class_multimesh.rst 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470
  1. :github_url: hide
  2. .. meta::
  3. :keywords: batch
  4. .. DO NOT EDIT THIS FILE!!!
  5. .. Generated automatically from Godot engine sources.
  6. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  7. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/MultiMesh.xml.
  8. .. _class_MultiMesh:
  9. MultiMesh
  10. =========
  11. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  12. Provides high-performance drawing of a mesh multiple times using GPU instancing.
  13. .. rst-class:: classref-introduction-group
  14. Description
  15. -----------
  16. MultiMesh provides low-level mesh instancing. Drawing thousands of :ref:`MeshInstance3D<class_MeshInstance3D>` nodes can be slow, since each object is submitted to the GPU then drawn individually.
  17. MultiMesh is much faster as it can draw thousands of instances with a single draw call, resulting in less API overhead.
  18. As a drawback, if the instances are too far away from each other, performance may be reduced as every single instance will always render (they are spatially indexed as one, for the whole object).
  19. Since instances may have any behavior, the AABB used for visibility must be provided by the user.
  20. \ **Note:** A MultiMesh is a single object, therefore the same maximum lights per object restriction applies. This means, that once the maximum lights are consumed by one or more instances, the rest of the MultiMesh instances will **not** receive any lighting.
  21. \ **Note:** Blend Shapes will be ignored if used in a MultiMesh.
  22. .. rst-class:: classref-introduction-group
  23. Tutorials
  24. ---------
  25. - :doc:`Using MultiMeshInstance <../tutorials/3d/using_multi_mesh_instance>`
  26. - :doc:`Optimization using MultiMeshes <../tutorials/performance/using_multimesh>`
  27. - :doc:`Animating thousands of fish with MultiMeshInstance <../tutorials/performance/vertex_animation/animating_thousands_of_fish>`
  28. .. rst-class:: classref-reftable-group
  29. Properties
  30. ----------
  31. .. table::
  32. :widths: auto
  33. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  34. | :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`buffer<class_MultiMesh_property_buffer>` | ``PackedFloat32Array()`` |
  35. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  36. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`color_array<class_MultiMesh_property_color_array>` | |
  37. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  38. | :ref:`AABB<class_AABB>` | :ref:`custom_aabb<class_MultiMesh_property_custom_aabb>` | ``AABB(0, 0, 0, 0, 0, 0)`` |
  39. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  40. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`custom_data_array<class_MultiMesh_property_custom_data_array>` | |
  41. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  42. | :ref:`int<class_int>` | :ref:`instance_count<class_MultiMesh_property_instance_count>` | ``0`` |
  43. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  44. | :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_MultiMesh_property_mesh>` | |
  45. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  46. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`transform_2d_array<class_MultiMesh_property_transform_2d_array>` | |
  47. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  48. | :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`transform_array<class_MultiMesh_property_transform_array>` | |
  49. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  50. | :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` | :ref:`transform_format<class_MultiMesh_property_transform_format>` | ``0`` |
  51. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  52. | :ref:`bool<class_bool>` | :ref:`use_colors<class_MultiMesh_property_use_colors>` | ``false`` |
  53. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  54. | :ref:`bool<class_bool>` | :ref:`use_custom_data<class_MultiMesh_property_use_custom_data>` | ``false`` |
  55. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  56. | :ref:`int<class_int>` | :ref:`visible_instance_count<class_MultiMesh_property_visible_instance_count>` | ``-1`` |
  57. +--------------------------------------------------------+--------------------------------------------------------------------------------+----------------------------+
  58. .. rst-class:: classref-reftable-group
  59. Methods
  60. -------
  61. .. table::
  62. :widths: auto
  63. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`AABB<class_AABB>` | :ref:`get_aabb<class_MultiMesh_method_get_aabb>`\ (\ ) |const| |
  65. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`Color<class_Color>` | :ref:`get_instance_color<class_MultiMesh_method_get_instance_color>`\ (\ instance\: :ref:`int<class_int>`\ ) |const| |
  67. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`Color<class_Color>` | :ref:`get_instance_custom_data<class_MultiMesh_method_get_instance_custom_data>`\ (\ instance\: :ref:`int<class_int>`\ ) |const| |
  69. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`Transform3D<class_Transform3D>` | :ref:`get_instance_transform<class_MultiMesh_method_get_instance_transform>`\ (\ instance\: :ref:`int<class_int>`\ ) |const| |
  71. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`Transform2D<class_Transform2D>` | :ref:`get_instance_transform_2d<class_MultiMesh_method_get_instance_transform_2d>`\ (\ instance\: :ref:`int<class_int>`\ ) |const| |
  73. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | |void| | :ref:`set_instance_color<class_MultiMesh_method_set_instance_color>`\ (\ instance\: :ref:`int<class_int>`, color\: :ref:`Color<class_Color>`\ ) |
  75. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | |void| | :ref:`set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>`\ (\ instance\: :ref:`int<class_int>`, custom_data\: :ref:`Color<class_Color>`\ ) |
  77. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | |void| | :ref:`set_instance_transform<class_MultiMesh_method_set_instance_transform>`\ (\ instance\: :ref:`int<class_int>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) |
  79. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | |void| | :ref:`set_instance_transform_2d<class_MultiMesh_method_set_instance_transform_2d>`\ (\ instance\: :ref:`int<class_int>`, transform\: :ref:`Transform2D<class_Transform2D>`\ ) |
  81. +---------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. .. rst-class:: classref-section-separator
  83. ----
  84. .. rst-class:: classref-descriptions-group
  85. Enumerations
  86. ------------
  87. .. _enum_MultiMesh_TransformFormat:
  88. .. rst-class:: classref-enumeration
  89. enum **TransformFormat**:
  90. .. _class_MultiMesh_constant_TRANSFORM_2D:
  91. .. rst-class:: classref-enumeration-constant
  92. :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` **TRANSFORM_2D** = ``0``
