class_canvaslayer.rst 6.5 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_CanvasLayer:
  4. CanvasLayer
  5. ===========
  6. **Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Inherited By:** :ref:`ParallaxBackground<class_parallaxbackground>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Canvas Item layer.
  12. Member Functions
  13. ----------------
  14. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  15. | void | :ref:`set_layer<class_CanvasLayer_set_layer>` **(** :ref:`int<class_int>` layer **)** |
  16. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`get_layer<class_CanvasLayer_get_layer>` **(** **)** const |
  18. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  19. | void | :ref:`set_transform<class_CanvasLayer_set_transform>` **(** :ref:`Matrix32<class_matrix32>` transform **)** |
  20. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  21. | :ref:`Matrix32<class_matrix32>` | :ref:`get_transform<class_CanvasLayer_get_transform>` **(** **)** const |
  22. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  23. | void | :ref:`set_offset<class_CanvasLayer_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)** |
  24. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  25. | :ref:`Vector2<class_vector2>` | :ref:`get_offset<class_CanvasLayer_get_offset>` **(** **)** const |
  26. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  27. | void | :ref:`set_rotation<class_CanvasLayer_set_rotation>` **(** :ref:`float<class_float>` rotation **)** |
  28. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  29. | :ref:`float<class_float>` | :ref:`get_rotation<class_CanvasLayer_get_rotation>` **(** **)** const |
  30. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`set_scale<class_CanvasLayer_set_scale>` **(** :ref:`Vector2<class_vector2>` scale **)** |
  32. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  33. | :ref:`Vector2<class_vector2>` | :ref:`get_scale<class_CanvasLayer_get_scale>` **(** **)** const |
  34. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  35. | Canvas | :ref:`get_world_2d<class_CanvasLayer_get_world_2d>` **(** **)** const |
  36. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  37. | :ref:`RID<class_rid>` | :ref:`get_viewport<class_CanvasLayer_get_viewport>` **(** **)** const |
  38. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  39. Description
  40. -----------
  41. Canvas Item layer. :ref:`CanvasItem<class_canvasitem>` nodes that are direct or indirect children of a :ref:`CanvasLayer<class_canvaslayer>` will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a :ref:`CanvasLayer<class_canvaslayer>` with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
  42. Member Function Description
  43. ---------------------------
  44. .. _class_CanvasLayer_set_layer:
  45. - void **set_layer** **(** :ref:`int<class_int>` layer **)**
  46. Set the layer index, determines the draw order, a lower value will be below a higher one.
  47. .. _class_CanvasLayer_get_layer:
  48. - :ref:`int<class_int>` **get_layer** **(** **)** const
  49. Return the layer index, determines the draw order, a lower value will be below a higher one.
  50. .. _class_CanvasLayer_set_transform:
  51. - void **set_transform** **(** :ref:`Matrix32<class_matrix32>` transform **)**
  52. Set the base transform for this layer.
  53. .. _class_CanvasLayer_get_transform:
  54. - :ref:`Matrix32<class_matrix32>` **get_transform** **(** **)** const
  55. Return the base transform for this layer.
  56. .. _class_CanvasLayer_set_offset:
  57. - void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
  58. Set the base offset for this layer (helper).
  59. .. _class_CanvasLayer_get_offset:
  60. - :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
  61. Return the base offset for this layer (helper).
  62. .. _class_CanvasLayer_set_rotation:
  63. - void **set_rotation** **(** :ref:`float<class_float>` rotation **)**
  64. Set the base rotation for this layer (helper).
  65. .. _class_CanvasLayer_get_rotation:
  66. - :ref:`float<class_float>` **get_rotation** **(** **)** const
  67. Return the base rotation for this layer (helper).
  68. .. _class_CanvasLayer_set_scale:
  69. - void **set_scale** **(** :ref:`Vector2<class_vector2>` scale **)**
  70. Set the base scale for this layer (helper).
  71. .. _class_CanvasLayer_get_scale:
  72. - :ref:`Vector2<class_vector2>` **get_scale** **(** **)** const
  73. Return the base scale for this layer (helper).
  74. .. _class_CanvasLayer_get_world_2d:
  75. - Canvas **get_world_2d** **(** **)** const
  76. Return the :ref:`World2D<class_world2d>` used by this layer.
  77. .. _class_CanvasLayer_get_viewport:
  78. - :ref:`RID<class_rid>` **get_viewport** **(** **)** const
  79. Return the viewport RID for this layer.