class_editorinterface.rst 31 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the EditorInterface.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_EditorInterface:
  6. EditorInterface
  7. ===============
  8. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. Godot editor's interface.
  10. Description
  11. -----------
  12. EditorInterface gives you control over Godot editor's window. It allows customizing the window, saving and (re-)loading scenes, rendering mesh previews, inspecting and editing resources and objects, and provides access to :ref:`EditorSettings<class_EditorSettings>`, :ref:`EditorFileSystem<class_EditorFileSystem>`, :ref:`EditorResourcePreview<class_EditorResourcePreview>`, :ref:`ScriptEditor<class_ScriptEditor>`, the editor viewport, and information about scenes.
  13. \ **Note:** This class shouldn't be instantiated directly. Instead, access the singleton using :ref:`EditorPlugin.get_editor_interface<class_EditorPlugin_method_get_editor_interface>`.
  14. Properties
  15. ----------
  16. +-------------------------+------------------------------------------------------------------------------------+
  17. | :ref:`bool<class_bool>` | :ref:`distraction_free_mode<class_EditorInterface_property_distraction_free_mode>` |
  18. +-------------------------+------------------------------------------------------------------------------------+
  19. Methods
  20. -------
  21. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`edit_node<class_EditorInterface_method_edit_node>` **(** :ref:`Node<class_Node>` node **)** |
  23. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | void | :ref:`edit_resource<class_EditorInterface_method_edit_resource>` **(** :ref:`Resource<class_Resource>` resource **)** |
  25. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | void | :ref:`edit_script<class_EditorInterface_method_edit_script>` **(** :ref:`Script<class_Script>` script, :ref:`int<class_int>` line=-1, :ref:`int<class_int>` column=0, :ref:`bool<class_bool>` grab_focus=true **)** |
  27. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`Control<class_Control>` | :ref:`get_base_control<class_EditorInterface_method_get_base_control>` **(** **)** |
  29. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`EditorCommandPalette<class_EditorCommandPalette>` | :ref:`get_command_palette<class_EditorInterface_method_get_command_palette>` **(** **)** |const| |
  31. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`String<class_String>` | :ref:`get_current_path<class_EditorInterface_method_get_current_path>` **(** **)** |const| |
  33. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`Node<class_Node>` | :ref:`get_edited_scene_root<class_EditorInterface_method_get_edited_scene_root>` **(** **)** |
  35. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`Control<class_Control>` | :ref:`get_editor_main_control<class_EditorInterface_method_get_editor_main_control>` **(** **)** |
  37. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`EditorPaths<class_EditorPaths>` | :ref:`get_editor_paths<class_EditorInterface_method_get_editor_paths>` **(** **)** |
  39. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`float<class_float>` | :ref:`get_editor_scale<class_EditorInterface_method_get_editor_scale>` **(** **)** |const| |
  41. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`EditorSettings<class_EditorSettings>` | :ref:`get_editor_settings<class_EditorInterface_method_get_editor_settings>` **(** **)** |
  43. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`FileSystemDock<class_FileSystemDock>` | :ref:`get_file_system_dock<class_EditorInterface_method_get_file_system_dock>` **(** **)** |
  45. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`EditorInspector<class_EditorInspector>` | :ref:`get_inspector<class_EditorInterface_method_get_inspector>` **(** **)** |const| |
  47. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`Array<class_Array>` | :ref:`get_open_scenes<class_EditorInterface_method_get_open_scenes>` **(** **)** |const| |
  49. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`String<class_String>` | :ref:`get_playing_scene<class_EditorInterface_method_get_playing_scene>` **(** **)** |const| |
  51. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`EditorFileSystem<class_EditorFileSystem>` | :ref:`get_resource_filesystem<class_EditorInterface_method_get_resource_filesystem>` **(** **)** |
  53. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`EditorResourcePreview<class_EditorResourcePreview>` | :ref:`get_resource_previewer<class_EditorInterface_method_get_resource_previewer>` **(** **)** |
  55. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`ScriptEditor<class_ScriptEditor>` | :ref:`get_script_editor<class_EditorInterface_method_get_script_editor>` **(** **)** |
  57. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`String<class_String>` | :ref:`get_selected_path<class_EditorInterface_method_get_selected_path>` **(** **)** |const| |
