class_cylindershape3d.rst 2.7 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CylinderShape3D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CylinderShape3D:
  6. CylinderShape3D
  7. ===============
  8. **Inherits:** :ref:`Shape3D<class_Shape3D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  9. Cylinder shape for collisions.
  10. Description
  11. -----------
  12. Cylinder shape for collisions.
  13. Tutorials
  14. ---------
  15. - `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
  16. - `3D Physics Tests Demo <https://godotengine.org/asset-library/asset/675>`__
  17. - `3D Voxel Demo <https://godotengine.org/asset-library/asset/676>`__
  18. Properties
  19. ----------
  20. +---------------------------+------------------------------------------------------+---------+
  21. | :ref:`float<class_float>` | :ref:`height<class_CylinderShape3D_property_height>` | ``2.0`` |
  22. +---------------------------+------------------------------------------------------+---------+
  23. | :ref:`float<class_float>` | :ref:`radius<class_CylinderShape3D_property_radius>` | ``0.5`` |
  24. +---------------------------+------------------------------------------------------+---------+
  25. Property Descriptions
  26. ---------------------
  27. .. _class_CylinderShape3D_property_height:
  28. - :ref:`float<class_float>` **height**
  29. +-----------+-------------------+
  30. | *Default* | ``2.0`` |
  31. +-----------+-------------------+
  32. | *Setter* | set_height(value) |
  33. +-----------+-------------------+
  34. | *Getter* | get_height() |
  35. +-----------+-------------------+
  36. The cylinder's height.
  37. ----
  38. .. _class_CylinderShape3D_property_radius:
  39. - :ref:`float<class_float>` **radius**
  40. +-----------+-------------------+
  41. | *Default* | ``0.5`` |
  42. +-----------+-------------------+
  43. | *Setter* | set_radius(value) |
  44. +-----------+-------------------+
  45. | *Getter* | get_radius() |
  46. +-----------+-------------------+
  47. The cylinder's radius.
  48. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  49. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  50. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  51. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  52. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  53. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`