  93. Use this when using 2D transforms.
  94. .. _class_MultiMesh_constant_TRANSFORM_3D:
  95. .. rst-class:: classref-enumeration-constant
  96. :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` **TRANSFORM_3D** = ``1``
  97. Use this when using 3D transforms.
  98. .. rst-class:: classref-section-separator
  99. ----
  100. .. rst-class:: classref-descriptions-group
  101. Property Descriptions
  102. ---------------------
  103. .. _class_MultiMesh_property_buffer:
  104. .. rst-class:: classref-property
  105. :ref:`PackedFloat32Array<class_PackedFloat32Array>` **buffer** = ``PackedFloat32Array()``
  106. .. rst-class:: classref-property-setget
  107. - |void| **set_buffer**\ (\ value\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ )
  108. - :ref:`PackedFloat32Array<class_PackedFloat32Array>` **get_buffer**\ (\ )
  109. .. container:: contribute
  110. There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  111. .. rst-class:: classref-item-separator
  112. ----
  113. .. _class_MultiMesh_property_color_array:
  114. .. rst-class:: classref-property
  115. :ref:`PackedColorArray<class_PackedColorArray>` **color_array**
  116. **Deprecated:** Accessing this property is very slow. Use :ref:`set_instance_color<class_MultiMesh_method_set_instance_color>` and :ref:`get_instance_color<class_MultiMesh_method_get_instance_color>` instead.
  117. Array containing each :ref:`Color<class_Color>` used by all instances of this mesh.
  118. .. rst-class:: classref-item-separator
  119. ----
  120. .. _class_MultiMesh_property_custom_aabb:
  121. .. rst-class:: classref-property
  122. :ref:`AABB<class_AABB>` **custom_aabb** = ``AABB(0, 0, 0, 0, 0, 0)``
  123. .. rst-class:: classref-property-setget
  124. - |void| **set_custom_aabb**\ (\ value\: :ref:`AABB<class_AABB>`\ )
  125. - :ref:`AABB<class_AABB>` **get_custom_aabb**\ (\ )
  126. Custom AABB for this MultiMesh resource. Setting this manually prevents costly runtime AABB recalculations.
  127. .. rst-class:: classref-item-separator
  128. ----
  129. .. _class_MultiMesh_property_custom_data_array:
  130. .. rst-class:: classref-property
  131. :ref:`PackedColorArray<class_PackedColorArray>` **custom_data_array**
  132. **Deprecated:** Accessing this property is very slow. Use :ref:`set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>` and :ref:`get_instance_custom_data<class_MultiMesh_method_get_instance_custom_data>` instead.
  133. Array containing each custom data value used by all instances of this mesh, as a :ref:`PackedColorArray<class_PackedColorArray>`.
  134. .. rst-class:: classref-item-separator
  135. ----
  136. .. _class_MultiMesh_property_instance_count:
  137. .. rst-class:: classref-property
  138. :ref:`int<class_int>` **instance_count** = ``0``
  139. .. rst-class:: classref-property-setget
  140. - |void| **set_instance_count**\ (\ value\: :ref:`int<class_int>`\ )
  141. - :ref:`int<class_int>` **get_instance_count**\ (\ )
  142. Number of instances that will get drawn. This clears and (re)sizes the buffers. Setting data format or flags afterwards will have no effect.
  143. By default, all instances are drawn but you can limit this with :ref:`visible_instance_count<class_MultiMesh_property_visible_instance_count>`.