  59. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`EditorSelection<class_EditorSelection>` | :ref:`get_selection<class_EditorInterface_method_get_selection>` **(** **)** |
  61. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | void | :ref:`inspect_object<class_EditorInterface_method_inspect_object>` **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` for_property="", :ref:`bool<class_bool>` inspector_only=false **)** |
  63. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`bool<class_bool>` | :ref:`is_playing_scene<class_EditorInterface_method_is_playing_scene>` **(** **)** |const| |
  65. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`bool<class_bool>` | :ref:`is_plugin_enabled<class_EditorInterface_method_is_plugin_enabled>` **(** :ref:`String<class_String>` plugin **)** |const| |
  67. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`Array<class_Array>` | :ref:`make_mesh_previews<class_EditorInterface_method_make_mesh_previews>` **(** :ref:`Array<class_Array>` meshes, :ref:`int<class_int>` preview_size **)** |
  69. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | void | :ref:`open_scene_from_path<class_EditorInterface_method_open_scene_from_path>` **(** :ref:`String<class_String>` scene_filepath **)** |
  71. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | void | :ref:`play_current_scene<class_EditorInterface_method_play_current_scene>` **(** **)** |
  73. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | void | :ref:`play_custom_scene<class_EditorInterface_method_play_custom_scene>` **(** :ref:`String<class_String>` scene_filepath **)** |
  75. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | void | :ref:`play_main_scene<class_EditorInterface_method_play_main_scene>` **(** **)** |
  77. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | void | :ref:`reload_scene_from_path<class_EditorInterface_method_reload_scene_from_path>` **(** :ref:`String<class_String>` scene_filepath **)** |
  79. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_scene<class_EditorInterface_method_save_scene>` **(** **)** |
  81. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`save_scene_as<class_EditorInterface_method_save_scene_as>` **(** :ref:`String<class_String>` path, :ref:`bool<class_bool>` with_preview=true **)** |
  83. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | void | :ref:`select_file<class_EditorInterface_method_select_file>` **(** :ref:`String<class_String>` file **)** |
  85. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | void | :ref:`set_main_screen_editor<class_EditorInterface_method_set_main_screen_editor>` **(** :ref:`String<class_String>` name **)** |
  87. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | void | :ref:`set_plugin_enabled<class_EditorInterface_method_set_plugin_enabled>` **(** :ref:`String<class_String>` plugin, :ref:`bool<class_bool>` enabled **)** |
  89. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | void | :ref:`stop_playing_scene<class_EditorInterface_method_stop_playing_scene>` **(** **)** |
  91. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. Property Descriptions
  93. ---------------------
  94. .. _class_EditorInterface_property_distraction_free_mode:
  95. - :ref:`bool<class_bool>` **distraction_free_mode**
  96. +----------+------------------------------------+
  97. | *Setter* | set_distraction_free_mode(value) |
  98. +----------+------------------------------------+
  99. | *Getter* | is_distraction_free_mode_enabled() |
  100. +----------+------------------------------------+
  101. If ``true``, enables distraction-free mode which hides side docks to increase the space available for the main view.
  102. Method Descriptions
  103. -------------------
  104. .. _class_EditorInterface_method_edit_node:
  105. - void **edit_node** **(** :ref:`Node<class_Node>` node **)**
  106. Edits the given :ref:`Node<class_Node>`. The node will be also selected if it's inside the scene tree.
  107. ----
  108. .. _class_EditorInterface_method_edit_resource:
  109. - void **edit_resource** **(** :ref:`Resource<class_Resource>` resource **)**
  110. Edits the given :ref:`Resource<class_Resource>`. If the resource is a :ref:`Script<class_Script>` you can also edit it with :ref:`edit_script<class_EditorInterface_method_edit_script>` to specify the line and column position.
  111. ----
  112. .. _class_EditorInterface_method_edit_script:
  113. - void **edit_script** **(** :ref:`Script<class_Script>` script, :ref:`int<class_int>` line=-1, :ref:`int<class_int>` column=0, :ref:`bool<class_bool>` grab_focus=true **)**
  114. Edits the given :ref:`Script<class_Script>`. The line and column on which to open the script can also be specified. The script will be open with the user-configured editor for the script's language which may be an external editor.
  115. ----
  116. .. _class_EditorInterface_method_get_base_control:
  117. - :ref:`Control<class_Control>` **get_base_control** **(** **)**
  118. Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly.
  119. \ **Warning:** Removing and freeing this node will render the editor useless and may cause a crash.
