index.rst 432 B

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  1. 3D
  2. ==
  3. .. toctree::
  4. :maxdepth: 1
  5. :name: toc-learn-features-3d
  6. introduction_to_3d
  7. using_transforms
  8. optimizing_3d_performance
  9. 3d_rendering_limitations
  10. standard_material_3d
  11. lights_and_shadows
  12. reflection_probes
  13. gi_probes
  14. baked_lightmaps
  15. environment_and_post_processing
  16. high_dynamic_range
  17. using_gridmaps
  18. using_multi_mesh_instance
  19. csg_tools
  20. fps_tutorial/index
  21. vertex_animation/index