class_visualscriptcustomnode.rst 10 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_VisualScriptCustomNode:
  4. VisualScriptCustomNode
  5. ======================
  6. **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Member Functions
  11. ----------------
  12. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  13. | :ref:`String<class_string>` | :ref:`_get_caption<class_VisualScriptCustomNode__get_caption>` **(** **)** virtual |
  14. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`String<class_string>` | :ref:`_get_category<class_VisualScriptCustomNode__get_category>` **(** **)** virtual |
  16. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`_get_input_value_port_count<class_VisualScriptCustomNode__get_input_value_port_count>` **(** **)** virtual |
  18. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`String<class_string>` | :ref:`_get_input_value_port_name<class_VisualScriptCustomNode__get_input_value_port_name>` **(** :ref:`int<class_int>` idx **)** virtual |
  20. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`int<class_int>` | :ref:`_get_input_value_port_type<class_VisualScriptCustomNode__get_input_value_port_type>` **(** :ref:`int<class_int>` idx **)** virtual |
  22. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`int<class_int>` | :ref:`_get_output_sequence_port_count<class_VisualScriptCustomNode__get_output_sequence_port_count>` **(** **)** virtual |
  24. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`String<class_string>` | :ref:`_get_output_sequence_port_text<class_VisualScriptCustomNode__get_output_sequence_port_text>` **(** :ref:`int<class_int>` idx **)** virtual |
  26. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`int<class_int>` | :ref:`_get_output_value_port_count<class_VisualScriptCustomNode__get_output_value_port_count>` **(** **)** virtual |
  28. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`String<class_string>` | :ref:`_get_output_value_port_name<class_VisualScriptCustomNode__get_output_value_port_name>` **(** :ref:`int<class_int>` idx **)** virtual |
  30. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`int<class_int>` | :ref:`_get_output_value_port_type<class_VisualScriptCustomNode__get_output_value_port_type>` **(** :ref:`int<class_int>` idx **)** virtual |
  32. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`String<class_string>` | :ref:`_get_text<class_VisualScriptCustomNode__get_text>` **(** **)** virtual |
  34. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`int<class_int>` | :ref:`_get_working_memory_size<class_VisualScriptCustomNode__get_working_memory_size>` **(** **)** virtual |
  36. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`bool<class_bool>` | :ref:`_has_input_sequence_port<class_VisualScriptCustomNode__has_input_sequence_port>` **(** **)** virtual |
  38. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | :ref:`Variant<class_variant>` | :ref:`_step<class_VisualScriptCustomNode__step>` **(** :ref:`Array<class_array>` inputs, :ref:`Array<class_array>` outputs, :ref:`int<class_int>` start_mode, :ref:`Array<class_array>` working_mem **)** virtual |
  40. +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. Numeric Constants
  42. -----------------
  43. - **START_MODE_BEGIN_SEQUENCE** = **0**
  44. - **START_MODE_CONTINUE_SEQUENCE** = **1**
  45. - **START_MODE_RESUME_YIELD** = **2**
  46. - **STEP_PUSH_STACK_BIT** = **16777216**
  47. - **STEP_GO_BACK_BIT** = **33554432**
  48. - **STEP_NO_ADVANCE_BIT** = **67108864**
  49. - **STEP_EXIT_FUNCTION_BIT** = **134217728**
  50. - **STEP_YIELD_BIT** = **268435456**
  51. Member Function Description
  52. ---------------------------
  53. .. _class_VisualScriptCustomNode__get_caption:
  54. - :ref:`String<class_string>` **_get_caption** **(** **)** virtual
  55. .. _class_VisualScriptCustomNode__get_category:
  56. - :ref:`String<class_string>` **_get_category** **(** **)** virtual
  57. .. _class_VisualScriptCustomNode__get_input_value_port_count:
  58. - :ref:`int<class_int>` **_get_input_value_port_count** **(** **)** virtual
  59. .. _class_VisualScriptCustomNode__get_input_value_port_name:
  60. - :ref:`String<class_string>` **_get_input_value_port_name** **(** :ref:`int<class_int>` idx **)** virtual
  61. .. _class_VisualScriptCustomNode__get_input_value_port_type:
  62. - :ref:`int<class_int>` **_get_input_value_port_type** **(** :ref:`int<class_int>` idx **)** virtual
  63. .. _class_VisualScriptCustomNode__get_output_sequence_port_count:
  64. - :ref:`int<class_int>` **_get_output_sequence_port_count** **(** **)** virtual
  65. .. _class_VisualScriptCustomNode__get_output_sequence_port_text:
  66. - :ref:`String<class_string>` **_get_output_sequence_port_text** **(** :ref:`int<class_int>` idx **)** virtual
  67. .. _class_VisualScriptCustomNode__get_output_value_port_count:
  68. - :ref:`int<class_int>` **_get_output_value_port_count** **(** **)** virtual
  69. .. _class_VisualScriptCustomNode__get_output_value_port_name:
  70. - :ref:`String<class_string>` **_get_output_value_port_name** **(** :ref:`int<class_int>` idx **)** virtual
  71. .. _class_VisualScriptCustomNode__get_output_value_port_type:
  72. - :ref:`int<class_int>` **_get_output_value_port_type** **(** :ref:`int<class_int>` idx **)** virtual
  73. .. _class_VisualScriptCustomNode__get_text:
  74. - :ref:`String<class_string>` **_get_text** **(** **)** virtual
  75. .. _class_VisualScriptCustomNode__get_working_memory_size:
  76. - :ref:`int<class_int>` **_get_working_memory_size** **(** **)** virtual
  77. .. _class_VisualScriptCustomNode__has_input_sequence_port:
  78. - :ref:`bool<class_bool>` **_has_input_sequence_port** **(** **)** virtual
  79. .. _class_VisualScriptCustomNode__step:
  80. - :ref:`Variant<class_variant>` **_step** **(** :ref:`Array<class_array>` inputs, :ref:`Array<class_array>` outputs, :ref:`int<class_int>` start_mode, :ref:`Array<class_array>` working_mem **)** virtual