class_importermeshinstance3d.rst 3.0 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the ImporterMeshInstance3D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_ImporterMeshInstance3D:
  6. ImporterMeshInstance3D
  7. ======================
  8. **Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +-----------------------------------------+---------------------------------------------------------------------------+------------------+
  12. | :ref:`ImporterMesh<class_ImporterMesh>` | :ref:`mesh<class_ImporterMeshInstance3D_property_mesh>` | |
  13. +-----------------------------------------+---------------------------------------------------------------------------+------------------+
  14. | :ref:`NodePath<class_NodePath>` | :ref:`skeleton_path<class_ImporterMeshInstance3D_property_skeleton_path>` | ``NodePath("")`` |
  15. +-----------------------------------------+---------------------------------------------------------------------------+------------------+
  16. | :ref:`Skin<class_Skin>` | :ref:`skin<class_ImporterMeshInstance3D_property_skin>` | |
  17. +-----------------------------------------+---------------------------------------------------------------------------+------------------+
  18. Property Descriptions
  19. ---------------------
  20. .. _class_ImporterMeshInstance3D_property_mesh:
  21. - :ref:`ImporterMesh<class_ImporterMesh>` **mesh**
  22. +----------+-----------------+
  23. | *Setter* | set_mesh(value) |
  24. +----------+-----------------+
  25. | *Getter* | get_mesh() |
  26. +----------+-----------------+
  27. ----
  28. .. _class_ImporterMeshInstance3D_property_skeleton_path:
  29. - :ref:`NodePath<class_NodePath>` **skeleton_path**
  30. +-----------+--------------------------+
  31. | *Default* | ``NodePath("")`` |
  32. +-----------+--------------------------+
  33. | *Setter* | set_skeleton_path(value) |
  34. +-----------+--------------------------+
  35. | *Getter* | get_skeleton_path() |
  36. +-----------+--------------------------+
  37. ----
  38. .. _class_ImporterMeshInstance3D_property_skin:
  39. - :ref:`Skin<class_Skin>` **skin**
  40. +----------+-----------------+
  41. | *Setter* | set_skin(value) |
  42. +----------+-----------------+
  43. | *Getter* | get_skin() |
  44. +----------+-----------------+
  45. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  46. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  47. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  48. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  49. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  50. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`