class_visualscriptdeconstruct.rst 1.6 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_VisualScriptDeconstruct:
  4. VisualScriptDeconstruct
  5. =======================
  6. **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Member Functions
  11. ----------------
  12. +------------------------+--------------------------------------------------------------------------------------------------------------------------+
  13. | :ref:`int<class_int>` | :ref:`get_deconstruct_type<class_VisualScriptDeconstruct_get_deconstruct_type>` **(** **)** const |
  14. +------------------------+--------------------------------------------------------------------------------------------------------------------------+
  15. | void | :ref:`set_deconstruct_type<class_VisualScriptDeconstruct_set_deconstruct_type>` **(** :ref:`int<class_int>` type **)** |
  16. +------------------------+--------------------------------------------------------------------------------------------------------------------------+
  17. Member Variables
  18. ----------------
  19. - :ref:`Array<class_array>` **elem_cache**
  20. - :ref:`int<class_int>` **type**
  21. Member Function Description
  22. ---------------------------
  23. .. _class_VisualScriptDeconstruct_get_deconstruct_type:
  24. - :ref:`int<class_int>` **get_deconstruct_type** **(** **)** const
  25. .. _class_VisualScriptDeconstruct_set_deconstruct_type:
  26. - void **set_deconstruct_type** **(** :ref:`int<class_int>` type **)**