Hana - Piralein 88ee7438be Add description for custom vertex values 1 year ago
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img 74077e0edf Update using a viewport as a texture tutorial for 4.2 1 year ago
shader_reference 88ee7438be Add description for custom vertex values 1 year ago
your_first_shader 0ba9658f1f Add CSharp code example for SetShaderParameter() 1 year ago
advanced_postprocessing.rst a6a976b648 Add note about reverse z and update post processing doc to work with reverse z 1 year ago
compute_shaders.rst 7fb4080299 Document limitations of local RenderingDevices in Using compute shaders 1 year ago
converting_glsl_to_godot_shaders.rst 83cad834b2 Fixed unordered list markup in "Converting GLSL to Godot shaders" 1 year ago
custom_postprocessing.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders 1 year ago
index.rst 95fb178429 Add support for user-provided comments with Giscus 1 year ago
introduction_to_shaders.rst db0c9bb046 Remove reference of ``vertex`` in particle shaders 1 year ago
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" 1 year ago
screen-reading_shaders.rst bd6cc665a7 Fix incorrect uses of a/an 1 year ago
shader_materials.rst b82cd0690d A bunch of renames for Godot 4.0 2 years ago
shaders_style_guide.rst 5d6dfe147d Mention documentation comment support in Shading language 1 year ago
using_viewport_as_texture.rst 74077e0edf Update using a viewport as a texture tutorial for 4.2 1 year ago
visual_shaders.rst ee9e10e6a9 Update vs_node.webp 1 year ago