  120. ----
  121. .. _class_EditorInterface_method_get_command_palette:
  122. - :ref:`EditorCommandPalette<class_EditorCommandPalette>` **get_command_palette** **(** **)** |const|
  123. Returns the editor's :ref:`EditorCommandPalette<class_EditorCommandPalette>` instance.
  124. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  125. ----
  126. .. _class_EditorInterface_method_get_current_path:
  127. - :ref:`String<class_String>` **get_current_path** **(** **)** |const|
  128. Returns the current path being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`.
  129. ----
  130. .. _class_EditorInterface_method_get_edited_scene_root:
  131. - :ref:`Node<class_Node>` **get_edited_scene_root** **(** **)**
  132. Returns the edited (current) scene's root :ref:`Node<class_Node>`.
  133. ----
  134. .. _class_EditorInterface_method_get_editor_main_control:
  135. - :ref:`Control<class_Control>` **get_editor_main_control** **(** **)**
  136. Returns the main editor control. Use this as a parent for main screens.
  137. \ **Note:** This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically.
  138. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  139. ----
  140. .. _class_EditorInterface_method_get_editor_paths:
  141. - :ref:`EditorPaths<class_EditorPaths>` **get_editor_paths** **(** **)**
  142. ----
  143. .. _class_EditorInterface_method_get_editor_scale:
  144. - :ref:`float<class_float>` **get_editor_scale** **(** **)** |const|
  145. Returns the actual scale of the editor UI (``1.0`` being 100% scale). This can be used to adjust position and dimensions of the UI added by plugins.
  146. \ **Note:** This value is set via the ``interface/editor/display_scale`` and ``interface/editor/custom_display_scale`` editor settings. Editor must be restarted for changes to be properly applied.
  147. ----
  148. .. _class_EditorInterface_method_get_editor_settings:
  149. - :ref:`EditorSettings<class_EditorSettings>` **get_editor_settings** **(** **)**
  150. Returns the editor's :ref:`EditorSettings<class_EditorSettings>` instance.
  151. ----
  152. .. _class_EditorInterface_method_get_file_system_dock:
  153. - :ref:`FileSystemDock<class_FileSystemDock>` **get_file_system_dock** **(** **)**
  154. Returns the editor's :ref:`FileSystemDock<class_FileSystemDock>` instance.
  155. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  156. ----
  157. .. _class_EditorInterface_method_get_inspector:
  158. - :ref:`EditorInspector<class_EditorInspector>` **get_inspector** **(** **)** |const|
  159. Returns the editor's :ref:`EditorInspector<class_EditorInspector>` instance.
  160. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  161. ----
  162. .. _class_EditorInterface_method_get_open_scenes:
  163. - :ref:`Array<class_Array>` **get_open_scenes** **(** **)** |const|
  164. Returns an :ref:`Array<class_Array>` with the file paths of the currently opened scenes.
  165. ----
  166. .. _class_EditorInterface_method_get_playing_scene:
  167. - :ref:`String<class_String>` **get_playing_scene** **(** **)** |const|
  168. Returns the name of the scene that is being played. If no scene is currently being played, returns an empty string.
  169. ----
  170. .. _class_EditorInterface_method_get_resource_filesystem:
  171. - :ref:`EditorFileSystem<class_EditorFileSystem>` **get_resource_filesystem** **(** **)**
  172. Returns the editor's :ref:`EditorFileSystem<class_EditorFileSystem>` instance.
  173. ----
  174. .. _class_EditorInterface_method_get_resource_previewer:
  175. - :ref:`EditorResourcePreview<class_EditorResourcePreview>` **get_resource_previewer** **(** **)**
  176. Returns the editor's :ref:`EditorResourcePreview<class_EditorResourcePreview>` instance.
  177. ----
  178. .. _class_EditorInterface_method_get_script_editor:
  179. - :ref:`ScriptEditor<class_ScriptEditor>` **get_script_editor** **(** **)**
  180. Returns the editor's :ref:`ScriptEditor<class_ScriptEditor>` instance.
  181. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  182. ----
  183. .. _class_EditorInterface_method_get_selected_path:
  184. - :ref:`String<class_String>` **get_selected_path** **(** **)** |const|
  185. Returns the path of the directory currently selected in the :ref:`FileSystemDock<class_FileSystemDock>`. If a file is selected, its base directory will be returned using :ref:`String.get_base_dir<class_String_method_get_base_dir>` instead.
