class_bakedlightmap.rst 8.9 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the BakedLightmap.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_BakedLightmap:
  5. BakedLightmap
  6. =============
  7. **Inherits:** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Prerendered indirect light map for a scene.
  12. Properties
  13. ----------
  14. +----------------------------------------------------+-----------------------------------------------------------------+
  15. | :ref:`float<class_float>` | :ref:`bake_cell_size<class_BakedLightmap_bake_cell_size>` |
  16. +----------------------------------------------------+-----------------------------------------------------------------+
  17. | :ref:`float<class_float>` | :ref:`bake_energy<class_BakedLightmap_bake_energy>` |
  18. +----------------------------------------------------+-----------------------------------------------------------------+
  19. | :ref:`Vector3<class_Vector3>` | :ref:`bake_extents<class_BakedLightmap_bake_extents>` |
  20. +----------------------------------------------------+-----------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`bake_hdr<class_BakedLightmap_bake_hdr>` |
  22. +----------------------------------------------------+-----------------------------------------------------------------+
  23. | :ref:`BakeMode<enum_BakedLightmap_BakeMode>` | :ref:`bake_mode<class_BakedLightmap_bake_mode>` |
  24. +----------------------------------------------------+-----------------------------------------------------------------+
  25. | :ref:`float<class_float>` | :ref:`bake_propagation<class_BakedLightmap_bake_propagation>` |
  26. +----------------------------------------------------+-----------------------------------------------------------------+
  27. | :ref:`BakeQuality<enum_BakedLightmap_BakeQuality>` | :ref:`bake_quality<class_BakedLightmap_bake_quality>` |
  28. +----------------------------------------------------+-----------------------------------------------------------------+
  29. | :ref:`float<class_float>` | :ref:`capture_cell_size<class_BakedLightmap_capture_cell_size>` |
  30. +----------------------------------------------------+-----------------------------------------------------------------+
  31. | :ref:`String<class_String>` | :ref:`image_path<class_BakedLightmap_image_path>` |
  32. +----------------------------------------------------+-----------------------------------------------------------------+
  33. | :ref:`BakedLightmapData<class_BakedLightmapData>` | :ref:`light_data<class_BakedLightmap_light_data>` |
  34. +----------------------------------------------------+-----------------------------------------------------------------+
  35. Methods
  36. -------
  37. +-------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`BakeError<enum_BakedLightmap_BakeError>` | :ref:`bake<class_BakedLightmap_bake>` **(** :ref:`Node<class_Node>` from_node=null, :ref:`bool<class_bool>` create_visual_debug=false **)** |
  39. +-------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  40. | void | :ref:`debug_bake<class_BakedLightmap_debug_bake>` **(** **)** |
  41. +-------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  42. Enumerations
  43. ------------
  44. .. _enum_BakedLightmap_BakeQuality:
  45. enum **BakeQuality**:
  46. - **BAKE_QUALITY_LOW** = **0** --- Lowest bake quality mode. Fastest to calculate.
  47. - **BAKE_QUALITY_MEDIUM** = **1** --- Default bake quality mode.
  48. - **BAKE_QUALITY_HIGH** = **2** --- Highest bake quality mode. Takes longer to calculate.
  49. .. _enum_BakedLightmap_BakeError:
  50. enum **BakeError**:
  51. - **BAKE_ERROR_OK** = **0**
  52. - **BAKE_ERROR_NO_SAVE_PATH** = **1**
  53. - **BAKE_ERROR_NO_MESHES** = **2**
  54. - **BAKE_ERROR_CANT_CREATE_IMAGE** = **3**
  55. - **BAKE_ERROR_USER_ABORTED** = **4**
  56. .. _enum_BakedLightmap_BakeMode:
  57. enum **BakeMode**:
  58. - **BAKE_MODE_CONE_TRACE** = **0** --- Less precise but faster bake mode.
  59. - **BAKE_MODE_RAY_TRACE** = **1** --- More precise bake mode but can take considerably longer to bake.
  60. Description
  61. -----------
  62. Baked lightmaps are an alternative workflow for adding indirect (or baked) lighting to a scene. Unlike the :ref:`GIProbe<class_GIProbe>` approach, baked lightmaps work fine on low-end PCs and mobile devices as they consume almost no resources in run-time.
