class_fogvolume.rst 5.0 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the FogVolume.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_FogVolume:
  6. FogVolume
  7. =========
  8. **Inherits:** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. A node used to add local fog with the volumetric fog effect.
  10. Description
  11. -----------
  12. ``FogVolume``\ s are used to add localized fog into the global volumetric fog effect.
  13. Performance of ``FogVolume``\ s is directly related to their relative size on the screen and the complexity of their attached :ref:`FogMaterial<class_FogMaterial>`. It is best to keep ``FogVolume``\ s relatively small and simple where possible.
  14. Properties
  15. ----------
  16. +------------------------------------------------------------+----------------------------------------------------+----------------------+
  17. | :ref:`Vector3<class_Vector3>` | :ref:`extents<class_FogVolume_property_extents>` | ``Vector3(1, 1, 1)`` |
  18. +------------------------------------------------------------+----------------------------------------------------+----------------------+
  19. | :ref:`Material<class_Material>` | :ref:`material<class_FogVolume_property_material>` | |
  20. +------------------------------------------------------------+----------------------------------------------------+----------------------+
  21. | :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` | :ref:`shape<class_FogVolume_property_shape>` | ``1`` |
  22. +------------------------------------------------------------+----------------------------------------------------+----------------------+
  23. Property Descriptions
  24. ---------------------
  25. .. _class_FogVolume_property_extents:
  26. - :ref:`Vector3<class_Vector3>` **extents**
  27. +-----------+----------------------+
  28. | *Default* | ``Vector3(1, 1, 1)`` |
  29. +-----------+----------------------+
  30. | *Setter* | set_extents(value) |
  31. +-----------+----------------------+
  32. | *Getter* | get_extents() |
  33. +-----------+----------------------+
  34. Sets the size of the ``FogVolume`` when :ref:`shape<class_FogVolume_property_shape>` is :ref:`RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID<class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID>` or :ref:`RenderingServer.FOG_VOLUME_SHAPE_BOX<class_RenderingServer_constant_FOG_VOLUME_SHAPE_BOX>`.
  35. \ **Note:** Thin fog volumes may appear to flicker when the camera moves or rotates. This can be alleviated by increasing :ref:`ProjectSettings.rendering/environment/volumetric_fog/volume_depth<class_ProjectSettings_property_rendering/environment/volumetric_fog/volume_depth>` (at a performance cost) or by decreasing :ref:`Environment.volumetric_fog_length<class_Environment_property_volumetric_fog_length>` (at no performance cost, but at the cost of lower fog range). Alternatively, the ``FogVolume`` can be made thicker and use a lower density in the :ref:`material<class_FogVolume_property_material>`.
  36. ----
  37. .. _class_FogVolume_property_material:
  38. - :ref:`Material<class_Material>` **material**
  39. +----------+---------------------+
  40. | *Setter* | set_material(value) |
  41. +----------+---------------------+
  42. | *Getter* | get_material() |
  43. +----------+---------------------+
  44. Sets the :ref:`Material<class_Material>` to be used by the ``FogVolume``. Can be either a :ref:`FogMaterial<class_FogMaterial>` or a custom :ref:`ShaderMaterial<class_ShaderMaterial>`.
  45. ----
  46. .. _class_FogVolume_property_shape:
  47. - :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **shape**
  48. +-----------+------------------+
  49. | *Default* | ``1`` |
  50. +-----------+------------------+
  51. | *Setter* | set_shape(value) |
  52. +-----------+------------------+
  53. | *Getter* | get_shape() |
  54. +-----------+------------------+
  55. Sets the shape of the ``FogVolume`` to either :ref:`RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID<class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID>`, :ref:`RenderingServer.FOG_VOLUME_SHAPE_BOX<class_RenderingServer_constant_FOG_VOLUME_SHAPE_BOX>`, or :ref:`RenderingServer.FOG_VOLUME_SHAPE_ELLIPSOID<class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID>` or :ref:`RenderingServer.FOG_VOLUME_SHAPE_WORLD<class_RenderingServer_constant_FOG_VOLUME_SHAPE_WORLD>`.
  56. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  57. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  58. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  59. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  60. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  61. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`