class_visualshadernodecubemap.rst 3.6 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeCubeMap.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNodeCubeMap:
  6. VisualShaderNodeCubeMap
  7. =======================
  8. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +--------------------------------------------------------------+--------------------------------------------------------------------------+-----------------+
  12. | :ref:`CubeMap<class_CubeMap>` | :ref:`cube_map<class_VisualShaderNodeCubeMap_property_cube_map>` | |
  13. +--------------------------------------------------------------+--------------------------------------------------------------------------+-----------------+
  14. | :ref:`Array<class_Array>` | default_input_values | **O:** ``[ ]`` |
  15. +--------------------------------------------------------------+--------------------------------------------------------------------------+-----------------+
  16. | :ref:`Source<enum_VisualShaderNodeCubeMap_Source>` | :ref:`source<class_VisualShaderNodeCubeMap_property_source>` | ``0`` |
  17. +--------------------------------------------------------------+--------------------------------------------------------------------------+-----------------+
  18. | :ref:`TextureType<enum_VisualShaderNodeCubeMap_TextureType>` | :ref:`texture_type<class_VisualShaderNodeCubeMap_property_texture_type>` | ``0`` |
  19. +--------------------------------------------------------------+--------------------------------------------------------------------------+-----------------+
  20. Enumerations
  21. ------------
  22. .. _enum_VisualShaderNodeCubeMap_Source:
  23. .. _class_VisualShaderNodeCubeMap_constant_SOURCE_TEXTURE:
  24. .. _class_VisualShaderNodeCubeMap_constant_SOURCE_PORT:
  25. enum **Source**:
  26. - **SOURCE_TEXTURE** = **0**
  27. - **SOURCE_PORT** = **1**
  28. ----
  29. .. _enum_VisualShaderNodeCubeMap_TextureType:
  30. .. _class_VisualShaderNodeCubeMap_constant_TYPE_DATA:
  31. .. _class_VisualShaderNodeCubeMap_constant_TYPE_COLOR:
  32. .. _class_VisualShaderNodeCubeMap_constant_TYPE_NORMALMAP:
  33. enum **TextureType**:
  34. - **TYPE_DATA** = **0**
  35. - **TYPE_COLOR** = **1**
  36. - **TYPE_NORMALMAP** = **2**
  37. Property Descriptions
  38. ---------------------
  39. .. _class_VisualShaderNodeCubeMap_property_cube_map:
  40. - :ref:`CubeMap<class_CubeMap>` **cube_map**
  41. +----------+---------------------+
  42. | *Setter* | set_cube_map(value) |
  43. +----------+---------------------+
  44. | *Getter* | get_cube_map() |
  45. +----------+---------------------+
  46. ----
  47. .. _class_VisualShaderNodeCubeMap_property_source:
  48. - :ref:`Source<enum_VisualShaderNodeCubeMap_Source>` **source**
  49. +-----------+-------------------+
  50. | *Default* | ``0`` |
  51. +-----------+-------------------+
  52. | *Setter* | set_source(value) |
  53. +-----------+-------------------+
  54. | *Getter* | get_source() |
  55. +-----------+-------------------+
  56. ----
  57. .. _class_VisualShaderNodeCubeMap_property_texture_type:
  58. - :ref:`TextureType<enum_VisualShaderNodeCubeMap_TextureType>` **texture_type**
  59. +-----------+-------------------------+
  60. | *Default* | ``0`` |
  61. +-----------+-------------------------+
  62. | *Setter* | set_texture_type(value) |
  63. +-----------+-------------------------+
  64. | *Getter* | get_texture_type() |
  65. +-----------+-------------------------+