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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the EngineProfiler.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_EngineProfiler:
- EngineProfiler
- ==============
- **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Base class for creating custom profilers.
- Description
- -----------
- This class can be used to implement custom profilers that are able to interact with the engine and editor debugger.
- See :ref:`EngineDebugger<class_EngineDebugger>` and :ref:`EditorDebuggerPlugin<class_EditorDebuggerPlugin>` for more information.
- Methods
- -------
- +------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`_add_frame<class_EngineProfiler_method__add_frame>` **(** :ref:`Array<class_Array>` data **)** |virtual| |
- +------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`_tick<class_EngineProfiler_method__tick>` **(** :ref:`float<class_float>` frame_time, :ref:`float<class_float>` idle_time, :ref:`float<class_float>` physics_time, :ref:`float<class_float>` physics_frame_time **)** |virtual| |
- +------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`_toggle<class_EngineProfiler_method__toggle>` **(** :ref:`bool<class_bool>` enable, :ref:`Array<class_Array>` options **)** |virtual| |
- +------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Method Descriptions
- -------------------
- .. _class_EngineProfiler_method__add_frame:
- - void **_add_frame** **(** :ref:`Array<class_Array>` data **)** |virtual|
- Called when data is added to profiler using :ref:`EngineDebugger.profiler_add_frame_data<class_EngineDebugger_method_profiler_add_frame_data>`.
- ----
- .. _class_EngineProfiler_method__tick:
- - void **_tick** **(** :ref:`float<class_float>` frame_time, :ref:`float<class_float>` idle_time, :ref:`float<class_float>` physics_time, :ref:`float<class_float>` physics_frame_time **)** |virtual|
- Called once every engine iteration when the profiler is active with information about the current frame.
- ----
- .. _class_EngineProfiler_method__toggle:
- - void **_toggle** **(** :ref:`bool<class_bool>` enable, :ref:`Array<class_Array>` options **)** |virtual|
- Called when the profiler is enabled/disabled, along with a set of ``options``.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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