class_rect2.rst 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Rect2.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Rect2:
  6. Rect2
  7. =====
  8. 2D axis-aligned bounding box using floating point coordinates.
  9. Description
  10. -----------
  11. ``Rect2`` consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
  12. It uses floating-point coordinates. If you need integer coordinates, use :ref:`Rect2i<class_Rect2i>` instead.
  13. The 3D counterpart to ``Rect2`` is :ref:`AABB<class_AABB>`.
  14. Negative values for :ref:`size<class_Rect2_property_size>` are not supported and will not work for most methods. Use :ref:`abs<class_Rect2_method_abs>` to get a Rect2 with a positive size.
  15. Tutorials
  16. ---------
  17. - :doc:`Math documentation index <../tutorials/math/index>`
  18. - :doc:`Vector math <../tutorials/math/vector_math>`
  19. - :doc:`Advanced vector math <../tutorials/math/vectors_advanced>`
  20. Properties
  21. ----------
  22. +-------------------------------+------------------------------------------------+-------------------+
  23. | :ref:`Vector2<class_Vector2>` | :ref:`end<class_Rect2_property_end>` | ``Vector2(0, 0)`` |
  24. +-------------------------------+------------------------------------------------+-------------------+
  25. | :ref:`Vector2<class_Vector2>` | :ref:`position<class_Rect2_property_position>` | ``Vector2(0, 0)`` |
  26. +-------------------------------+------------------------------------------------+-------------------+
  27. | :ref:`Vector2<class_Vector2>` | :ref:`size<class_Rect2_property_size>` | ``Vector2(0, 0)`` |
  28. +-------------------------------+------------------------------------------------+-------------------+
  29. Constructors
  30. ------------
  31. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** **)** |
  33. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** :ref:`Rect2<class_Rect2>` from **)** |
  35. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** :ref:`Rect2i<class_Rect2i>` from **)** |
  37. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` size **)** |
  39. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)** |
  41. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. Methods
  43. -------
  44. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`Rect2<class_Rect2>` | :ref:`abs<class_Rect2_method_abs>` **(** **)** |const| |
  46. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`bool<class_bool>` | :ref:`encloses<class_Rect2_method_encloses>` **(** :ref:`Rect2<class_Rect2>` b **)** |const| |
  48. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`Rect2<class_Rect2>` | :ref:`expand<class_Rect2_method_expand>` **(** :ref:`Vector2<class_Vector2>` to **)** |const| |
  50. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`float<class_float>` | :ref:`get_area<class_Rect2_method_get_area>` **(** **)** |const| |
  52. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`Vector2<class_Vector2>` | :ref:`get_center<class_Rect2_method_get_center>` **(** **)** |const| |
  54. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | :ref:`Rect2<class_Rect2>` | :ref:`grow<class_Rect2_method_grow>` **(** :ref:`float<class_float>` amount **)** |const| |
  56. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | :ref:`Rect2<class_Rect2>` | :ref:`grow_individual<class_Rect2_method_grow_individual>` **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)** |const| |
  58. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | :ref:`Rect2<class_Rect2>` | :ref:`grow_side<class_Rect2_method_grow_side>` **(** :ref:`int<class_int>` side, :ref:`float<class_float>` amount **)** |const| |
  60. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | :ref:`bool<class_bool>` | :ref:`has_no_area<class_Rect2_method_has_no_area>` **(** **)** |const| |
  62. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`bool<class_bool>` | :ref:`has_point<class_Rect2_method_has_point>` **(** :ref:`Vector2<class_Vector2>` point **)** |const| |
  64. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`Rect2<class_Rect2>` | :ref:`intersection<class_Rect2_method_intersection>` **(** :ref:`Rect2<class_Rect2>` b **)** |const| |
  66. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`bool<class_bool>` | :ref:`intersects<class_Rect2_method_intersects>` **(** :ref:`Rect2<class_Rect2>` b, :ref:`bool<class_bool>` include_borders=false **)** |const| |
  68. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Rect2_method_is_equal_approx>` **(** :ref:`Rect2<class_Rect2>` rect **)** |const| |
  70. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`Rect2<class_Rect2>` | :ref:`merge<class_Rect2_method_merge>` **(** :ref:`Rect2<class_Rect2>` b **)** |const| |
  72. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. Operators
  74. ---------
  75. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  76. | :ref:`bool<class_bool>` | :ref:`operator !=<class_Rect2_operator_neq_bool>` **(** **)** |
  77. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  78. | :ref:`bool<class_bool>` | :ref:`operator !=<class_Rect2_operator_neq_bool>` **(** :ref:`Rect2<class_Rect2>` right **)** |
  79. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  80. | :ref:`Rect2<class_Rect2>` | :ref:`operator *<class_Rect2_operator_mul_Rect2>` **(** :ref:`Transform2D<class_Transform2D>` right **)** |
  81. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  82. | :ref:`bool<class_bool>` | :ref:`operator ==<class_Rect2_operator_eq_bool>` **(** **)** |
  83. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  84. | :ref:`bool<class_bool>` | :ref:`operator ==<class_Rect2_operator_eq_bool>` **(** :ref:`Rect2<class_Rect2>` right **)** |
  85. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  86. Property Descriptions
  87. ---------------------
  88. .. _class_Rect2_property_end:
