class_basebutton.rst 11 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the BaseButton.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_BaseButton:
  5. BaseButton
  6. ==========
  7. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Inherited By:** :ref:`Button<class_Button>`, :ref:`LinkButton<class_LinkButton>`, :ref:`TextureButton<class_TextureButton>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Base class for different kinds of buttons.
  13. Properties
  14. ----------
  15. +-----------------------------------------------+---------------------------------------------------------------------------+
  16. | :ref:`ActionMode<enum_BaseButton_ActionMode>` | :ref:`action_mode<class_BaseButton_property_action_mode>` |
  17. +-----------------------------------------------+---------------------------------------------------------------------------+
  18. | :ref:`int<class_int>` | :ref:`button_mask<class_BaseButton_property_button_mask>` |
  19. +-----------------------------------------------+---------------------------------------------------------------------------+
  20. | :ref:`bool<class_bool>` | :ref:`disabled<class_BaseButton_property_disabled>` |
  21. +-----------------------------------------------+---------------------------------------------------------------------------+
  22. | :ref:`FocusMode<enum_Control_FocusMode>` | :ref:`enabled_focus_mode<class_BaseButton_property_enabled_focus_mode>` |
  23. +-----------------------------------------------+---------------------------------------------------------------------------+
  24. | :ref:`ButtonGroup<class_ButtonGroup>` | :ref:`group<class_BaseButton_property_group>` |
  25. +-----------------------------------------------+---------------------------------------------------------------------------+
  26. | :ref:`bool<class_bool>` | :ref:`pressed<class_BaseButton_property_pressed>` |
  27. +-----------------------------------------------+---------------------------------------------------------------------------+
  28. | :ref:`ShortCut<class_ShortCut>` | :ref:`shortcut<class_BaseButton_property_shortcut>` |
  29. +-----------------------------------------------+---------------------------------------------------------------------------+
  30. | :ref:`bool<class_bool>` | :ref:`shortcut_in_tooltip<class_BaseButton_property_shortcut_in_tooltip>` |
  31. +-----------------------------------------------+---------------------------------------------------------------------------+
  32. | :ref:`bool<class_bool>` | :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` |
  33. +-----------------------------------------------+---------------------------------------------------------------------------+
  34. Methods
  35. -------
  36. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`_pressed<class_BaseButton_method__pressed>` **(** **)** virtual |
  38. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`_toggled<class_BaseButton_method__toggled>` **(** :ref:`bool<class_bool>` button_pressed **)** virtual |
  40. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  41. | :ref:`DrawMode<enum_BaseButton_DrawMode>` | :ref:`get_draw_mode<class_BaseButton_method_get_draw_mode>` **(** **)** const |
  42. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  43. | :ref:`bool<class_bool>` | :ref:`is_hovered<class_BaseButton_method_is_hovered>` **(** **)** const |
  44. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  45. Signals
  46. -------
  47. .. _class_BaseButton_signal_button_down:
  48. - **button_down** **(** **)**
  49. Emitted when the button starts being held down.
  50. .. _class_BaseButton_signal_button_up:
  51. - **button_up** **(** **)**
  52. Emitted when the button stops being held down.
  53. .. _class_BaseButton_signal_pressed:
  54. - **pressed** **(** **)**
  55. This signal is emitted every time the button is toggled or pressed (i.e. activated, so on ``button_down`` if "Click on press" is active and on ``button_up`` otherwise).
  56. .. _class_BaseButton_signal_toggled:
  57. - **toggled** **(** :ref:`bool<class_bool>` button_pressed **)**
  58. This signal is emitted when the button was just toggled between pressed and normal states (only if toggle_mode is active). The new state is contained in the *button_pressed* argument.
  59. Enumerations
  60. ------------
  61. .. _enum_BaseButton_DrawMode:
  62. .. _class_BaseButton_constant_DRAW_NORMAL:
  63. .. _class_BaseButton_constant_DRAW_PRESSED:
  64. .. _class_BaseButton_constant_DRAW_HOVER:
  65. .. _class_BaseButton_constant_DRAW_DISABLED:
  66. .. _class_BaseButton_constant_DRAW_HOVER_PRESSED:
  67. enum **DrawMode**:
  68. - **DRAW_NORMAL** = **0** --- The normal state (i.e. not pressed, not hovered, not toggled and enabled) of buttons.
  69. - **DRAW_PRESSED** = **1** --- The state of buttons are pressed.
  70. - **DRAW_HOVER** = **2** --- The state of buttons are hovered.
  71. - **DRAW_DISABLED** = **3** --- The state of buttons are disabled.
  72. - **DRAW_HOVER_PRESSED** = **4**
  73. .. _enum_BaseButton_ActionMode:
  74. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_PRESS:
  75. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_RELEASE:
  76. enum **ActionMode**:
  77. - **ACTION_MODE_BUTTON_PRESS** = **0** --- Require just a press to consider the button clicked.
  78. - **ACTION_MODE_BUTTON_RELEASE** = **1** --- Require a press and a subsequent release before considering the button clicked.
