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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualShaderNodeTransformConstant.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualShaderNodeTransformConstant:
- VisualShaderNodeTransformConstant
- =================================
- **Inherits:** :ref:`VisualShaderNodeConstant<class_VisualShaderNodeConstant>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A :ref:`Transform3D<class_Transform3D>` constant for use within the visual shader graph.
- Description
- -----------
- A constant :ref:`Transform3D<class_Transform3D>`, which can be used as an input node.
- Properties
- ----------
- +---------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Transform3D<class_Transform3D>` | :ref:`constant<class_VisualShaderNodeTransformConstant_property_constant>` | ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` |
- +---------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeTransformConstant_property_constant:
- - :ref:`Transform3D<class_Transform3D>` **constant**
- +-----------+-----------------------------------------------------+
- | *Default* | ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` |
- +-----------+-----------------------------------------------------+
- | *Setter* | set_constant(value) |
- +-----------+-----------------------------------------------------+
- | *Getter* | get_constant() |
- +-----------+-----------------------------------------------------+
- A :ref:`Transform3D<class_Transform3D>` constant which represents the state of this node.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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