  186. ----
  187. .. _class_EditorInterface_method_get_selection:
  188. - :ref:`EditorSelection<class_EditorSelection>` **get_selection** **(** **)**
  189. Returns the editor's :ref:`EditorSelection<class_EditorSelection>` instance.
  190. ----
  191. .. _class_EditorInterface_method_inspect_object:
  192. - void **inspect_object** **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` for_property="", :ref:`bool<class_bool>` inspector_only=false **)**
  193. Shows the given property on the given ``object`` in the editor's Inspector dock. If ``inspector_only`` is ``true``, plugins will not attempt to edit ``object``.
  194. ----
  195. .. _class_EditorInterface_method_is_playing_scene:
  196. - :ref:`bool<class_bool>` **is_playing_scene** **(** **)** |const|
  197. Returns ``true`` if a scene is currently being played, ``false`` otherwise. Paused scenes are considered as being played.
  198. ----
  199. .. _class_EditorInterface_method_is_plugin_enabled:
  200. - :ref:`bool<class_bool>` **is_plugin_enabled** **(** :ref:`String<class_String>` plugin **)** |const|
  201. Returns ``true`` if the specified ``plugin`` is enabled. The plugin name is the same as its directory name.
  202. ----
  203. .. _class_EditorInterface_method_make_mesh_previews:
  204. - :ref:`Array<class_Array>` **make_mesh_previews** **(** :ref:`Array<class_Array>` meshes, :ref:`int<class_int>` preview_size **)**
  205. Returns mesh previews rendered at the given size as an :ref:`Array<class_Array>` of :ref:`Texture2D<class_Texture2D>`\ s.
  206. ----
  207. .. _class_EditorInterface_method_open_scene_from_path:
  208. - void **open_scene_from_path** **(** :ref:`String<class_String>` scene_filepath **)**
  209. Opens the scene at the given path.
  210. ----
  211. .. _class_EditorInterface_method_play_current_scene:
  212. - void **play_current_scene** **(** **)**
  213. Plays the currently active scene.
  214. ----
  215. .. _class_EditorInterface_method_play_custom_scene:
  216. - void **play_custom_scene** **(** :ref:`String<class_String>` scene_filepath **)**
  217. Plays the scene specified by its filepath.
  218. ----
  219. .. _class_EditorInterface_method_play_main_scene:
  220. - void **play_main_scene** **(** **)**
  221. Plays the main scene.
  222. ----
  223. .. _class_EditorInterface_method_reload_scene_from_path:
  224. - void **reload_scene_from_path** **(** :ref:`String<class_String>` scene_filepath **)**
  225. Reloads the scene at the given path.
  226. ----
  227. .. _class_EditorInterface_method_save_scene:
  228. - :ref:`Error<enum_@GlobalScope_Error>` **save_scene** **(** **)**
  229. Saves the scene. Returns either ``OK`` or ``ERR_CANT_CREATE`` (see :ref:`@GlobalScope<class_@GlobalScope>` constants).
  230. ----
  231. .. _class_EditorInterface_method_save_scene_as:
  232. - void **save_scene_as** **(** :ref:`String<class_String>` path, :ref:`bool<class_bool>` with_preview=true **)**
  233. Saves the scene as a file at ``path``.
  234. ----
  235. .. _class_EditorInterface_method_select_file:
  236. - void **select_file** **(** :ref:`String<class_String>` file **)**
  237. Selects the file, with the path provided by ``file``, in the FileSystem dock.
  238. ----
  239. .. _class_EditorInterface_method_set_main_screen_editor:
  240. - void **set_main_screen_editor** **(** :ref:`String<class_String>` name **)**
  241. Sets the editor's current main screen to the one specified in ``name``. ``name`` must match the text of the tab in question exactly (``2D``, ``3D``, ``Script``, ``AssetLib``).
  242. ----
  243. .. _class_EditorInterface_method_set_plugin_enabled:
  244. - void **set_plugin_enabled** **(** :ref:`String<class_String>` plugin, :ref:`bool<class_bool>` enabled **)**
  245. Sets the enabled status of a plugin. The plugin name is the same as its directory name.
  246. ----
  247. .. _class_EditorInterface_method_stop_playing_scene:
  248. - void **stop_playing_scene** **(** **)**
  249. Stops the scene that is currently playing.
  250. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  251. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  252. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  253. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  254. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  255. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`