class_opensimplexnoise.rst 10 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the OpenSimplexNoise.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_OpenSimplexNoise:
  6. OpenSimplexNoise
  7. ================
  8. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Noise generator based on Open Simplex.
  10. Description
  11. -----------
  12. This resource allows you to configure and sample a fractal noise space. Here is a brief usage example that configures an OpenSimplexNoise and gets samples at various positions and dimensions:
  13. ::
  14. var noise = OpenSimplexNoise.new()
  15. # Configure
  16. noise.seed = randi()
  17. noise.octaves = 4
  18. noise.period = 20.0
  19. noise.persistence = 0.8
  20. # Sample
  21. print("Values:")
  22. print(noise.get_noise_2d(1.0, 1.0))
  23. print(noise.get_noise_3d(0.5, 3.0, 15.0))
  24. print(noise.get_noise_4d(0.5, 1.9, 4.7, 0.0))
  25. Properties
  26. ----------
  27. +---------------------------+-----------------------------------------------------------------+----------+
  28. | :ref:`float<class_float>` | :ref:`lacunarity<class_OpenSimplexNoise_property_lacunarity>` | ``2.0`` |
  29. +---------------------------+-----------------------------------------------------------------+----------+
  30. | :ref:`int<class_int>` | :ref:`octaves<class_OpenSimplexNoise_property_octaves>` | ``3`` |
  31. +---------------------------+-----------------------------------------------------------------+----------+
  32. | :ref:`float<class_float>` | :ref:`period<class_OpenSimplexNoise_property_period>` | ``64.0`` |
  33. +---------------------------+-----------------------------------------------------------------+----------+
  34. | :ref:`float<class_float>` | :ref:`persistence<class_OpenSimplexNoise_property_persistence>` | ``0.5`` |
  35. +---------------------------+-----------------------------------------------------------------+----------+
  36. | :ref:`int<class_int>` | :ref:`seed<class_OpenSimplexNoise_property_seed>` | ``0`` |
  37. +---------------------------+-----------------------------------------------------------------+----------+
  38. Methods
  39. -------
  40. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`Image<class_Image>` | :ref:`get_image<class_OpenSimplexNoise_method_get_image>` **(** :ref:`int<class_int>` width, :ref:`int<class_int>` height **)** |
  42. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | :ref:`float<class_float>` | :ref:`get_noise_1d<class_OpenSimplexNoise_method_get_noise_1d>` **(** :ref:`float<class_float>` x **)** |
  44. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`float<class_float>` | :ref:`get_noise_2d<class_OpenSimplexNoise_method_get_noise_2d>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)** |
  46. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`float<class_float>` | :ref:`get_noise_2dv<class_OpenSimplexNoise_method_get_noise_2dv>` **(** :ref:`Vector2<class_Vector2>` pos **)** |
  48. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`float<class_float>` | :ref:`get_noise_3d<class_OpenSimplexNoise_method_get_noise_3d>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z **)** |
  50. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`float<class_float>` | :ref:`get_noise_3dv<class_OpenSimplexNoise_method_get_noise_3dv>` **(** :ref:`Vector3<class_Vector3>` pos **)** |
  52. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`float<class_float>` | :ref:`get_noise_4d<class_OpenSimplexNoise_method_get_noise_4d>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)** |
  54. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | :ref:`Image<class_Image>` | :ref:`get_seamless_image<class_OpenSimplexNoise_method_get_seamless_image>` **(** :ref:`int<class_int>` size **)** |
  56. +---------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. Property Descriptions
  58. ---------------------
  59. .. _class_OpenSimplexNoise_property_lacunarity:
