class_collisionobject2d.rst 25 KB

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  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/CollisionObject2D.xml.
  6. .. _class_CollisionObject2D:
  7. CollisionObject2D
  8. =================
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`Area2D<class_Area2D>`, :ref:`PhysicsBody2D<class_PhysicsBody2D>`
  11. Base node for 2D collision objects.
  12. Description
  13. -----------
  14. CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision :ref:`Shape2D<class_Shape2D>`\ s. Each shape must be assigned to a *shape owner*. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the ``shape_owner_*`` methods.
  15. \ **Note:** Only collisions between objects within the same canvas (:ref:`Viewport<class_Viewport>` canvas or :ref:`CanvasLayer<class_CanvasLayer>`) are supported. The behavior of collisions between objects in different canvases is undefined.
  16. Properties
  17. ----------
  18. +-------------------------+--------------------------------------------------------------------------+----------+
  19. | :ref:`int<class_int>` | :ref:`collision_layer<class_CollisionObject2D_property_collision_layer>` | ``1`` |
  20. +-------------------------+--------------------------------------------------------------------------+----------+
  21. | :ref:`int<class_int>` | :ref:`collision_mask<class_CollisionObject2D_property_collision_mask>` | ``1`` |
  22. +-------------------------+--------------------------------------------------------------------------+----------+
  23. | :ref:`bool<class_bool>` | :ref:`input_pickable<class_CollisionObject2D_property_input_pickable>` | ``true`` |
  24. +-------------------------+--------------------------------------------------------------------------+----------+
  25. Methods
  26. -------
  27. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | void | :ref:`_input_event<class_CollisionObject2D_method__input_event>` **(** :ref:`Object<class_Object>` viewport, :ref:`InputEvent<class_InputEvent>` event, :ref:`int<class_int>` shape_idx **)** |virtual| |
  29. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`int<class_int>` | :ref:`create_shape_owner<class_CollisionObject2D_method_create_shape_owner>` **(** :ref:`Object<class_Object>` owner **)** |
  31. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`bool<class_bool>` | :ref:`get_collision_layer_bit<class_CollisionObject2D_method_get_collision_layer_bit>` **(** :ref:`int<class_int>` bit **)** |const| |
  33. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`bool<class_bool>` | :ref:`get_collision_mask_bit<class_CollisionObject2D_method_get_collision_mask_bit>` **(** :ref:`int<class_int>` bit **)** |const| |
  35. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`RID<class_RID>` | :ref:`get_rid<class_CollisionObject2D_method_get_rid>` **(** **)** |const| |
  37. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`float<class_float>` | :ref:`get_shape_owner_one_way_collision_margin<class_CollisionObject2D_method_get_shape_owner_one_way_collision_margin>` **(** :ref:`int<class_int>` owner_id **)** |const| |
  39. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`Array<class_Array>` | :ref:`get_shape_owners<class_CollisionObject2D_method_get_shape_owners>` **(** **)** |
  41. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`bool<class_bool>` | :ref:`is_shape_owner_disabled<class_CollisionObject2D_method_is_shape_owner_disabled>` **(** :ref:`int<class_int>` owner_id **)** |const| |
  43. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`bool<class_bool>` | :ref:`is_shape_owner_one_way_collision_enabled<class_CollisionObject2D_method_is_shape_owner_one_way_collision_enabled>` **(** :ref:`int<class_int>` owner_id **)** |const| |
  45. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | void | :ref:`remove_shape_owner<class_CollisionObject2D_method_remove_shape_owner>` **(** :ref:`int<class_int>` owner_id **)** |
  47. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | void | :ref:`set_collision_layer_bit<class_CollisionObject2D_method_set_collision_layer_bit>` **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)** |
  49. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | void | :ref:`set_collision_mask_bit<class_CollisionObject2D_method_set_collision_mask_bit>` **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)** |
  51. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`int<class_int>` | :ref:`shape_find_owner<class_CollisionObject2D_method_shape_find_owner>` **(** :ref:`int<class_int>` shape_index **)** |const| |
  53. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | void | :ref:`shape_owner_add_shape<class_CollisionObject2D_method_shape_owner_add_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`Shape2D<class_Shape2D>` shape **)** |
  55. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`shape_owner_clear_shapes<class_CollisionObject2D_method_shape_owner_clear_shapes>` **(** :ref:`int<class_int>` owner_id **)** |
