Hugo Locurcio 502ee98e53 Clarify the 3D unit scale expected by Godot in Introduction to 3D 3 years ago
..
files 3391152cb2 Remove __MACOSX folder from zip files 6 years ago
img c89b3f8a86 Document using soft shadows in BakedLightmap 3 years ago
portals 8787887f55 Portals - update docs for 3.4 beta 3 (#5154) 4 years ago
procedural_geometry c6fdd5147b Move pages out of the tutorials/content section 3 years ago
3d_rendering_limitations.rst 86b20fd2b8 Update 3D rendering limitations to mention Use Debanding project setting (#4646) 4 years ago
baked_lightmaps.rst c89b3f8a86 Document using soft shadows in BakedLightmap 3 years ago
csg_tools.rst e337af304f Merge branch 'master' into 3.2 5 years ago
environment_and_post_processing.rst b7715bc217 Fix incorrect default blend mode in Environment and post-processing (#5210) 4 years ago
gi_probes.rst 4b66f6d744 Rename documentation pages that have the same name as classref pages 4 years ago
high_dynamic_range.rst 0c6c09538a Rename the high dynamic range page, add a note about HDR output 5 years ago
index.rst 5809f2df9b Add Occluder and OccluderShapeSphere docs 3 years ago
introduction_to_3d.rst 502ee98e53 Clarify the 3D unit scale expected by Godot in Introduction to 3D 3 years ago
lights_and_shadows.rst eb7979eea1 Add recommendations for 3D light shadow bias (#5340) 3 years ago
occluders.rst 5809f2df9b Add Occluder and OccluderShapeSphere docs 3 years ago
reflection_probes.rst d182935549 Make note about atlases 3.2 (#3345) 5 years ago
spatial_material.rst edda1f36f6 Add notes about Blender backface culling when exporting to glTF 4 years ago
using_gridmaps.rst 4b66f6d744 Rename documentation pages that have the same name as classref pages 4 years ago
using_multi_mesh_instance.rst ceb37d3940 update_multimesh_tutorial 6 years ago
using_transforms.rst 4f6fdbc710 Fix various spacing and capitalization issues 5 years ago