class_navigationobstacle2d.rst 2.9 KB

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  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the NavigationObstacle2D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_NavigationObstacle2D:
  6. NavigationObstacle2D
  7. ====================
  8. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. 2D Obstacle used in navigation for collision avoidance.
  10. Description
  11. -----------
  12. 2D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. ``NavigationObstacle2D`` is physics safe.
  13. Properties
  14. ----------
  15. +---------------------------+-----------------------------------------------------------------------------+----------+
  16. | :ref:`bool<class_bool>` | :ref:`estimate_radius<class_NavigationObstacle2D_property_estimate_radius>` | ``true`` |
  17. +---------------------------+-----------------------------------------------------------------------------+----------+
  18. | :ref:`float<class_float>` | :ref:`radius<class_NavigationObstacle2D_property_radius>` | ``1.0`` |
  19. +---------------------------+-----------------------------------------------------------------------------+----------+
  20. Property Descriptions
  21. ---------------------
  22. .. _class_NavigationObstacle2D_property_estimate_radius:
  23. - :ref:`bool<class_bool>` **estimate_radius**
  24. +-----------+----------------------------+
  25. | *Default* | ``true`` |
  26. +-----------+----------------------------+
  27. | *Setter* | set_estimate_radius(value) |
  28. +-----------+----------------------------+
  29. | *Getter* | is_radius_estimated() |
  30. +-----------+----------------------------+
  31. Enables radius estimation algorithm which uses parent's collision shapes to determine the obstacle radius.
  32. ----
  33. .. _class_NavigationObstacle2D_property_radius:
  34. - :ref:`float<class_float>` **radius**
  35. +-----------+-------------------+
  36. | *Default* | ``1.0`` |
  37. +-----------+-------------------+
  38. | *Setter* | set_radius(value) |
  39. +-----------+-------------------+
  40. | *Getter* | get_radius() |
  41. +-----------+-------------------+
  42. The radius of the agent. Used only if :ref:`estimate_radius<class_NavigationObstacle2D_property_estimate_radius>` is set to false.
  43. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  44. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  45. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  46. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  47. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  48. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`