  57. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`Object<class_Object>` | :ref:`shape_owner_get_owner<class_CollisionObject2D_method_shape_owner_get_owner>` **(** :ref:`int<class_int>` owner_id **)** |const| |
  59. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`Shape2D<class_Shape2D>` | :ref:`shape_owner_get_shape<class_CollisionObject2D_method_shape_owner_get_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** |const| |
  61. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`int<class_int>` | :ref:`shape_owner_get_shape_count<class_CollisionObject2D_method_shape_owner_get_shape_count>` **(** :ref:`int<class_int>` owner_id **)** |const| |
  63. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`int<class_int>` | :ref:`shape_owner_get_shape_index<class_CollisionObject2D_method_shape_owner_get_shape_index>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** |const| |
  65. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`Transform2D<class_Transform2D>` | :ref:`shape_owner_get_transform<class_CollisionObject2D_method_shape_owner_get_transform>` **(** :ref:`int<class_int>` owner_id **)** |const| |
  67. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | void | :ref:`shape_owner_remove_shape<class_CollisionObject2D_method_shape_owner_remove_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** |
  69. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | void | :ref:`shape_owner_set_disabled<class_CollisionObject2D_method_shape_owner_set_disabled>` **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)** |
  71. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | void | :ref:`shape_owner_set_one_way_collision<class_CollisionObject2D_method_shape_owner_set_one_way_collision>` **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` enable **)** |
  73. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | void | :ref:`shape_owner_set_one_way_collision_margin<class_CollisionObject2D_method_shape_owner_set_one_way_collision_margin>` **(** :ref:`int<class_int>` owner_id, :ref:`float<class_float>` margin **)** |
  75. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | void | :ref:`shape_owner_set_transform<class_CollisionObject2D_method_shape_owner_set_transform>` **(** :ref:`int<class_int>` owner_id, :ref:`Transform2D<class_Transform2D>` transform **)** |
  77. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. Signals
  79. -------
  80. .. _class_CollisionObject2D_signal_input_event:
  81. - **input_event** **(** :ref:`Node<class_Node>` viewport, :ref:`InputEvent<class_InputEvent>` event, :ref:`int<class_int>` shape_idx **)**
  82. Emitted when an input event occurs. Requires :ref:`input_pickable<class_CollisionObject2D_property_input_pickable>` to be ``true`` and at least one ``collision_layer`` bit to be set. See :ref:`_input_event<class_CollisionObject2D_method__input_event>` for details.
  83. ----
  84. .. _class_CollisionObject2D_signal_mouse_entered:
  85. - **mouse_entered** **(** **)**
  86. Emitted when the mouse pointer enters any of this object's shapes. Requires :ref:`input_pickable<class_CollisionObject2D_property_input_pickable>` to be ``true`` and at least one ``collision_layer`` bit to be set.
  87. ----
  88. .. _class_CollisionObject2D_signal_mouse_exited:
  89. - **mouse_exited** **(** **)**
  90. Emitted when the mouse pointer exits all this object's shapes. Requires :ref:`input_pickable<class_CollisionObject2D_property_input_pickable>` to be ``true`` and at least one ``collision_layer`` bit to be set.
  91. Property Descriptions
  92. ---------------------
  93. .. _class_CollisionObject2D_property_collision_layer:
  94. - :ref:`int<class_int>` **collision_layer**
  95. +-----------+----------------------------+
  96. | *Default* | ``1`` |
  97. +-----------+----------------------------+
  98. | *Setter* | set_collision_layer(value) |
  99. +-----------+----------------------------+
  100. | *Getter* | get_collision_layer() |
  101. +-----------+----------------------------+
  102. The physics layers this CollisionObject2D is in. Collision objects can exist in one or more of 32 different layers. See also :ref:`collision_mask<class_CollisionObject2D_property_collision_mask>`.
  103. \ **Note:** A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans. See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
  104. ----
  105. .. _class_CollisionObject2D_property_collision_mask:
  106. - :ref:`int<class_int>` **collision_mask**
  107. +-----------+---------------------------+
  108. | *Default* | ``1`` |
  109. +-----------+---------------------------+
  110. | *Setter* | set_collision_mask(value) |
  111. +-----------+---------------------------+
  112. | *Getter* | get_collision_mask() |
  113. +-----------+---------------------------+
  114. The physics layers this CollisionObject2D scans. Collision objects can scan one or more of 32 different layers. See also :ref:`collision_layer<class_CollisionObject2D_property_collision_layer>`.
