_VisualScriptFunctionState:
  4. VisualScriptFunctionState
  5. =========================
  6. **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Member Functions
  11. ----------------
  12. +----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  13. | void | :ref:`connect_to_signal<class_VisualScriptFunctionState_connect_to_signal>` **(** :ref:`Object<class_object>` obj, :ref:`String<class_string>` signals, :ref:`Array<class_array>` args **)** |
  14. +----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`bool<class_bool>` | :ref:`is_valid<class_VisualScriptFunctionState_is_valid>` **(** **)** const |
  16. +----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`Array<class_array>` | :ref:`resume<class_VisualScriptFunctionState_resume>` **(** :ref:`Array<class_array>` args=NULL **)** |
  18. +----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. Member Function Description
  20. ---------------------------
  21. .. _class_VisualScriptFunctionState_connect_to_signal:
  22. - void **connect_to_signal** **(** :ref:`Object<class_object>` obj, :ref:`String<class_string>` signals, :ref:`Array<class_array>` args **)**
  23. .. _class_VisualScriptFunctionState_is_valid:
  24. - :ref:`bool<class_bool>` **is_valid** **(** **)** const
  25. .. _class_VisualScriptFunctionState_resume:
  26. - :ref:`Array<class_array>` **resume** **(** :ref:`Array<class_array>` args=NULL **)**