class_visualshadernodeparticlemeshemitter.rst 3.4 KB

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  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeParticleMeshEmitter.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNodeParticleMeshEmitter:
  6. VisualShaderNodeParticleMeshEmitter
  7. ===================================
  8. **Inherits:** :ref:`VisualShaderNodeParticleEmitter<class_VisualShaderNodeParticleEmitter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +-------------------------+----------------------------------------------------------------------------------------------+----------+
  12. | :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_VisualShaderNodeParticleMeshEmitter_property_mesh>` | |
  13. +-------------------------+----------------------------------------------------------------------------------------------+----------+
  14. | :ref:`int<class_int>` | :ref:`surface_index<class_VisualShaderNodeParticleMeshEmitter_property_surface_index>` | ``0`` |
  15. +-------------------------+----------------------------------------------------------------------------------------------+----------+
  16. | :ref:`bool<class_bool>` | :ref:`use_all_surfaces<class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces>` | ``true`` |
  17. +-------------------------+----------------------------------------------------------------------------------------------+----------+
  18. Property Descriptions
  19. ---------------------
  20. .. _class_VisualShaderNodeParticleMeshEmitter_property_mesh:
  21. - :ref:`Mesh<class_Mesh>` **mesh**
  22. +----------+-----------------+
  23. | *Setter* | set_mesh(value) |
  24. +----------+-----------------+
  25. | *Getter* | get_mesh() |
  26. +----------+-----------------+
  27. ----
  28. .. _class_VisualShaderNodeParticleMeshEmitter_property_surface_index:
  29. - :ref:`int<class_int>` **surface_index**
  30. +-----------+--------------------------+
  31. | *Default* | ``0`` |
  32. +-----------+--------------------------+
  33. | *Setter* | set_surface_index(value) |
  34. +-----------+--------------------------+
  35. | *Getter* | get_surface_index() |
  36. +-----------+--------------------------+
  37. ----
  38. .. _class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces:
  39. - :ref:`bool<class_bool>` **use_all_surfaces**
  40. +-----------+-----------------------------+
  41. | *Default* | ``true`` |
  42. +-----------+-----------------------------+
  43. | *Setter* | set_use_all_surfaces(value) |
  44. +-----------+-----------------------------+
  45. | *Getter* | is_use_all_surfaces() |
  46. +-----------+-----------------------------+
  47. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  48. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  49. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  50. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  51. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  52. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`