class_subviewport.rst 7.7 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the SubViewport.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_SubViewport:
  6. SubViewport
  7. ===========
  8. **Inherits:** :ref:`Viewport<class_Viewport>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. Creates a sub-view into the screen.
  10. Description
  11. -----------
  12. ``SubViewport`` is a :ref:`Viewport<class_Viewport>` that isn't a :ref:`Window<class_Window>`, i.e. it doesn't draw anything by itself. To display something, ``SubViewport``'s :ref:`size<class_SubViewport_property_size>` must be non-zero and it should be either put inside a :ref:`SubViewportContainer<class_SubViewportContainer>` or assigned to a :ref:`ViewportTexture<class_ViewportTexture>`.
  13. Tutorials
  14. ---------
  15. - :doc:`Using Viewports <../tutorials/rendering/viewports>`
  16. - :doc:`Viewport and canvas transforms <../tutorials/2d/2d_transforms>`
  17. - `GUI in 3D Demo <https://godotengine.org/asset-library/asset/127>`__
  18. - `3D in 2D Demo <https://godotengine.org/asset-library/asset/128>`__
  19. - `2D in 3D Demo <https://godotengine.org/asset-library/asset/129>`__
  20. - `Screen Capture Demo <https://godotengine.org/asset-library/asset/130>`__
  21. - `Dynamic Split Screen Demo <https://godotengine.org/asset-library/asset/541>`__
  22. - `3D Viewport Scaling Demo <https://godotengine.org/asset-library/asset/586>`__
  23. Properties
  24. ----------
  25. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  26. | :ref:`ClearMode<enum_SubViewport_ClearMode>` | :ref:`render_target_clear_mode<class_SubViewport_property_render_target_clear_mode>` | ``0`` |
  27. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  28. | :ref:`UpdateMode<enum_SubViewport_UpdateMode>` | :ref:`render_target_update_mode<class_SubViewport_property_render_target_update_mode>` | ``2`` |
  29. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  30. | :ref:`Vector2i<class_Vector2i>` | :ref:`size<class_SubViewport_property_size>` | ``Vector2i(512, 512)`` |
  31. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  32. | :ref:`Vector2i<class_Vector2i>` | :ref:`size_2d_override<class_SubViewport_property_size_2d_override>` | ``Vector2i(0, 0)`` |
  33. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  34. | :ref:`bool<class_bool>` | :ref:`size_2d_override_stretch<class_SubViewport_property_size_2d_override_stretch>` | ``false`` |
  35. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  36. Enumerations
  37. ------------
  38. .. _enum_SubViewport_ClearMode:
  39. .. _class_SubViewport_constant_CLEAR_MODE_ALWAYS:
  40. .. _class_SubViewport_constant_CLEAR_MODE_NEVER:
  41. .. _class_SubViewport_constant_CLEAR_MODE_ONCE:
  42. enum **ClearMode**:
  43. - **CLEAR_MODE_ALWAYS** = **0** --- Always clear the render target before drawing.
  44. - **CLEAR_MODE_NEVER** = **1** --- Never clear the render target.
  45. - **CLEAR_MODE_ONCE** = **2** --- Clear the render target on the next frame, then switch to :ref:`CLEAR_MODE_NEVER<class_SubViewport_constant_CLEAR_MODE_NEVER>`.
  46. ----
  47. .. _enum_SubViewport_UpdateMode:
  48. .. _class_SubViewport_constant_UPDATE_DISABLED:
  49. .. _class_SubViewport_constant_UPDATE_ONCE:
  50. .. _class_SubViewport_constant_UPDATE_WHEN_VISIBLE:
  51. .. _class_SubViewport_constant_UPDATE_WHEN_PARENT_VISIBLE:
  52. .. _class_SubViewport_constant_UPDATE_ALWAYS:
  53. enum **UpdateMode**:
  54. - **UPDATE_DISABLED** = **0** --- Do not update the render target.
  55. - **UPDATE_ONCE** = **1** --- Update the render target once, then switch to :ref:`UPDATE_DISABLED<class_SubViewport_constant_UPDATE_DISABLED>`.
  56. - **UPDATE_WHEN_VISIBLE** = **2** --- Update the render target only when it is visible. This is the default value.
  57. - **UPDATE_WHEN_PARENT_VISIBLE** = **3** --- Update the render target only when its parent is visible.
  58. - **UPDATE_ALWAYS** = **4** --- Always update the render target.
  59. Property Descriptions
  60. ---------------------
  61. .. _class_SubViewport_property_render_target_clear_mode:
  62. - :ref:`ClearMode<enum_SubViewport_ClearMode>` **render_target_clear_mode**
  63. +-----------+-----------------------+
  64. | *Default* | ``0`` |
  65. +-----------+-----------------------+
  66. | *Setter* | set_clear_mode(value) |
  67. +-----------+-----------------------+
  68. | *Getter* | get_clear_mode() |
  69. +-----------+-----------------------+
  70. The clear mode when the sub-viewport is used as a render target.
  71. \ **Note:** This property is intended for 2D usage.
  72. ----
  73. .. _class_SubViewport_property_render_target_update_mode:
  74. - :ref:`UpdateMode<enum_SubViewport_UpdateMode>` **render_target_update_mode**
  75. +-----------+------------------------+
  76. | *Default* | ``2`` |
  77. +-----------+------------------------+
  78. | *Setter* | set_update_mode(value) |
  79. +-----------+------------------------+
  80. | *Getter* | get_update_mode() |
  81. +-----------+------------------------+
  82. The update mode when the sub-viewport is used as a render target.
  83. ----
  84. .. _class_SubViewport_property_size:
  85. - :ref:`Vector2i<class_Vector2i>` **size**
  86. +-----------+------------------------+
  87. | *Default* | ``Vector2i(512, 512)`` |
  88. +-----------+------------------------+
  89. | *Setter* | set_size(value) |
  90. +-----------+------------------------+
  91. | *Getter* | get_size() |
  92. +-----------+------------------------+
  93. The width and height of the sub-viewport.
  94. ----
  95. .. _class_SubViewport_property_size_2d_override:
  96. - :ref:`Vector2i<class_Vector2i>` **size_2d_override**
  97. +-----------+-----------------------------+
  98. | *Default* | ``Vector2i(0, 0)`` |
  99. +-----------+-----------------------------+
  100. | *Setter* | set_size_2d_override(value) |
  101. +-----------+-----------------------------+
  102. | *Getter* | get_size_2d_override() |
  103. +-----------+-----------------------------+
  104. The 2D size override of the sub-viewport. If either the width or height is ``0``, the override is disabled.
  105. ----
  106. .. _class_SubViewport_property_size_2d_override_stretch:
  107. - :ref:`bool<class_bool>` **size_2d_override_stretch**
  108. +-----------+---------------------------------------+
  109. | *Default* | ``false`` |
  110. +-----------+---------------------------------------+
  111. | *Setter* | set_size_2d_override_stretch(value) |
  112. +-----------+---------------------------------------+
  113. | *Getter* | is_size_2d_override_stretch_enabled() |
  114. +-----------+---------------------------------------+
  115. If ``true``, the 2D size override affects stretch as well.
  116. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  117. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  118. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  119. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  120. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  121. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`