  115. \ **Note:** A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans. See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
  116. ----
  117. .. _class_CollisionObject2D_property_input_pickable:
  118. - :ref:`bool<class_bool>` **input_pickable**
  119. +-----------+---------------------+
  120. | *Default* | ``true`` |
  121. +-----------+---------------------+
  122. | *Setter* | set_pickable(value) |
  123. +-----------+---------------------+
  124. | *Getter* | is_pickable() |
  125. +-----------+---------------------+
  126. If ``true``, this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events. Requires at least one :ref:`collision_layer<class_CollisionObject2D_property_collision_layer>` bit to be set.
  127. Method Descriptions
  128. -------------------
  129. .. _class_CollisionObject2D_method__input_event:
  130. - void **_input_event** **(** :ref:`Object<class_Object>` viewport, :ref:`InputEvent<class_InputEvent>` event, :ref:`int<class_int>` shape_idx **)** |virtual|
  131. Accepts unhandled :ref:`InputEvent<class_InputEvent>`\ s. Requires :ref:`input_pickable<class_CollisionObject2D_property_input_pickable>` to be ``true``. ``shape_idx`` is the child index of the clicked :ref:`Shape2D<class_Shape2D>`. Connect to the ``input_event`` signal to easily pick up these events.
  132. ----
  133. .. _class_CollisionObject2D_method_create_shape_owner:
  134. - :ref:`int<class_int>` **create_shape_owner** **(** :ref:`Object<class_Object>` owner **)**
  135. Creates a new shape owner for the given object. Returns ``owner_id`` of the new owner for future reference.
  136. ----
  137. .. _class_CollisionObject2D_method_get_collision_layer_bit:
  138. - :ref:`bool<class_bool>` **get_collision_layer_bit** **(** :ref:`int<class_int>` bit **)** |const|
  139. Returns whether or not the specified ``bit`` of the :ref:`collision_layer<class_CollisionObject2D_property_collision_layer>` is set.
  140. ----
  141. .. _class_CollisionObject2D_method_get_collision_mask_bit:
  142. - :ref:`bool<class_bool>` **get_collision_mask_bit** **(** :ref:`int<class_int>` bit **)** |const|
  143. Returns whether or not the specified ``bit`` of the :ref:`collision_mask<class_CollisionObject2D_property_collision_mask>` is set.
  144. ----
  145. .. _class_CollisionObject2D_method_get_rid:
  146. - :ref:`RID<class_RID>` **get_rid** **(** **)** |const|
  147. Returns the object's :ref:`RID<class_RID>`.
  148. ----
  149. .. _class_CollisionObject2D_method_get_shape_owner_one_way_collision_margin:
  150. - :ref:`float<class_float>` **get_shape_owner_one_way_collision_margin** **(** :ref:`int<class_int>` owner_id **)** |const|
  151. Returns the ``one_way_collision_margin`` of the shape owner identified by given ``owner_id``.
  152. ----
  153. .. _class_CollisionObject2D_method_get_shape_owners:
  154. - :ref:`Array<class_Array>` **get_shape_owners** **(** **)**
  155. Returns an :ref:`Array<class_Array>` of ``owner_id`` identifiers. You can use these ids in other methods that take ``owner_id`` as an argument.
  156. ----
  157. .. _class_CollisionObject2D_method_is_shape_owner_disabled:
  158. - :ref:`bool<class_bool>` **is_shape_owner_disabled** **(** :ref:`int<class_int>` owner_id **)** |const|
  159. If ``true``, the shape owner and its shapes are disabled.
  160. ----
  161. .. _class_CollisionObject2D_method_is_shape_owner_one_way_collision_enabled:
  162. - :ref:`bool<class_bool>` **is_shape_owner_one_way_collision_enabled** **(** :ref:`int<class_int>` owner_id **)** |const|
  163. Returns ``true`` if collisions for the shape owner originating from this ``CollisionObject2D`` will not be reported to collided with ``CollisionObject2D``\ s.
  164. ----
  165. .. _class_CollisionObject2D_method_remove_shape_owner:
  166. - void **remove_shape_owner** **(** :ref:`int<class_int>` owner_id **)**
  167. Removes the given shape owner.
  168. ----
  169. .. _class_CollisionObject2D_method_set_collision_layer_bit:
  170. - void **set_collision_layer_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
  171. If ``value`` is ``true``, sets the specified ``bit`` in the :ref:`collision_layer<class_CollisionObject2D_property_collision_layer>`.