  89. - :ref:`Vector2<class_Vector2>` **end**
  90. +-----------+-------------------+
  91. | *Default* | ``Vector2(0, 0)`` |
  92. +-----------+-------------------+
  93. Ending corner. This is calculated as ``position + size``. Setting this value will change the size.
  94. ----
  95. .. _class_Rect2_property_position:
  96. - :ref:`Vector2<class_Vector2>` **position**
  97. +-----------+-------------------+
  98. | *Default* | ``Vector2(0, 0)`` |
  99. +-----------+-------------------+
  100. Beginning corner. Typically has values lower than :ref:`end<class_Rect2_property_end>`.
  101. ----
  102. .. _class_Rect2_property_size:
  103. - :ref:`Vector2<class_Vector2>` **size**
  104. +-----------+-------------------+
  105. | *Default* | ``Vector2(0, 0)`` |
  106. +-----------+-------------------+
  107. Size from :ref:`position<class_Rect2_property_position>` to :ref:`end<class_Rect2_property_end>`. Typically, all components are positive.
  108. If the size is negative, you can use :ref:`abs<class_Rect2_method_abs>` to fix it.
  109. Constructor Descriptions
  110. ------------------------
  111. .. _class_Rect2_constructor_Rect2:
  112. - :ref:`Rect2<class_Rect2>` **Rect2** **(** **)**
  113. Constructs a default-initialized ``Rect2`` with default (zero) values of :ref:`position<class_Rect2_property_position>` and :ref:`size<class_Rect2_property_size>`.
  114. ----
  115. - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`Rect2<class_Rect2>` from **)**
  116. Constructs a ``Rect2`` as a copy of the given ``Rect2``.
  117. ----
  118. - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`Rect2i<class_Rect2i>` from **)**
  119. Constructs a ``Rect2`` from a :ref:`Rect2i<class_Rect2i>`.
  120. ----
  121. - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` size **)**
  122. Constructs a ``Rect2`` by position and size.
  123. ----
  124. - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)**
  125. Constructs a ``Rect2`` by x, y, width, and height.
  126. Method Descriptions
  127. -------------------
  128. .. _class_Rect2_method_abs:
  129. - :ref:`Rect2<class_Rect2>` **abs** **(** **)** |const|
  130. Returns a ``Rect2`` with equivalent position and area, modified so that the top-left corner is the origin and ``width`` and ``height`` are positive.
  131. ----
  132. .. _class_Rect2_method_encloses:
  133. - :ref:`bool<class_bool>` **encloses** **(** :ref:`Rect2<class_Rect2>` b **)** |const|
  134. Returns ``true`` if this ``Rect2`` completely encloses another one.
  135. ----
  136. .. _class_Rect2_method_expand:
  137. - :ref:`Rect2<class_Rect2>` **expand** **(** :ref:`Vector2<class_Vector2>` to **)** |const|
  138. Returns a copy of this ``Rect2`` expanded to include a given point.
  139. \ **Example:**\
  140. .. tabs::
  141. .. code-tab:: gdscript
  142. # position (-3, 2), size (1, 1)
  143. var rect = Rect2(Vector2(-3, 2), Vector2(1, 1))
  144. # position (-3, -1), size (3, 4), so we fit both rect and Vector2(0, -1)
  145. var rect2 = rect.expand(Vector2(0, -1))
  146. .. code-tab:: csharp
  147. # position (-3, 2), size (1, 1)
  148. var rect = new Rect2(new Vector2(-3, 2), new Vector2(1, 1));
  149. # position (-3, -1), size (3, 4), so we fit both rect and Vector2(0, -1)
  150. var rect2 = rect.Expand(new Vector2(0, -1));
  151. ----
  152. .. _class_Rect2_method_get_area:
  153. - :ref:`float<class_float>` **get_area** **(** **)** |const|
  154. Returns the area of the ``Rect2``. See also :ref:`has_no_area<class_Rect2_method_has_no_area>`.
  155. ----
  156. .. _class_Rect2_method_get_center:
  157. - :ref:`Vector2<class_Vector2>` **get_center** **(** **)** |const|
  158. Returns the center of the ``Rect2``, which is equal to :ref:`position<class_Rect2_property_position>` + (:ref:`size<class_Rect2_property_size>` / 2).
