class_tilesetscenescollectionsource.rst 10 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the TileSetScenesCollectionSource.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_TileSetScenesCollectionSource:
  6. TileSetScenesCollectionSource
  7. =============================
  8. **Inherits:** :ref:`TileSetSource<class_TileSetSource>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  9. Exposes a set of scenes as tiles for a :ref:`TileSet<class_TileSet>` resource.
  10. Description
  11. -----------
  12. When placed on a :ref:`TileMap<class_TileMap>`, tiles from ``TileSetScenesCollectionSource`` will automatically instantiate an associated scene at the cell's position in the TileMap.
  13. Scenes are instantiated as children of the :ref:`TileMap<class_TileMap>` when it enters the tree. If you add/remove a scene tile in the :ref:`TileMap<class_TileMap>` that is already inside the tree, the :ref:`TileMap<class_TileMap>` will automatically instantiate/free the scene accordingly.
  14. Methods
  15. -------
  16. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`create_scene_tile<class_TileSetScenesCollectionSource_method_create_scene_tile>` **(** :ref:`PackedScene<class_PackedScene>` packed_scene, :ref:`int<class_int>` id_override=-1 **)** |
  18. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`int<class_int>` | :ref:`get_next_scene_tile_id<class_TileSetScenesCollectionSource_method_get_next_scene_tile_id>` **(** **)** |const| |
  20. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`get_scene_tile_display_placeholder<class_TileSetScenesCollectionSource_method_get_scene_tile_display_placeholder>` **(** :ref:`int<class_int>` id **)** |const| |
  22. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`int<class_int>` | :ref:`get_scene_tile_id<class_TileSetScenesCollectionSource_method_get_scene_tile_id>` **(** :ref:`int<class_int>` index **)** |
  24. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`PackedScene<class_PackedScene>` | :ref:`get_scene_tile_scene<class_TileSetScenesCollectionSource_method_get_scene_tile_scene>` **(** :ref:`int<class_int>` id **)** |const| |
  26. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`int<class_int>` | :ref:`get_scene_tiles_count<class_TileSetScenesCollectionSource_method_get_scene_tiles_count>` **(** **)** |
  28. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`bool<class_bool>` | :ref:`has_scene_tile_id<class_TileSetScenesCollectionSource_method_has_scene_tile_id>` **(** :ref:`int<class_int>` id **)** |
  30. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`remove_scene_tile<class_TileSetScenesCollectionSource_method_remove_scene_tile>` **(** :ref:`int<class_int>` id **)** |
  32. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`set_scene_tile_display_placeholder<class_TileSetScenesCollectionSource_method_set_scene_tile_display_placeholder>` **(** :ref:`int<class_int>` id, :ref:`bool<class_bool>` display_placeholder **)** |
  34. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | void | :ref:`set_scene_tile_id<class_TileSetScenesCollectionSource_method_set_scene_tile_id>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` new_id **)** |
  36. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`set_scene_tile_scene<class_TileSetScenesCollectionSource_method_set_scene_tile_scene>` **(** :ref:`int<class_int>` id, :ref:`PackedScene<class_PackedScene>` packed_scene **)** |
  38. +---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. Method Descriptions
  40. -------------------
  41. .. _class_TileSetScenesCollectionSource_method_create_scene_tile:
  42. - :ref:`int<class_int>` **create_scene_tile** **(** :ref:`PackedScene<class_PackedScene>` packed_scene, :ref:`int<class_int>` id_override=-1 **)**
  43. Creates a scene-based tile out of the given scene.
  44. Returns a newly generated unique ID.
  45. ----
  46. .. _class_TileSetScenesCollectionSource_method_get_next_scene_tile_id:
  47. - :ref:`int<class_int>` **get_next_scene_tile_id** **(** **)** |const|
  48. Returns the scene ID a following call to :ref:`create_scene_tile<class_TileSetScenesCollectionSource_method_create_scene_tile>` would return.
  49. ----
  50. .. _class_TileSetScenesCollectionSource_method_get_scene_tile_display_placeholder:
  51. - :ref:`bool<class_bool>` **get_scene_tile_display_placeholder** **(** :ref:`int<class_int>` id **)** |const|
  52. Returns whether the scene tile with id ``id`` displays a placeholder in the editor.
  53. ----
  54. .. _class_TileSetScenesCollectionSource_method_get_scene_tile_id:
  55. - :ref:`int<class_int>` **get_scene_tile_id** **(** :ref:`int<class_int>` index **)**
  56. Returns the scene tile ID of the scene tile at index ``index``.
  57. ----
  58. .. _class_TileSetScenesCollectionSource_method_get_scene_tile_scene:
  59. - :ref:`PackedScene<class_PackedScene>` **get_scene_tile_scene** **(** :ref:`int<class_int>` id **)** |const|
  60. Returns the :ref:`PackedScene<class_PackedScene>` resource of scene tile with id ``id``.
  61. ----
  62. .. _class_TileSetScenesCollectionSource_method_get_scene_tiles_count:
  63. - :ref:`int<class_int>` **get_scene_tiles_count** **(** **)**
  64. Returns the number or scene tiles this TileSet source has.
  65. ----
  66. .. _class_TileSetScenesCollectionSource_method_has_scene_tile_id:
  67. - :ref:`bool<class_bool>` **has_scene_tile_id** **(** :ref:`int<class_int>` id **)**
  68. Returns whether this TileSet source has a scene tile with id ``id``.
  69. ----
  70. .. _class_TileSetScenesCollectionSource_method_remove_scene_tile:
  71. - void **remove_scene_tile** **(** :ref:`int<class_int>` id **)**
  72. Remove the scene tile with id ``id``.
  73. ----
  74. .. _class_TileSetScenesCollectionSource_method_set_scene_tile_display_placeholder:
  75. - void **set_scene_tile_display_placeholder** **(** :ref:`int<class_int>` id, :ref:`bool<class_bool>` display_placeholder **)**
  76. Sets whether or not the scene tile with id ``id`` should display a placeholder in the editor. This might be useful for scenes that are not visible.
  77. ----
  78. .. _class_TileSetScenesCollectionSource_method_set_scene_tile_id:
  79. - void **set_scene_tile_id** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` new_id **)**
  80. Changes a scene tile's ID from ``id`` to ``new_id``. This will fail if there is already a tile with a ID equal to ``new_id``.
  81. ----
  82. .. _class_TileSetScenesCollectionSource_method_set_scene_tile_scene:
  83. - void **set_scene_tile_scene** **(** :ref:`int<class_int>` id, :ref:`PackedScene<class_PackedScene>` packed_scene **)**
  84. Assigns a :ref:`PackedScene<class_PackedScene>` resource to the scene tile with id ``id``. This will fail if the scene does not extend CanvasItem, as positioning properties are needed to place the scene on the TileMap.
  85. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  86. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  87. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  88. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  89. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  90. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`