  172. If ``value`` is ``false``, clears the specified ``bit`` in the :ref:`collision_layer<class_CollisionObject2D_property_collision_layer>`.
  173. ----
  174. .. _class_CollisionObject2D_method_set_collision_mask_bit:
  175. - void **set_collision_mask_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
  176. If ``value`` is ``true``, sets the specified ``bit`` in the :ref:`collision_mask<class_CollisionObject2D_property_collision_mask>`.
  177. If ``value`` is ``false``, clears the specified ``bit`` in the :ref:`collision_mask<class_CollisionObject2D_property_collision_mask>`.
  178. ----
  179. .. _class_CollisionObject2D_method_shape_find_owner:
  180. - :ref:`int<class_int>` **shape_find_owner** **(** :ref:`int<class_int>` shape_index **)** |const|
  181. Returns the ``owner_id`` of the given shape.
  182. ----
  183. .. _class_CollisionObject2D_method_shape_owner_add_shape:
  184. - void **shape_owner_add_shape** **(** :ref:`int<class_int>` owner_id, :ref:`Shape2D<class_Shape2D>` shape **)**
  185. Adds a :ref:`Shape2D<class_Shape2D>` to the shape owner.
  186. ----
  187. .. _class_CollisionObject2D_method_shape_owner_clear_shapes:
  188. - void **shape_owner_clear_shapes** **(** :ref:`int<class_int>` owner_id **)**
  189. Removes all shapes from the shape owner.
  190. ----
  191. .. _class_CollisionObject2D_method_shape_owner_get_owner:
  192. - :ref:`Object<class_Object>` **shape_owner_get_owner** **(** :ref:`int<class_int>` owner_id **)** |const|
  193. Returns the parent object of the given shape owner.
  194. ----
  195. .. _class_CollisionObject2D_method_shape_owner_get_shape:
  196. - :ref:`Shape2D<class_Shape2D>` **shape_owner_get_shape** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** |const|
  197. Returns the :ref:`Shape2D<class_Shape2D>` with the given id from the given shape owner.
  198. ----
  199. .. _class_CollisionObject2D_method_shape_owner_get_shape_count:
  200. - :ref:`int<class_int>` **shape_owner_get_shape_count** **(** :ref:`int<class_int>` owner_id **)** |const|
  201. Returns the number of shapes the given shape owner contains.
  202. ----
  203. .. _class_CollisionObject2D_method_shape_owner_get_shape_index:
  204. - :ref:`int<class_int>` **shape_owner_get_shape_index** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** |const|
  205. Returns the child index of the :ref:`Shape2D<class_Shape2D>` with the given id from the given shape owner.
  206. ----
  207. .. _class_CollisionObject2D_method_shape_owner_get_transform:
  208. - :ref:`Transform2D<class_Transform2D>` **shape_owner_get_transform** **(** :ref:`int<class_int>` owner_id **)** |const|
  209. Returns the shape owner's :ref:`Transform2D<class_Transform2D>`.
  210. ----
  211. .. _class_CollisionObject2D_method_shape_owner_remove_shape:
  212. - void **shape_owner_remove_shape** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)**
  213. Removes a shape from the given shape owner.
  214. ----
  215. .. _class_CollisionObject2D_method_shape_owner_set_disabled:
  216. - void **shape_owner_set_disabled** **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)**
  217. If ``true``, disables the given shape owner.
  218. ----
  219. .. _class_CollisionObject2D_method_shape_owner_set_one_way_collision:
  220. - void **shape_owner_set_one_way_collision** **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` enable **)**
  221. If ``enable`` is ``true``, collisions for the shape owner originating from this ``CollisionObject2D`` will not be reported to collided with ``CollisionObject2D``\ s.
  222. ----
  223. .. _class_CollisionObject2D_method_shape_owner_set_one_way_collision_margin:
  224. - void **shape_owner_set_one_way_collision_margin** **(** :ref:`int<class_int>` owner_id, :ref:`float<class_float>` margin **)**
  225. Sets the ``one_way_collision_margin`` of the shape owner identified by given ``owner_id`` to ``margin`` pixels.
  226. ----
  227. .. _class_CollisionObject2D_method_shape_owner_set_transform:
  228. - void **shape_owner_set_transform** **(** :ref:`int<class_int>` owner_id, :ref:`Transform2D<class_Transform2D>` transform **)**
  229. Sets the :ref:`Transform2D<class_Transform2D>` of the given shape owner.
  230. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  231. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  232. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`