class_animationnodeblendspace1d.rst 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AnimationNodeBlendSpace1D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AnimationNodeBlendSpace1D:
  6. AnimationNodeBlendSpace1D
  7. =========================
  8. **Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Blends linearly between two of any number of :ref:`AnimationNode<class_AnimationNode>` of any type placed on a virtual axis.
  10. Description
  11. -----------
  12. A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
  13. This is a virtual axis on which you can add any type of :ref:`AnimationNode<class_AnimationNode>` using :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
  14. Outputs the linear blend of the two ``AnimationNode`` closest to the node's current ``value``.
  15. You can set the extents of the axis using the :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` and :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>`.
  16. Properties
  17. ----------
  18. +-----------------------------+--------------------------------------------------------------------------+-------------+
  19. | :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | ``1.0`` |
  20. +-----------------------------+--------------------------------------------------------------------------+-------------+
  21. | :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | ``-1.0`` |
  22. +-----------------------------+--------------------------------------------------------------------------+-------------+
  23. | :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | ``0.1`` |
  24. +-----------------------------+--------------------------------------------------------------------------+-------------+
  25. | :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | ``"value"`` |
  26. +-----------------------------+--------------------------------------------------------------------------+-------------+
  27. Methods
  28. -------
  29. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | void | :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>` **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)** |
  31. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`int<class_int>` | :ref:`get_blend_point_count<class_AnimationNodeBlendSpace1D_method_get_blend_point_count>` **(** **)** const |
  33. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`AnimationRootNode<class_AnimationRootNode>` | :ref:`get_blend_point_node<class_AnimationNodeBlendSpace1D_method_get_blend_point_node>` **(** :ref:`int<class_int>` point **)** const |
  35. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`float<class_float>` | :ref:`get_blend_point_position<class_AnimationNodeBlendSpace1D_method_get_blend_point_position>` **(** :ref:`int<class_int>` point **)** const |
  37. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | void | :ref:`remove_blend_point<class_AnimationNodeBlendSpace1D_method_remove_blend_point>` **(** :ref:`int<class_int>` point **)** |
  39. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | void | :ref:`set_blend_point_node<class_AnimationNodeBlendSpace1D_method_set_blend_point_node>` **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)** |
  41. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | void | :ref:`set_blend_point_position<class_AnimationNodeBlendSpace1D_method_set_blend_point_position>` **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)** |
  43. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. Property Descriptions
  45. ---------------------
  46. .. _class_AnimationNodeBlendSpace1D_property_max_space:
  47. - :ref:`float<class_float>` **max_space**
  48. +-----------+----------------------+
  49. | *Default* | ``1.0`` |
  50. +-----------+----------------------+
  51. | *Setter* | set_max_space(value) |
  52. +-----------+----------------------+
  53. | *Getter* | get_max_space() |
  54. +-----------+----------------------+
  55. The blend space's axis's upper limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
  56. ----
  57. .. _class_AnimationNodeBlendSpace1D_property_min_space:
  58. - :ref:`float<class_float>` **min_space**
  59. +-----------+----------------------+
  60. | *Default* | ``-1.0`` |
  61. +-----------+----------------------+
  62. | *Setter* | set_min_space(value) |
  63. +-----------+----------------------+
  64. | *Getter* | get_min_space() |
  65. +-----------+----------------------+
  66. The blend space's axis's lower limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
  67. ----
  68. .. _class_AnimationNodeBlendSpace1D_property_snap:
  69. - :ref:`float<class_float>` **snap**
  70. +-----------+-----------------+
  71. | *Default* | ``0.1`` |
  72. +-----------+-----------------+
  73. | *Setter* | set_snap(value) |
  74. +-----------+-----------------+
  75. | *Getter* | get_snap() |
  76. +-----------+-----------------+
  77. Position increment to snap to when moving a point on the axis.
  78. ----
  79. .. _class_AnimationNodeBlendSpace1D_property_value_label:
  80. - :ref:`String<class_String>` **value_label**
  81. +-----------+------------------------+
  82. | *Default* | ``"value"`` |
  83. +-----------+------------------------+
  84. | *Setter* | set_value_label(value) |
  85. +-----------+------------------------+
  86. | *Getter* | get_value_label() |
  87. +-----------+------------------------+
  88. Label of the virtual axis of the blend space.
  89. Method Descriptions
  90. -------------------
  91. .. _class_AnimationNodeBlendSpace1D_method_add_blend_point:
  92. - void **add_blend_point** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)**
  93. Adds a new point that represents a ``node`` on the virtual axis at a given position set by ``pos``. You can insert it at a specific index using the ``at_index`` argument. If you use the default value for ``at_index`` , the point is inserted at the end of the blend points array.
  94. ----
  95. .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_count:
  96. - :ref:`int<class_int>` **get_blend_point_count** **(** **)** const
  97. Returns the number of points on the blend axis.
  98. ----
  99. .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_node:
  100. - :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** const
  101. Returns the ``AnimationNode`` referenced by the point at index ``point``.
  102. ----
  103. .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_position:
  104. - :ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** const
  105. Returns the position of the point at index ``point``.
  106. ----
  107. .. _class_AnimationNodeBlendSpace1D_method_remove_blend_point:
  108. - void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
  109. Removes the point at index ``point`` from the blend axis.
  110. ----
  111. .. _class_AnimationNodeBlendSpace1D_method_set_blend_point_node:
  112. - void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
  113. Changes the AnimationNode referenced by the point at index ``point``.
  114. ----
  115. .. _class_AnimationNodeBlendSpace1D_method_set_blend_point_position:
  116. - void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**
  117. Updates the position of the point at index ``point`` on the blend axis.