class_inputmap.rst 12 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the InputMap.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_InputMap:
  6. InputMap
  7. ========
  8. **Inherits:** :ref:`Object<class_Object>`
  9. Singleton that manages :ref:`InputEventAction<class_InputEventAction>`.
  10. Description
  11. -----------
  12. Manages all :ref:`InputEventAction<class_InputEventAction>` which can be created/modified from the project settings menu **Project > Project Settings > Input Map** or in code with :ref:`add_action<class_InputMap_method_add_action>` and :ref:`action_add_event<class_InputMap_method_action_add_event>`. See :ref:`Node._input<class_Node_method__input>`.
  13. Tutorials
  14. ---------
  15. - `InputEvent: InputMap <../tutorials/inputs/inputevent.html#inputmap>`__
  16. Methods
  17. -------
  18. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | void | :ref:`action_add_event<class_InputMap_method_action_add_event>` **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  20. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | void | :ref:`action_erase_event<class_InputMap_method_action_erase_event>` **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  22. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | void | :ref:`action_erase_events<class_InputMap_method_action_erase_events>` **(** :ref:`StringName<class_StringName>` action **)** |
  24. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`float<class_float>` | :ref:`action_get_deadzone<class_InputMap_method_action_get_deadzone>` **(** :ref:`StringName<class_StringName>` action **)** |
  26. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`Array<class_Array>` | :ref:`action_get_events<class_InputMap_method_action_get_events>` **(** :ref:`StringName<class_StringName>` action **)** |
  28. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`bool<class_bool>` | :ref:`action_has_event<class_InputMap_method_action_has_event>` **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  30. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`action_set_deadzone<class_InputMap_method_action_set_deadzone>` **(** :ref:`StringName<class_StringName>` action, :ref:`float<class_float>` deadzone **)** |
  32. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`add_action<class_InputMap_method_add_action>` **(** :ref:`StringName<class_StringName>` action, :ref:`float<class_float>` deadzone=0.5 **)** |
  34. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | void | :ref:`erase_action<class_InputMap_method_erase_action>` **(** :ref:`StringName<class_StringName>` action **)** |
  36. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`bool<class_bool>` | :ref:`event_is_action<class_InputMap_method_event_is_action>` **(** :ref:`InputEvent<class_InputEvent>` event, :ref:`StringName<class_StringName>` action, :ref:`bool<class_bool>` exact_match=false **)** |const| |
  38. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | :ref:`Array<class_Array>` | :ref:`get_actions<class_InputMap_method_get_actions>` **(** **)** |
  40. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`bool<class_bool>` | :ref:`has_action<class_InputMap_method_has_action>` **(** :ref:`StringName<class_StringName>` action **)** |const| |
  42. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`load_from_project_settings<class_InputMap_method_load_from_project_settings>` **(** **)** |
  44. +---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. Method Descriptions
  46. -------------------
  47. .. _class_InputMap_method_action_add_event:
  48. - void **action_add_event** **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  49. Adds an :ref:`InputEvent<class_InputEvent>` to an action. This :ref:`InputEvent<class_InputEvent>` will trigger the action.
  50. ----
  51. .. _class_InputMap_method_action_erase_event:
  52. - void **action_erase_event** **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  53. Removes an :ref:`InputEvent<class_InputEvent>` from an action.
  54. ----
  55. .. _class_InputMap_method_action_erase_events:
  56. - void **action_erase_events** **(** :ref:`StringName<class_StringName>` action **)**
  57. Removes all events from an action.
  58. ----
  59. .. _class_InputMap_method_action_get_deadzone:
  60. - :ref:`float<class_float>` **action_get_deadzone** **(** :ref:`StringName<class_StringName>` action **)**
  61. Returns a deadzone value for the action.
  62. ----
  63. .. _class_InputMap_method_action_get_events:
  64. - :ref:`Array<class_Array>` **action_get_events** **(** :ref:`StringName<class_StringName>` action **)**
  65. Returns an array of :ref:`InputEvent<class_InputEvent>`\ s associated with a given action.
  66. ----
  67. .. _class_InputMap_method_action_has_event:
  68. - :ref:`bool<class_bool>` **action_has_event** **(** :ref:`StringName<class_StringName>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  69. Returns ``true`` if the action has the given :ref:`InputEvent<class_InputEvent>` associated with it.
  70. ----
  71. .. _class_InputMap_method_action_set_deadzone:
  72. - void **action_set_deadzone** **(** :ref:`StringName<class_StringName>` action, :ref:`float<class_float>` deadzone **)**
  73. Sets a deadzone value for the action.
  74. ----
  75. .. _class_InputMap_method_add_action:
  76. - void **add_action** **(** :ref:`StringName<class_StringName>` action, :ref:`float<class_float>` deadzone=0.5 **)**
  77. Adds an empty action to the ``InputMap`` with a configurable ``deadzone``.
  78. An :ref:`InputEvent<class_InputEvent>` can then be added to this action with :ref:`action_add_event<class_InputMap_method_action_add_event>`.
  79. ----
  80. .. _class_InputMap_method_erase_action:
  81. - void **erase_action** **(** :ref:`StringName<class_StringName>` action **)**
  82. Removes an action from the ``InputMap``.
  83. ----
  84. .. _class_InputMap_method_event_is_action:
  85. - :ref:`bool<class_bool>` **event_is_action** **(** :ref:`InputEvent<class_InputEvent>` event, :ref:`StringName<class_StringName>` action, :ref:`bool<class_bool>` exact_match=false **)** |const|
  86. Returns ``true`` if the given event is part of an existing action. This method ignores keyboard modifiers if the given :ref:`InputEvent<class_InputEvent>` is not pressed (for proper release detection). See :ref:`action_has_event<class_InputMap_method_action_has_event>` if you don't want this behavior.
  87. If ``exact_match`` is ``false``, it ignores the input modifiers for :ref:`InputEventKey<class_InputEventKey>` and :ref:`InputEventMouseButton<class_InputEventMouseButton>` events, and the direction for :ref:`InputEventJoypadMotion<class_InputEventJoypadMotion>` events.
  88. ----
  89. .. _class_InputMap_method_get_actions:
  90. - :ref:`Array<class_Array>` **get_actions** **(** **)**
  91. Returns an array of all actions in the ``InputMap``.
  92. ----
  93. .. _class_InputMap_method_has_action:
  94. - :ref:`bool<class_bool>` **has_action** **(** :ref:`StringName<class_StringName>` action **)** |const|
  95. Returns ``true`` if the ``InputMap`` has a registered action with the given name.
  96. ----
  97. .. _class_InputMap_method_load_from_project_settings:
  98. - void **load_from_project_settings** **(** **)**
  99. Clears all :ref:`InputEventAction<class_InputEventAction>` in the ``InputMap`` and load it anew from :ref:`ProjectSettings<class_ProjectSettings>`.
  100. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  101. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  102. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  103. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  104. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  105. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`