  79. Description
  80. -----------
  81. BaseButton is the abstract base class for buttons, so it shouldn't be used directly (it doesn't display anything). Other types of buttons inherit from it.
  82. Property Descriptions
  83. ---------------------
  84. .. _class_BaseButton_property_action_mode:
  85. - :ref:`ActionMode<enum_BaseButton_ActionMode>` **action_mode**
  86. +----------+------------------------+
  87. | *Setter* | set_action_mode(value) |
  88. +----------+------------------------+
  89. | *Getter* | get_action_mode() |
  90. +----------+------------------------+
  91. Determines when the button is considered clicked, one of the ACTION_MODE\_\* constants.
  92. .. _class_BaseButton_property_button_mask:
  93. - :ref:`int<class_int>` **button_mask**
  94. +----------+------------------------+
  95. | *Setter* | set_button_mask(value) |
  96. +----------+------------------------+
  97. | *Getter* | get_button_mask() |
  98. +----------+------------------------+
  99. Binary mask to choose which mouse buttons this button will respond to.
  100. To allow both left-click and right-click, set this to 3, because it's BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT.
  101. .. _class_BaseButton_property_disabled:
  102. - :ref:`bool<class_bool>` **disabled**
  103. +----------+---------------------+
  104. | *Setter* | set_disabled(value) |
  105. +----------+---------------------+
  106. | *Getter* | is_disabled() |
  107. +----------+---------------------+
  108. If ``true``, the button is in disabled state and can't be clicked or toggled.
  109. .. _class_BaseButton_property_enabled_focus_mode:
  110. - :ref:`FocusMode<enum_Control_FocusMode>` **enabled_focus_mode**
  111. +----------+-------------------------------+
  112. | *Setter* | set_enabled_focus_mode(value) |
  113. +----------+-------------------------------+
  114. | *Getter* | get_enabled_focus_mode() |
  115. +----------+-------------------------------+
  116. Focus access mode to use when switching between enabled/disabled (see :ref:`Control.focus_mode<class_Control_property_focus_mode>` and :ref:`disabled<class_BaseButton_property_disabled>`).
  117. .. _class_BaseButton_property_group:
  118. - :ref:`ButtonGroup<class_ButtonGroup>` **group**
  119. +----------+-------------------------+
  120. | *Setter* | set_button_group(value) |
  121. +----------+-------------------------+
  122. | *Getter* | get_button_group() |
  123. +----------+-------------------------+
  124. :ref:`ButtonGroup<class_ButtonGroup>` associated to the button.
  125. .. _class_BaseButton_property_pressed:
  126. - :ref:`bool<class_bool>` **pressed**
  127. +----------+--------------------+
  128. | *Setter* | set_pressed(value) |
  129. +----------+--------------------+
  130. | *Getter* | is_pressed() |
  131. +----------+--------------------+
  132. If ``true``, the button's state is pressed. Means the button is pressed down or toggled (if toggle_mode is active).
  133. .. _class_BaseButton_property_shortcut:
  134. - :ref:`ShortCut<class_ShortCut>` **shortcut**
  135. +----------+---------------------+
  136. | *Setter* | set_shortcut(value) |
  137. +----------+---------------------+
  138. | *Getter* | get_shortcut() |
  139. +----------+---------------------+
  140. :ref:`ShortCut<class_ShortCut>` associated to the button.
  141. .. _class_BaseButton_property_shortcut_in_tooltip:
  142. - :ref:`bool<class_bool>` **shortcut_in_tooltip**
  143. +----------+----------------------------------+
  144. | *Setter* | set_shortcut_in_tooltip(value) |
  145. +----------+----------------------------------+
  146. | *Getter* | is_shortcut_in_tooltip_enabled() |
  147. +----------+----------------------------------+
  148. If ``true``, the button will add information about its shortcut in the tooltip.
  149. .. _class_BaseButton_property_toggle_mode:
  150. - :ref:`bool<class_bool>` **toggle_mode**
  151. +----------+------------------------+
  152. | *Setter* | set_toggle_mode(value) |
  153. +----------+------------------------+
  154. | *Getter* | is_toggle_mode() |
  155. +----------+------------------------+
  156. If ``true``, the button is in toggle mode. Makes the button flip state between pressed and unpressed each time its area is clicked.
  157. Method Descriptions
  158. -------------------
  159. .. _class_BaseButton_method__pressed:
  160. - void **_pressed** **(** **)** virtual
  161. Called when the button is pressed.
  162. .. _class_BaseButton_method__toggled:
  163. - void **_toggled** **(** :ref:`bool<class_bool>` button_pressed **)** virtual
  164. Called when the button is toggled (only if toggle_mode is active).
  165. .. _class_BaseButton_method_get_draw_mode:
  166. - :ref:`DrawMode<enum_BaseButton_DrawMode>` **get_draw_mode** **(** **)** const
  167. Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW\_\* enum.
  168. .. _class_BaseButton_method_is_hovered:
  169. - :ref:`bool<class_bool>` **is_hovered** **(** **)** const
  170. Return true if the mouse has entered the button and has not left it yet.