  159. ----
  160. .. _class_Rect2_method_grow:
  161. - :ref:`Rect2<class_Rect2>` **grow** **(** :ref:`float<class_float>` amount **)** |const|
  162. Returns a copy of the ``Rect2`` grown by the specified ``amount`` on all sides.
  163. ----
  164. .. _class_Rect2_method_grow_individual:
  165. - :ref:`Rect2<class_Rect2>` **grow_individual** **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)** |const|
  166. Returns a copy of the ``Rect2`` grown by the specified amount on each side individually.
  167. ----
  168. .. _class_Rect2_method_grow_side:
  169. - :ref:`Rect2<class_Rect2>` **grow_side** **(** :ref:`int<class_int>` side, :ref:`float<class_float>` amount **)** |const|
  170. Returns a copy of the ``Rect2`` grown by the specified ``amount`` on the specified :ref:`Side<enum_@GlobalScope_Side>`.
  171. ----
  172. .. _class_Rect2_method_has_no_area:
  173. - :ref:`bool<class_bool>` **has_no_area** **(** **)** |const|
  174. Returns ``true`` if the ``Rect2`` is flat or empty, ``false`` otherwise. See also :ref:`get_area<class_Rect2_method_get_area>`.
  175. \ **Note:** If the ``Rect2`` has a negative size and is not flat or empty, :ref:`has_no_area<class_Rect2_method_has_no_area>` will return ``true``.
  176. ----
  177. .. _class_Rect2_method_has_point:
  178. - :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector2<class_Vector2>` point **)** |const|
  179. Returns ``true`` if the ``Rect2`` contains a point. By convention, the right and bottom edges of the ``Rect2`` are considered exclusive, so points on these edges are **not** included.
  180. \ **Note:** This method is not reliable for ``Rect2`` with a *negative size*. Use :ref:`abs<class_Rect2_method_abs>` to get a positive sized equivalent rectangle to check for contained points.
  181. ----
  182. .. _class_Rect2_method_intersection:
  183. - :ref:`Rect2<class_Rect2>` **intersection** **(** :ref:`Rect2<class_Rect2>` b **)** |const|
  184. Returns the intersection of this ``Rect2`` and ``b``.
  185. If the rectangles do not intersect, an empty ``Rect2`` is returned.
  186. ----
  187. .. _class_Rect2_method_intersects:
  188. - :ref:`bool<class_bool>` **intersects** **(** :ref:`Rect2<class_Rect2>` b, :ref:`bool<class_bool>` include_borders=false **)** |const|
  189. Returns ``true`` if the ``Rect2`` overlaps with ``b`` (i.e. they have at least one point in common).
  190. If ``include_borders`` is ``true``, they will also be considered overlapping if their borders touch, even without intersection.
  191. ----
  192. .. _class_Rect2_method_is_equal_approx:
  193. - :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Rect2<class_Rect2>` rect **)** |const|
  194. Returns ``true`` if this ``Rect2`` and ``rect`` are approximately equal, by calling ``is_equal_approx`` on each component.
  195. ----
  196. .. _class_Rect2_method_merge:
  197. - :ref:`Rect2<class_Rect2>` **merge** **(** :ref:`Rect2<class_Rect2>` b **)** |const|
  198. Returns a larger ``Rect2`` that contains this ``Rect2`` and ``b``.
  199. Operator Descriptions
  200. ---------------------
  201. .. _class_Rect2_operator_neq_bool:
  202. - :ref:`bool<class_bool>` **operator !=** **(** **)**
  203. ----
  204. - :ref:`bool<class_bool>` **operator !=** **(** :ref:`Rect2<class_Rect2>` right **)**
  205. Returns ``true`` if the rectangles are not equal.
  206. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Rect2_method_is_equal_approx>` instead, which is more reliable.
  207. ----
  208. .. _class_Rect2_operator_mul_Rect2:
  209. - :ref:`Rect2<class_Rect2>` **operator *** **(** :ref:`Transform2D<class_Transform2D>` right **)**
  210. Inversely transforms (multiplies) the ``Rect2`` by the given :ref:`Transform2D<class_Transform2D>` transformation matrix.
  211. ----
  212. .. _class_Rect2_operator_eq_bool:
  213. - :ref:`bool<class_bool>` **operator ==** **(** **)**
  214. ----
  215. - :ref:`bool<class_bool>` **operator ==** **(** :ref:`Rect2<class_Rect2>` right **)**
  216. Returns ``true`` if the rectangles are exactly equal.
  217. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Rect2_method_is_equal_approx>` instead, which is more reliable.
  218. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  219. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  220. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  221. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  222. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  223. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`