class_separator.rst 1.5 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Separator.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Separator:
  6. Separator
  7. =========
  8. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Inherited By:** :ref:`HSeparator<class_HSeparator>`, :ref:`VSeparator<class_VSeparator>`
  10. Base class for separators.
  11. Description
  12. -----------
  13. Separator is a :ref:`Control<class_Control>` used for separating other controls. It's purely a visual decoration. Horizontal (:ref:`HSeparator<class_HSeparator>`) and Vertical (:ref:`VSeparator<class_VSeparator>`) versions are available.
  14. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  15. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  16. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  17. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  18. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  19. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`