  144. .. rst-class:: classref-item-separator
  145. ----
  146. .. _class_MultiMesh_property_mesh:
  147. .. rst-class:: classref-property
  148. :ref:`Mesh<class_Mesh>` **mesh**
  149. .. rst-class:: classref-property-setget
  150. - |void| **set_mesh**\ (\ value\: :ref:`Mesh<class_Mesh>`\ )
  151. - :ref:`Mesh<class_Mesh>` **get_mesh**\ (\ )
  152. :ref:`Mesh<class_Mesh>` resource to be instanced.
  153. The looks of the individual instances can be modified using :ref:`set_instance_color<class_MultiMesh_method_set_instance_color>` and :ref:`set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>`.
  154. .. rst-class:: classref-item-separator
  155. ----
  156. .. _class_MultiMesh_property_transform_2d_array:
  157. .. rst-class:: classref-property
  158. :ref:`PackedVector2Array<class_PackedVector2Array>` **transform_2d_array**
  159. **Deprecated:** Accessing this property is very slow. Use :ref:`set_instance_transform_2d<class_MultiMesh_method_set_instance_transform_2d>` and :ref:`get_instance_transform_2d<class_MultiMesh_method_get_instance_transform_2d>` instead.
  160. Array containing each :ref:`Transform2D<class_Transform2D>` value used by all instances of this mesh, as a :ref:`PackedVector2Array<class_PackedVector2Array>`. Each transform is divided into 3 :ref:`Vector2<class_Vector2>` values corresponding to the transforms' ``x``, ``y``, and ``origin``.
  161. .. rst-class:: classref-item-separator
  162. ----
  163. .. _class_MultiMesh_property_transform_array:
  164. .. rst-class:: classref-property
  165. :ref:`PackedVector3Array<class_PackedVector3Array>` **transform_array**
  166. **Deprecated:** Accessing this property is very slow. Use :ref:`set_instance_transform<class_MultiMesh_method_set_instance_transform>` and :ref:`get_instance_transform<class_MultiMesh_method_get_instance_transform>` instead.
  167. Array containing each :ref:`Transform3D<class_Transform3D>` value used by all instances of this mesh, as a :ref:`PackedVector3Array<class_PackedVector3Array>`. Each transform is divided into 4 :ref:`Vector3<class_Vector3>` values corresponding to the transforms' ``x``, ``y``, ``z``, and ``origin``.
  168. .. rst-class:: classref-item-separator
  169. ----
  170. .. _class_MultiMesh_property_transform_format:
  171. .. rst-class:: classref-property
  172. :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` **transform_format** = ``0``
  173. .. rst-class:: classref-property-setget
  174. - |void| **set_transform_format**\ (\ value\: :ref:`TransformFormat<enum_MultiMesh_TransformFormat>`\ )
  175. - :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` **get_transform_format**\ (\ )
  176. Format of transform used to transform mesh, either 2D or 3D.
  177. .. rst-class:: classref-item-separator
  178. ----
  179. .. _class_MultiMesh_property_use_colors:
  180. .. rst-class:: classref-property
  181. :ref:`bool<class_bool>` **use_colors** = ``false``
  182. .. rst-class:: classref-property-setget
  183. - |void| **set_use_colors**\ (\ value\: :ref:`bool<class_bool>`\ )
  184. - :ref:`bool<class_bool>` **is_using_colors**\ (\ )
  185. If ``true``, the **MultiMesh** will use color data (see :ref:`set_instance_color<class_MultiMesh_method_set_instance_color>`). Can only be set when :ref:`instance_count<class_MultiMesh_property_instance_count>` is ``0`` or less. This means that you need to call this method before setting the instance count, or temporarily reset it to ``0``.
  186. .. rst-class:: classref-item-separator
  187. ----
  188. .. _class_MultiMesh_property_use_custom_data:
  189. .. rst-class:: classref-property
  190. :ref:`bool<class_bool>` **use_custom_data** = ``false``
  191. .. rst-class:: classref-property-setget
  192. - |void| **set_use_custom_data**\ (\ value\: :ref:`bool<class_bool>`\ )
  193. - :ref:`bool<class_bool>` **is_using_custom_data**\ (\ )
  194. If ``true``, the **MultiMesh** will use custom data (see :ref:`set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>`). Can only be set when :ref:`instance_count<class_MultiMesh_property_instance_count>` is ``0`` or less. This means that you need to call this method before setting the instance count, or temporarily reset it to ``0``.
  195. .. rst-class:: classref-item-separator
  196. ----
  197. .. _class_MultiMesh_property_visible_instance_count:
  198. .. rst-class:: classref-property
  199. :ref:`int<class_int>` **visible_instance_count** = ``-1``
  200. .. rst-class:: classref-property-setget
  201. - |void| **set_visible_instance_count**\ (\ value\: :ref:`int<class_int>`\ )
  202. - :ref:`int<class_int>` **get_visible_instance_count**\ (\ )
  203. Limits the number of instances drawn, -1 draws all instances. Changing this does not change the sizes of the buffers.
