class_gltfanimation.rst 1.7 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the GLTFAnimation.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_GLTFAnimation:
  6. GLTFAnimation
  7. =============
  8. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +-------------------------+------------------------------------------------+-----------+
  12. | :ref:`bool<class_bool>` | :ref:`loop<class_GLTFAnimation_property_loop>` | ``false`` |
  13. +-------------------------+------------------------------------------------+-----------+
  14. Property Descriptions
  15. ---------------------
  16. .. _class_GLTFAnimation_property_loop:
  17. - :ref:`bool<class_bool>` **loop**
  18. +-----------+-----------------+
  19. | *Default* | ``false`` |
  20. +-----------+-----------------+
  21. | *Setter* | set_loop(value) |
  22. +-----------+-----------------+
  23. | *Getter* | get_loop() |
  24. +-----------+-----------------+
  25. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  26. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  27. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  28. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  29. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  30. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`