class_visualscriptclassconstant.rst 3.1 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptClassConstant.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptClassConstant:
  6. VisualScriptClassConstant
  7. =========================
  8. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  9. Gets a constant from a given class.
  10. Description
  11. -----------
  12. This node returns a constant from a given class, such as :ref:`@GlobalScope.TYPE_INT<class_@GlobalScope_constant_TYPE_INT>`. See the given class' documentation for available constants.
  13. \ **Input Ports:**\
  14. none
  15. \ **Output Ports:**\
  16. - Data (variant): ``value``
  17. Properties
  18. ----------
  19. +-------------------------------------+----------------------------------------------------------------------+---------------+
  20. | :ref:`StringName<class_StringName>` | :ref:`base_type<class_VisualScriptClassConstant_property_base_type>` | ``&"Object"`` |
  21. +-------------------------------------+----------------------------------------------------------------------+---------------+
  22. | :ref:`StringName<class_StringName>` | :ref:`constant<class_VisualScriptClassConstant_property_constant>` | ``&""`` |
  23. +-------------------------------------+----------------------------------------------------------------------+---------------+
  24. Property Descriptions
  25. ---------------------
  26. .. _class_VisualScriptClassConstant_property_base_type:
  27. - :ref:`StringName<class_StringName>` **base_type**
  28. +-----------+----------------------+
  29. | *Default* | ``&"Object"`` |
  30. +-----------+----------------------+
  31. | *Setter* | set_base_type(value) |
  32. +-----------+----------------------+
  33. | *Getter* | get_base_type() |
  34. +-----------+----------------------+
  35. The constant's parent class.
  36. ----
  37. .. _class_VisualScriptClassConstant_property_constant:
  38. - :ref:`StringName<class_StringName>` **constant**
  39. +-----------+---------------------------+
  40. | *Default* | ``&""`` |
  41. +-----------+---------------------------+
  42. | *Setter* | set_class_constant(value) |
  43. +-----------+---------------------------+
  44. | *Getter* | get_class_constant() |
  45. +-----------+---------------------------+
  46. The constant to return. See the given class for its available constants.
  47. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  48. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  49. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  50. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  51. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  52. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`