  204. .. rst-class:: classref-section-separator
  205. ----
  206. .. rst-class:: classref-descriptions-group
  207. Method Descriptions
  208. -------------------
  209. .. _class_MultiMesh_method_get_aabb:
  210. .. rst-class:: classref-method
  211. :ref:`AABB<class_AABB>` **get_aabb**\ (\ ) |const|
  212. Returns the visibility axis-aligned bounding box in local space.
  213. .. rst-class:: classref-item-separator
  214. ----
  215. .. _class_MultiMesh_method_get_instance_color:
  216. .. rst-class:: classref-method
  217. :ref:`Color<class_Color>` **get_instance_color**\ (\ instance\: :ref:`int<class_int>`\ ) |const|
  218. Gets a specific instance's color multiplier.
  219. .. rst-class:: classref-item-separator
  220. ----
  221. .. _class_MultiMesh_method_get_instance_custom_data:
  222. .. rst-class:: classref-method
  223. :ref:`Color<class_Color>` **get_instance_custom_data**\ (\ instance\: :ref:`int<class_int>`\ ) |const|
  224. Returns the custom data that has been set for a specific instance.
  225. .. rst-class:: classref-item-separator
  226. ----
  227. .. _class_MultiMesh_method_get_instance_transform:
  228. .. rst-class:: classref-method
  229. :ref:`Transform3D<class_Transform3D>` **get_instance_transform**\ (\ instance\: :ref:`int<class_int>`\ ) |const|
  230. Returns the :ref:`Transform3D<class_Transform3D>` of a specific instance.
  231. .. rst-class:: classref-item-separator
  232. ----
  233. .. _class_MultiMesh_method_get_instance_transform_2d:
  234. .. rst-class:: classref-method
  235. :ref:`Transform2D<class_Transform2D>` **get_instance_transform_2d**\ (\ instance\: :ref:`int<class_int>`\ ) |const|
  236. Returns the :ref:`Transform2D<class_Transform2D>` of a specific instance.
  237. .. rst-class:: classref-item-separator
  238. ----
  239. .. _class_MultiMesh_method_set_instance_color:
  240. .. rst-class:: classref-method
  241. |void| **set_instance_color**\ (\ instance\: :ref:`int<class_int>`, color\: :ref:`Color<class_Color>`\ )
  242. Sets the color of a specific instance by *multiplying* the mesh's existing vertex colors. This allows for different color tinting per instance.
  243. For the color to take effect, ensure that :ref:`use_colors<class_MultiMesh_property_use_colors>` is ``true`` on the **MultiMesh** and :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` is ``true`` on the material. If you intend to set an absolute color instead of tinting, make sure the material's albedo color is set to pure white (``Color(1, 1, 1)``).
  244. .. rst-class:: classref-item-separator
  245. ----
  246. .. _class_MultiMesh_method_set_instance_custom_data:
  247. .. rst-class:: classref-method
  248. |void| **set_instance_custom_data**\ (\ instance\: :ref:`int<class_int>`, custom_data\: :ref:`Color<class_Color>`\ )
  249. Sets custom data for a specific instance. ``custom_data`` is a :ref:`Color<class_Color>` type only to contain 4 floating-point numbers.
  250. For the custom data to be used, ensure that :ref:`use_custom_data<class_MultiMesh_property_use_custom_data>` is ``true``.
  251. This custom instance data has to be manually accessed in your custom shader using ``INSTANCE_CUSTOM``.
  252. .. rst-class:: classref-item-separator
  253. ----
  254. .. _class_MultiMesh_method_set_instance_transform:
  255. .. rst-class:: classref-method
  256. |void| **set_instance_transform**\ (\ instance\: :ref:`int<class_int>`, transform\: :ref:`Transform3D<class_Transform3D>`\ )
  257. Sets the :ref:`Transform3D<class_Transform3D>` for a specific instance.
  258. .. rst-class:: classref-item-separator
  259. ----
  260. .. _class_MultiMesh_method_set_instance_transform_2d:
  261. .. rst-class:: classref-method
  262. |void| **set_instance_transform_2d**\ (\ instance\: :ref:`int<class_int>`, transform\: :ref:`Transform2D<class_Transform2D>`\ )
  263. Sets the :ref:`Transform2D<class_Transform2D>` for a specific instance.
  264. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  265. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  266. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  267. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  268. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  269. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  270. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  271. .. |void| replace:: :abbr:`void (No return value.)`