  63. Tutorials
  64. ---------
  65. - :doc:`../tutorials/3d/baked_lightmaps`
  66. Property Descriptions
  67. ---------------------
  68. .. _class_BakedLightmap_bake_cell_size:
  69. - :ref:`float<class_float>` **bake_cell_size**
  70. +----------+---------------------------+
  71. | *Setter* | set_bake_cell_size(value) |
  72. +----------+---------------------------+
  73. | *Getter* | get_bake_cell_size() |
  74. +----------+---------------------------+
  75. Grid subdivision size for lightmapper calculation. Default value of ``0.25`` will work for most cases. Increase for better lighting on small details or if your scene is very large.
  76. .. _class_BakedLightmap_bake_energy:
  77. - :ref:`float<class_float>` **bake_energy**
  78. +----------+-------------------+
  79. | *Setter* | set_energy(value) |
  80. +----------+-------------------+
  81. | *Getter* | get_energy() |
  82. +----------+-------------------+
  83. .. _class_BakedLightmap_bake_extents:
  84. - :ref:`Vector3<class_Vector3>` **bake_extents**
  85. +----------+--------------------+
  86. | *Setter* | set_extents(value) |
  87. +----------+--------------------+
  88. | *Getter* | get_extents() |
  89. +----------+--------------------+
  90. Size of affected area.
  91. .. _class_BakedLightmap_bake_hdr:
  92. - :ref:`bool<class_bool>` **bake_hdr**
  93. +----------+----------------+
  94. | *Setter* | set_hdr(value) |
  95. +----------+----------------+
  96. | *Getter* | is_hdr() |
  97. +----------+----------------+
  98. If ``true`` lightmap can capture light values greater than ``1.0``. Turning this off will result in a smaller lightmap. Default value:``false``.
  99. .. _class_BakedLightmap_bake_mode:
  100. - :ref:`BakeMode<enum_BakedLightmap_BakeMode>` **bake_mode**
  101. +----------+----------------------+
  102. | *Setter* | set_bake_mode(value) |
  103. +----------+----------------------+
  104. | *Getter* | get_bake_mode() |
  105. +----------+----------------------+
  106. Lightmapping mode. See :ref:`BakeMode<enum_@GlobalScope_BakeMode>`.
  107. .. _class_BakedLightmap_bake_propagation:
  108. - :ref:`float<class_float>` **bake_propagation**
  109. +----------+------------------------+
  110. | *Setter* | set_propagation(value) |
  111. +----------+------------------------+
  112. | *Getter* | get_propagation() |
  113. +----------+------------------------+
  114. .. _class_BakedLightmap_bake_quality:
  115. - :ref:`BakeQuality<enum_BakedLightmap_BakeQuality>` **bake_quality**
  116. +----------+-------------------------+
  117. | *Setter* | set_bake_quality(value) |
  118. +----------+-------------------------+
  119. | *Getter* | get_bake_quality() |
  120. +----------+-------------------------+
  121. Three quality modes are available. Higher quality requires more rendering time. See :ref:`BakeQuality<enum_@GlobalScope_BakeQuality>`.
  122. .. _class_BakedLightmap_capture_cell_size:
  123. - :ref:`float<class_float>` **capture_cell_size**
  124. +----------+------------------------------+
  125. | *Setter* | set_capture_cell_size(value) |
  126. +----------+------------------------------+
  127. | *Getter* | get_capture_cell_size() |
  128. +----------+------------------------------+
  129. Grid size used for real-time capture information on dynamic objects. Cannot be larger than :ref:`bake_cell_size<class_BakedLightmap_bake_cell_size>`.
  130. .. _class_BakedLightmap_image_path:
  131. - :ref:`String<class_String>` **image_path**
  132. +----------+-----------------------+
  133. | *Setter* | set_image_path(value) |
  134. +----------+-----------------------+
  135. | *Getter* | get_image_path() |
  136. +----------+-----------------------+
  137. Location where lightmaps will be saved.
  138. .. _class_BakedLightmap_light_data:
  139. - :ref:`BakedLightmapData<class_BakedLightmapData>` **light_data**
  140. +----------+-----------------------+
  141. | *Setter* | set_light_data(value) |
  142. +----------+-----------------------+
  143. | *Getter* | get_light_data() |
  144. +----------+-----------------------+
  145. The calculated light data.
  146. Method Descriptions
  147. -------------------
  148. .. _class_BakedLightmap_bake:
  149. - :ref:`BakeError<enum_BakedLightmap_BakeError>` **bake** **(** :ref:`Node<class_Node>` from_node=null, :ref:`bool<class_bool>` create_visual_debug=false **)**
  150. .. _class_BakedLightmap_debug_bake:
  151. - void **debug_bake** **(** **)**