  60. - :ref:`float<class_float>` **lacunarity**
  61. +-----------+-----------------------+
  62. | *Default* | ``2.0`` |
  63. +-----------+-----------------------+
  64. | *Setter* | set_lacunarity(value) |
  65. +-----------+-----------------------+
  66. | *Getter* | get_lacunarity() |
  67. +-----------+-----------------------+
  68. Difference in period between :ref:`octaves<class_OpenSimplexNoise_property_octaves>`.
  69. ----
  70. .. _class_OpenSimplexNoise_property_octaves:
  71. - :ref:`int<class_int>` **octaves**
  72. +-----------+--------------------+
  73. | *Default* | ``3`` |
  74. +-----------+--------------------+
  75. | *Setter* | set_octaves(value) |
  76. +-----------+--------------------+
  77. | *Getter* | get_octaves() |
  78. +-----------+--------------------+
  79. Number of OpenSimplex noise layers that are sampled to get the fractal noise.
  80. ----
  81. .. _class_OpenSimplexNoise_property_period:
  82. - :ref:`float<class_float>` **period**
  83. +-----------+-------------------+
  84. | *Default* | ``64.0`` |
  85. +-----------+-------------------+
  86. | *Setter* | set_period(value) |
  87. +-----------+-------------------+
  88. | *Getter* | get_period() |
  89. +-----------+-------------------+
  90. Period of the base octave. A lower period results in a higher-frequency noise (more value changes across the same distance).
  91. ----
  92. .. _class_OpenSimplexNoise_property_persistence:
  93. - :ref:`float<class_float>` **persistence**
  94. +-----------+------------------------+
  95. | *Default* | ``0.5`` |
  96. +-----------+------------------------+
  97. | *Setter* | set_persistence(value) |
  98. +-----------+------------------------+
  99. | *Getter* | get_persistence() |
  100. +-----------+------------------------+
  101. Contribution factor of the different octaves. A ``persistence`` value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one.
  102. ----
  103. .. _class_OpenSimplexNoise_property_seed:
  104. - :ref:`int<class_int>` **seed**
  105. +-----------+-----------------+
  106. | *Default* | ``0`` |
  107. +-----------+-----------------+
  108. | *Setter* | set_seed(value) |
  109. +-----------+-----------------+
  110. | *Getter* | get_seed() |
  111. +-----------+-----------------+
  112. Seed used to generate random values, different seeds will generate different noise maps.
  113. Method Descriptions
  114. -------------------
  115. .. _class_OpenSimplexNoise_method_get_image:
  116. - :ref:`Image<class_Image>` **get_image** **(** :ref:`int<class_int>` width, :ref:`int<class_int>` height **)**
  117. Generate a noise image with the requested ``width`` and ``height``, based on the current noise parameters.
  118. ----
  119. .. _class_OpenSimplexNoise_method_get_noise_1d:
  120. - :ref:`float<class_float>` **get_noise_1d** **(** :ref:`float<class_float>` x **)**
  121. Returns the 1D noise value ``[-1,1]`` at the given x-coordinate.
  122. **Note:** This method actually returns the 2D noise value ``[-1,1]`` with fixed y-coordinate value 0.0.
  123. ----
  124. .. _class_OpenSimplexNoise_method_get_noise_2d:
  125. - :ref:`float<class_float>` **get_noise_2d** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y **)**
  126. Returns the 2D noise value ``[-1,1]`` at the given position.
  127. ----
  128. .. _class_OpenSimplexNoise_method_get_noise_2dv:
  129. - :ref:`float<class_float>` **get_noise_2dv** **(** :ref:`Vector2<class_Vector2>` pos **)**
  130. Returns the 2D noise value ``[-1,1]`` at the given position.
  131. ----
  132. .. _class_OpenSimplexNoise_method_get_noise_3d:
  133. - :ref:`float<class_float>` **get_noise_3d** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z **)**
  134. Returns the 3D noise value ``[-1,1]`` at the given position.
  135. ----
  136. .. _class_OpenSimplexNoise_method_get_noise_3dv:
  137. - :ref:`float<class_float>` **get_noise_3dv** **(** :ref:`Vector3<class_Vector3>` pos **)**
  138. Returns the 3D noise value ``[-1,1]`` at the given position.
  139. ----
  140. .. _class_OpenSimplexNoise_method_get_noise_4d:
  141. - :ref:`float<class_float>` **get_noise_4d** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)**
  142. Returns the 4D noise value ``[-1,1]`` at the given position.
  143. ----
  144. .. _class_OpenSimplexNoise_method_get_seamless_image:
  145. - :ref:`Image<class_Image>` **get_seamless_image** **(** :ref:`int<class_int>` size **)**
  146. Generate a tileable noise image, based on the current noise parameters. Generated seamless images are always square (``size`` × ``size``).